Silly noobie questions


Pathfinder First Edition General Discussion


What's the VMC?

what are the "Big six" magical items?

I'll use this thread to go on asking the stupid questions that pester me because I'm new here and don't yet have all the codes and the keys to all the acronyms


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VMC is variant multi-classing from Pathfinder Unchained.

Big six are the magic items the game assumes you have as you level

Weapon
Armor
cloak of resist
belt/headband of stat boosting
ring of protection
amulet of natural armor

these are things that are just +stat but are "needed" to stay in the expected range as you level.


1 person marked this as a favorite.

VMC is variant multiclassing, system in Unchained where you trade some of your feats for abilities from another class.

The Big Six are the standard, nearly required magic items. Stat boost item for main stat, deflection ring, resistance cloak, amulet of nat armor, magic weapon, magic armor/shield/ bracers.


Thank you Chess Pwn and Java Man, that's the kind of data that I could likely never have figured on my own, especially the VMC since I don't own Unchained (at least yet)


I keep reading about vigilantes, which are apparently a base class, but they don't appear in my books (CRB APG UM UC ARG ACG°... so where are they from?


Ultimate Intrigue for the vigilante.


thanks

Next question, is gestalting solely a 3.5 UA thing, or has it been transferred to PF too?

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Klorox wrote:

thanks

Next question, is gestalting solely a 3.5 UA thing, or has it been transferred to PF too?

I have yet to see it in Paizo books, but have seen some 3rd parties try it out.

Gesalt class. Definitely would not allow this class in my campaign.


So not really then... I was speaking of the Gestalt combined class characters from Unearthed arcana, which I dearly love.

and yeah, that class you linked is broken 8 ways to sunday, as well as clunkier than a chain and gears golem.


To be fair, gear-based constructs are pretty agile for their creature type. :)


Theliah Strongarm wrote:
Klorox wrote:

thanks

Next question, is gestalting solely a 3.5 UA thing, or has it been transferred to PF too?

I have yet to see it in Paizo books, but have seen some 3rd parties try it out.

Gesalt class. Definitely would not allow this class in my campaign.

What is that sourced from? the resource you provided seems incomplete, the "trick" is described but not listed anywhere in the advancement, While "Gestalt mastery" is listed as a level 20 capstone but only showed a capital "E" under the listing.... it also links to a "Gestalt feats" page that says "These are some Feats [I] made..." without clarifying who exactly "I" is....

that makes it seem like it's 3rd party or homebrew and actually unusable to boot as found in that resource.


Gestalt doesn't have any PF support, but it's just like before, pick two classes and get the best of both. People ask for advice on building gestalt that I imagine some people still play that wiy in PF.

Sovereign Court

Chess Pwn wrote:
Gestalt doesn't have any PF support, but it's just like before, pick two classes and get the best of both. People ask for advice on building gestalt that I imagine some people still play that wiy in PF.

I usually see threads asking about gesalt advice when they are going to play an AP with 2 players and the GM doesn't want to have to go through and weaken the encounters. Seems fine in those circumstances. (though 2 gesalts still aren't as potent as 4 normal characters, they should be able to survive an AP)

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M1k31 wrote:
Theliah Strongarm wrote:
Klorox wrote:

thanks

Next question, is gestalting solely a 3.5 UA thing, or has it been transferred to PF too?

I have yet to see it in Paizo books, but have seen some 3rd parties try it out.

Gesalt class. Definitely would not allow this class in my campaign.

What is that sourced from? the resource you provided seems incomplete, the "trick" is described but not listed anywhere in the advancement, While "Gestalt mastery" is listed as a level 20 capstone but only showed a capital "E" under the listing.... it also links to a "Gestalt feats" page that says "These are some Feats [I] made..." without clarifying who exactly "I" is....

that makes it seem like it's 3rd party or homebrew and actually unusable to boot as found in that resource.

Found it on D20pfsrd, but I don't generally use 3rd party products so I didn't really have the patience or time to read through said uncompleted class.

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Chess Pwn wrote:
Gestalt doesn't have any PF support, but it's just like before, pick two classes and get the best of both. People ask for advice on building gestalt that I imagine some people still play that wiy in PF.

I think PF Unchained did something similar.


Theliah Strongarm wrote:
Chess Pwn wrote:
Gestalt doesn't have any PF support, but it's just like before, pick two classes and get the best of both. People ask for advice on building gestalt that I imagine some people still play that wiy in PF.
I think PF Unchained did something similar.

That's one book that looks more indispensable to my collection every time I hear it mentioned.


Unchained has VMC which is the "kinda gestalt" thing for PF. No where the same though.

