The Midnight Mirror / From Shore to Sea Runtime


Adventures

Grand Lodge

I'm considering running one of these 2 modules for PFS the weekend before Halloween and was curious if anyone could give a rough estimate of how long they would take to run?


It's entirely group dependent (Midnight Mirror is very investigation-based, so it'll depend on how long it takes your group to put two and two together). When I ran it, it took ~35 hours, but my group plays online and we're pretty loose when it comes to "hey I need to grab food, give me a minute" types of breaks, so you could easily shave several hours off of that time.

Silver Crusade

When I played Midnight Mirror, it took us about 9-10 hours to complete the module.

Sovereign Court

Having played though "From Shore to Sea" we played for about ten hours and got about 2/3 the way through. I suspect that three six hour sessions would be sufficient to finish it.


When I played Midnight Mirror it took us about 6-7 hours to TPK, roughly halfway through (at best).

Shadow Lodge

To add a data point, I ran From Shore to Sea last month for a party of five. Played nearly 11 hours, and I ended up needing to skip most of the encounters in the final area so we could finish before the location closed. Also came near a TPK at one point due to a nasty encounter with 8 legs.

Grand Lodge

Sorry for the late response, I totally forgot about this thread. Thanks for the replies everyone, this should help me plan this out a lot better.


Janice Piette wrote:
To add a data point, I ran From Shore to Sea last month for a party of five. Played nearly 11 hours, and I ended up needing to skip most of the encounters in the final area so we could finish before the location closed. Also came near a TPK at one point due to a nasty encounter with 8 legs.

When I ran From Shore to Sea a few years back, whenever I was meant to run a random encounter, I made the party cavalier, who consistently dealt more damage than any enemy had HP, roll initiative against the enemy and see who won. Every time the cavalier won, I ruled that he squished the enemy in one hit and the encounter was skipped.


Pretty late reply, but anyway: I played Mignight Mirror in two PFs slots, so about 10 hours. First session was pretty relaxed and a slow pace, second session I had to push them slightly. If I had kept the same pace as the first, it would probably have been 11-12 hours. So, depending on how fast you run through it, 9-12 hours seems right.

Scarab Sages

midnight mirror was about 12h online

Sczarni

We ran from Shore to Sea at a con last year, When people sat down they were warned that we were under a time crunch, so we will try ot keep you on topic, and to try not to waste time during your turn. It was scheduled over 2x 4 hour slots + the 30 minute 'travel/lunch' time in between. It ended up going 20 minutes over time, and they skipped two encounters.

Dark Archive

Even with pre-drawn maps and lots of prep, I struggled to run From Shore to Sea in less than 9 hours. I'd really recommend setting aside at least 10; I had to softball the final encounter because we were out of time. There's a big sandbox element to it at one point, so this can really eat up time.


Midnight Mirror took my group about 30 hours to complete. There are a few red herrings in there, which I happily let them explore.

If you point out more clearly how to proceed, I am sure it can be done in about 10 to 15 hours. If you want less than that you would have to cut a significant amount of content.

Midnight Mirror:
For example the entire Ilquis storyline.

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