Identifying the properties of the runeforged weapons


Rise of the Runelords


I have a doubt about the identification of the properties of Runeforged Weapons.

My players have succeeded in creating runeforged weapons in Runeforge in Chapter 5. Although they know that these weapons are effective against Karzoug, they do not know about the other properties.

What is the Difficulty Class of a Spellcraft checj to identify the properties of a runeforged weapon?
Let's say a player has runeforged a longsword +2, what is the DC for that weapon?
DC 28 = DC 15 + CL 13 of the Runeforged Weapon; or
DC 34 = DC 15 + 13 (Runeforged Weapon) + 6 (3 x +2 Enhancement Bonus);


Usually a named or special weapon already has the 3x enhancement bonus built into the check... The 3x rule is only for if there is no CL listed.

Magic Items (Weapons) wrote:
Caster Level for Weapons: The caster level of a weapon with a special ability is given in the item description. For an item with only an enhancement bonus and no other abilities, the caster level is three times the enhancement bonus. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met.

Dark Archive

Pathfinder Adventure Path Subscriber

I believe you pick the higher of the two, and that sets the DC. So, in this case, unless your party has a +5 weapon and dipped that into the pool, the DC would be 28.

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