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Klorox wrote:
Theliah Strongarm wrote:
Chess Pwn wrote:
Gestalt doesn't have any PF support, but it's just like before, pick two classes and get the best of both. People ask for advice on building gestalt that I imagine some people still play that wiy in PF.
I think PF Unchained did something similar.
That's one book that looks more indispensable to my collection every time I hear it mentioned.

It's almost as Core as the Core Rulebook and Advanced Player's Guide.


Maybe I'll try and grab it for Xmas


Pathfinder Unchained is basically Pathfinder's Unearthed Arcana.

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Yeah, it's probably one of their best to-date.


Meaning, plenty useless crap but some can't do without pearls?

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Klorox wrote:
Meaning, plenty useless crap but some can't do without pearls?

Well... *squirmes in seat* no, I wouldn't call it crap, per se, just under-appreciated and under-used material.


well, the more I hear, the more curious I grow


Klorox wrote:
Meaning, plenty useless crap but some can't do without pearls?

Yes. It's a bunch of alternative rules.

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Lakesidefantasy wrote:
Klorox wrote:
Meaning, plenty useless crap but some can't do without pearls?
Yes. It's a bunch of alternative rules.

My favorite kind of alternate rules.

Silver Crusade

It's available on the prd: http://paizo.com/pathfinderRPG/prd/

So you can browse it and decide if you like it.

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Also on D20pfsrd, although it can be confused with 3rd party material.


Wait, the base classes from the APG and the hybrid classes from the ACG... are they in the same form in both volumes? how old is the PF Unchained?

Silver Crusade

What do you mean by "same form"? Again, you can head to the prd site to see and read the books in their entirety there. You're just missing the pictures and some minor formatting that way.

I believe Unchained was published shortly after the Advanced Class Guide, but within a few months of each other.


gahk, I mishandled the site and what I thought to be solely Unc was the whole of the rules... bar one fumble.

I need to know what the Unc rogue and monk are like and what's the VMC system...

Sovereign Court

The Unchained classes are all alternate versions - but they're all solid, and arguably the best part of the Unchained book.

1. The Unchained Rogue is a straight upgrade, which the Rogue desperately needed. It actually makes them a solid choice and has quickly become the default Rogue.

2. The Unchained Monk is an upgrade from the CRB monk, but it's about the same potency as people can wring out of the core monk with multiple archetypes, but it's far easier to build/play.

3. The Unchained Barbarian is a bit simpler, and it's good for new players who don't want to deal with the weird edge cases that raging can bring.

4. The Unchained Summoner was a bit of a nerf (arguably needed) and simplified creation of their pet eidilon, though that simplification also removed some customization. (I'm not going to weigh in on the specifics as I haven't played either the original or unchained version.)

Pathfinder Society Note: In PFS the Unchained Summoner is actually now the only version, likely because the reduced customization of the eidilon makes it easier for PFS GMs to police them. The other three classes can be played as either the base version or the unchained version, but I tell all base rogues I meet to upgrade ASAP. (which PFS allows them to do)


Time for another noob question :
What's the meaning of some posters having a little design next to their pseudos, like the little tree next to Fromper's name or the Phoenix nest to Charon's Little Helper's?


That's a pathfinder society symbol, representing one of the factions.

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Klorox wrote:

Time for another noob question :

What's the meaning of some posters having a little design next to their pseudos, like the little tree next to Fromper's name or the Phoenix nest to Charon's Little Helper's?

As stated above, you can get that when you make an alias on your my account page.


thanks . time for another silly question.

In a thread dealing with necromancers making themselves undead armies, I heard mentioned a rule that you can only have one fighting pet. I can't locate it, where is it?


That is a PFS rule, not standard rules.


ah... I see, thank you.


pfs?

Sovereign Court

Jason Wedel wrote:
pfs?

Pathfinder Society.

Grand Lodge

Pathfinder Adventure Path Subscriber

You're still limited by this though...
"The undead you create remain under your control indefinitely. No matter how many times you use this spell, however, you can control only 4 HD worth of undead creatures per caster level. If you exceed this number, all the newly created creatures fall under your control, and any excess undead from previous castings become uncontrolled. You choose which creatures are released."


I know, I'm currently playing a game with a dread necromancer in my party... she's going for as many giant skeletons as she can control.


Next question, <Who and what is Tammy the Lich, not the poster, the character.


OK, more like it, what are AWT and AAT? it's fighter related but I haven't the slightest hint about what those acronyms stnad for


Advanced Weapons Training
Advanced Armor Training

They are combat feats


Thank you very much


It's mainly about the fighter options of the same names, look here. The feats are another method to pick those up.


Oooh new options... thanks for drawing my attention to them, I usually only consider what's in my books but those look tasty.

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