Help with a Ranger / Monk Multiclass


Advice


So, I'm building a level 3 character for my friend's PF campaign, and I've had the idea of a Ranger/Monk Multiclass in my head for a while. Here's what I have so far:

Race: Half-Elf (Dual-Minded)
Class: Ranger (Wild Hunter/Skirmisher) 2 / Unchained Monk 1

Stats: (15 Point-Buy)
Str: 16 (14+2)
Dex: 15
Con: 12
Int: 8
Wis: 15
Cha: 7

Feats: Power Attack (lv1)
Aspect of the Beast (Ranger Fighting Style: Natural Weapon)
Dodge (Monk lv1)
Deflect Missiles (lv3)

This is still in the works, and any help would be very much appreciated. I definitely want to stick with natural weapons and unarmed strikes, though


You're aware that natural weapons, such as the claws developed from aspect of the beast, don't benefit from the monk's unarmed combat damage and flurry, right?


Klorox wrote:
You're aware that natural weapons, such as the claws developed from aspect of the beast, don't benefit from the monk's unarmed combat damage and flurry, right?

I was going to choose the Wild Instinct path from Aspect of the Beast.

Also, I am a little confused by the phrasing of your question. Under the section of Unarmed Strike for Unchained Monk, it says, "A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons."

I might just be missing something, but it seems like it fits.


It's just that it can benefit both from magic fang and magic weapon spells. Don't dig too deep, it's simple.

Don't ask me to quote, I don't have my books handy, but IIRC, natural weapons, such as claws etc, are not regarded as unarmed strike for the purpose of monk's damage and flurry.

thanks the SRD
" A monk with natural weapons cannot use such weapons as part of a flurry of blows, nor can he make natural attacks in addition to his flurry of blows attacks."


Evidence that you can't flurry with unarmed strikes is the fact that feats like feral combat training exist.


Feral combat training? what's the source?


The thing is though, I won't get natural weapons aside from my unarmed strikes as being a monk. The Aspect of the Beast ability lets me choose one of the abilities listed, and I would take the Initiative and Survival boost. The Ranger fighting style just happens to be called Natural Weapon


Klorox wrote:
Feral combat training? what's the source?

Ultimate combat. Its on the pfsrd.


Coreyographed wrote:
The thing is though, I won't get natural weapons aside from my unarmed strikes as being a monk. The Aspect of the Beast ability lets me choose one of the abilities listed, and I would take the Initiative and Survival boost. The Ranger fighting style just happens to be called Natural Weapon

Im confused, didn't you say you wanted to focus on natural weapons? Where are they coming from?


Del_Taco_Eater wrote:
Klorox wrote:
Feral combat training? what's the source?
Ultimate combat. Its on the pfsrd.

I checked it there, but I prefer to know the paper source for later reference, I'm a paper man.


Del_Taco_Eater wrote:
Coreyographed wrote:
The thing is though, I won't get natural weapons aside from my unarmed strikes as being a monk. The Aspect of the Beast ability lets me choose one of the abilities listed, and I would take the Initiative and Survival boost. The Ranger fighting style just happens to be called Natural Weapon
Im confused, didn't you say you wanted to focus on natural weapons? Where are they coming from?

Sorry, poor phrasing on my part. I will be taking feats from the Natural Weapon fighting style that the Ranger offers, but I won't actually gain any natural weapons.


Del_Taco_Eater wrote:
Coreyographed wrote:
The thing is though, I won't get natural weapons aside from my unarmed strikes as being a monk. The Aspect of the Beast ability lets me choose one of the abilities listed, and I would take the Initiative and Survival boost. The Ranger fighting style just happens to be called Natural Weapon
Im confused, didn't you say you wanted to focus on natural weapons? Where are they coming from?

That's what I don't get either, and why I think the combo clearly suboptimal. Of course, if the character plays in a campaign that doesn't require high optimisation, the thing might be just excellent flavour.


Yeah, it's not an optimized campaign. Flavor is king with this DM, but I still want to make it something good to see if it's interesting


I think guide is a far more powerful archetype than wild hunter, it scales very well with level, assuming your game will last a while.

Also, unless its for flavor, aspect of the beast kinda sucks.

Have you considered a UC barbarian dip?

Edit: o w8 you're a monk, haha. Nevermind.

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