NG Gnome Bard 9 (he/him) | HP 89/89 | AC 27 | F +15 R +18 W +18 | Perc +15 | Speed 30' | Focus 1/2 | Spells 1st 3/3, 2nd 3/3, 3rd 3/3, 4th 2/3, 5th 0/2 (DC 27) | Hero: 3 | Character Sheet
I think the green area-of-effect may have moved slightly (one square up?) by mistake.
Last round, I moved out of it, at the 'northwest' corner, but this turn it was covering me.
shrug
I think the green area-of-effect may have moved slightly (one square up?) by mistake.
Last round, I moved out of it, at the 'northwest' corner, but this turn it was covering me.
shrug
Yup. Version history to the rescue!
Often for these battle-length effects, I will add the aura to the background image in Photoshop so they do not get nudged on accident. Here I thought. "surely someone would dispel these annoying creepers right away." Turns out you all had cooler plans.
Dwarf Fighter 10 | HP 160/160(S:13/104/104) | AC 29 | F +210(S>CS) R +15(+3 vs damage) W +19 (Bravery) | Perception +14 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.
Possibly relevant shortly but Orin has a Crafter's Eye Piece which says to "increase the Hit Points restored by 15 per proficiency rank instead of 10."
The Repair Action of course actually only heals 5hp per proficiency rank on a success (10 on a crit)
Possible Paths:
The Medium path (that I think is most likely to be right) Eyepiece increases this by 5 to 10 on a success, and 15 on a crit.
Other possible conclusions:
The less efficient path: the increased repair only applies on a crit since that's the only time you get 10hp per level, making it 5/15.
The overly efficient path: The repair is set to 15 from the Eye Piece, making it 15/15.
TL;DR; Crafter's Eyepiece isn't written correctly, there's a way I think it's probably supposed to work, but other conclusions are possible as well.
NG Gnome Bard 9 (he/him) | HP 89/89 | AC 27 | F +15 R +18 W +18 | Perc +15 | Speed 30' | Focus 1/2 | Spells 1st 3/3, 2nd 3/3, 3rd 3/3, 4th 2/3, 5th 0/2 (DC 27) | Hero: 3 | Character Sheet
For healing, Seggiatore is +14 in medicine, but hasn't had a chance to improve it to Expert, so he only restores 2d8 (or 4d8 on 11+).
He's probably better Aiding at +1/+3 to increase crit chances for others.
Or aiding the repair checks, whatever people are rolling rather than assuring.
NG Gnome Bard 9 (he/him) | HP 89/89 | AC 27 | F +15 R +18 W +18 | Perc +15 | Speed 30' | Focus 1/2 | Spells 1st 3/3, 2nd 3/3, 3rd 3/3, 4th 2/3, 5th 0/2 (DC 27) | Hero: 3 | Character Sheet
If possible, if they agree to a song, Seggiatore would use it to inspire competence in the others. Not sure if these are single actions or "you spend a minute and then check" which would preclude aid/guidance/etc
N male kobold (green dragonscale) fighter (marshal) 9 l HP 86/114 | AC 28 | F +18 (Juggernaut) R +15 W +15 (Juggernaut, Bravery) | Perc +16 (+18 for Ini. )| speed 20 ft | Hero 1 | Active Conditions: None
Do critical failures hurt us? Not knowing the language put these is kinda dangerous territory for Kohl.
N male kobold (green dragonscale) fighter (marshal) 9 l HP 86/114 | AC 28 | F +18 (Juggernaut) R +15 W +15 (Juggernaut, Bravery) | Perc +16 (+18 for Ini. )| speed 20 ft | Hero 1 | Active Conditions: None
Male Human Sorceror 11 HP 107/107| AC 30 | Fort +19 Reflex +20 Will +19 | Perception +18 (+20 for vision)
If fatigue isn't an issue yet, I should still be alright on slots to take care of at least one of these bits of business. We can probably re-assess after that, if we need to rest before doing anything else.
Long-overdue Hero point to Yendi for using the fun psychic cantrip to help the party out in crucial moments… like important crit failed saves and helping everyone spot dangerous horrible fungus monsters.
(If you notice the spores and make the RK check, then you automatically spot the monsters. Otherwise they're a tough Perception check for those searching.)
Male Human Sorceror 11 HP 107/107| AC 30 | Fort +19 Reflex +20 Will +19 | Perception +18 (+20 for vision)
U think heading to the dragon first thing would be a good plan. Hopefully we can have a nice chat and pick up our Pathfinder, but if that does have to go the rough way, I think we want to be fresh for it.