Oathkeeper Moradan


Rules Questions and Gameplay Discussion


I'm looking at the Oathkeeper Moradan in the class deck and I don't understand his purpose. It tells you you can recharge a number of cards equal to your number of displayed cards, but since it doesn't tell you where the cards come from, by default you can't recharge displayed cards, just ones in your hand. However, you can't play him during an encounter either since it doesn't pertain to anything regarding a check or regarding taking damage or similar.

What's the purpose of the Oathkeeper then? Recharging cards to prevent discarding cards during the reset step? Or was it meant to recharge the cards you have displayed?

I mean even with Merchant Lord++ Wagoneer of Light you knew what the card was doing...


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Since the card doesn't have any mechanism to actually display any cards, it's all about cards that you already have displayed.

It's an ally in the Warpriest Class Deck, though, and all three characters have powers that allow them to display cards to achieve certain effects (Amli and Oloch as base powers, Uliah once he chooses a role). And S&S Oloch also has display powers. Looking beyond the Warpriests, a number of boons may be displayed to achieve certain effects, and not a few cohorts. So the Oathkeeper Moradan ally allows you to display the cards as normal (usually to help someone) and then to put them back into your hand before the normal time, allowing you to use them (the normal time to take them back into your hand is before you reset it, meaning that the Warpriests generally can't play the displayed cards during their turn).

I can see some possible confusion when a character displays a card on another character (possible with certain spells and a few other boons); and it would be odd if the intent was to allow for the Oathkeeper Moradan gave you a benefit if you had a bane displayed (I recall a few barriers that do this). For the most part, common sense will apply and players will know which cards apply and which don't.

+EDIT+

In before Hawkmoon and all of the other players more experienced/smarter than me. Woo hoo!

Hopefully my answer is correct. ;)


Hmmm... Is that in the Warpriest class deck? I haven't gotten that one yet. Is there any other card you could see it working in combo with? Like, is anything drawing cards?

Silver Crusade

Is it possibly just about deck cycling? I know Alain likes recharging his extra weapons when he resets his hand.


It's an Ally 5 card in that class deck. It seems like the obvious intent, though the wording doesn't limit it to the Warpriest "display" powers. I'd have to go through the other class decks and the adventure path cards to see what other times it would work (beyond the basic examples I gave above).

An example of a benefit is when S&S Oloch displays cards on others' turns, leaving himself with, say, an icy boarding pike and Oathkeeper Moradan just in case. If someone runs into a bane that causes other characters to fight (say a bane with the Army or Skirmish trait) and Oloch loses his check and is forced to discard the icy boarding pike, he's left without any cards for his turn. Using the Oathkeeper of Moradan, he can put his displayed cards (weapons and blessings) back into his hand before his turn (assuming he hasn't checked the power feat that already allows him to do that).

Alternately, Oloch might anticipate the possibility of running into a bane that either can't be defeated by whatever he has kept in his hand (perhaps a monster that is immune to the Cold trait) or for which he'll need help (maybe one of those blessings will come in handy).

So Oathkeeper Moradan is a good safety net that allows the Warpriest to be a little more aggressive with his displays while giving the ability to recover.


I think zeroth_hour is stating (and I don't have the cards so I don't know) that the power recharges cards from your hand. It doesn't recharge your displayed cards or do anything to your displayed cards. It just has you count your displayed cards to figure out how many cards from your hand you can recharge.


Don't have the card in front of me but if indeed the power is :
"Do whatever with Oathkeeper to recharge a number of cards equal to your number of displayed cards." then:
A) cards are recharged from your hand, so it doesn't impact displayed cards
B) indeed it gives you an easy way to recycle cards you don't want in your hand (e. g. : because you have too many of a certain type or lack some of another type, or want to draw fast a specific one)
C) indeed it's that much damage you cannot take until you reset or get your displayed cards back in your hand
D) and if your displayed cards stay dispalyed from one turn to another, you can repeat as long as you have a way to get the Oathkeeper back in hand
E) "your" displayed cards are the one "you" displayed, wherever they are on the table, as long as they are displayed

Grr Ninja'ed cause I had a boss-coming interrupt!


D'oh! So bad example on my part. Not a safety net (well, not the way I portrayed it).

So it won't work if you don't have anything other than Oathkeeper Moradan in your hand, but it's a good way to recycle, especially if you have cards that you don't find particularly useful at the moment (like that Cure spell I always seem to draw in my initial hand).

See, this is what happens when I try to rush a fast answer in. :(


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

I don't have the deck yet either (and probably won't until Monday, sigh), but just wanted to chip in. Being able to recharge arbitrary cards that are displayed would be quite broken, especially if you're forced to recharge all of them at once. It may result in you being able to loop things that shouldn't be looped, it may result in making it impossible to win the scenario, or it may get cards into your deck that don't make any sense to be there such as villains or henchmen (possibly including double-sided cards if the power isn't worded carefully).

It therefore seems more likely that recharging from your hand is the intent, which lets you cycle your deck faster (always a good thing imo). Without the exact wording though I can't comment more than that.

Sovereign Court

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Somebody needed the text of Oathkeeper Moradan?

Oathkeeper Moradan wrote:


Recharge this card to recharge a number of cards less than or equal to the number of your displayed cards.

Discard this card to explore your location. During this exploration, add 1d4 to your checks for each other character at your location.

This looks like it's designed to help cycle your deck, not to mess with displayed cards.


Yep, the cards recharged by that card definitely come from your hand, not from your displayed cards.

That's an odd power.


Odd indeed.

I don't know that I'd play an AP 5 ally that let me recharge any number of cards at all, even during an encounter, in most builds. Seems more like an AP 1-2 to me.

Grand Lodge

Seems like it'd be useful right before you reset your hand, if you've got a buncha crap.


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

I'm surprised it doesn't let you draw as well. This could be useful if your hand is frequently clogged with weapons and such, or if you play a draw-heavy character such that you often end your turns with more cards in hand than your hand size. It's very situational though.


Pathfinder Roleplaying Game Superscriber

I might play that ally just for the explore power, if I was playing the type of character that often found himself at the same location at other characters.


My guess is that he's meant to be used by Oloch. CD Oloch's display cards power has him recharging the cards he displays at the beginning of his turn instead of returning them to his hand. In addition, one of his basic power feats allows him to reset his hand at the beginning of his turn. So Moradan gives you some strong deck-cycling ability if you're interested.


Pathfinder Roleplaying Game Superscriber
Xexyz wrote:
My guess is that he's meant to be used by Oloch. CD Oloch's display cards power has him recharging the cards he displays at the beginning of his turn instead of returning them to his hand. In addition, one of his basic power feats allows him to reset his hand at the beginning of his turn. So Moradan gives you some strong deck-cycling ability if you're interested.

The problem there is that Oloch starts with no allies in his deck, and can get at most one after a card feat. He also has only a 4 card hand until his role card, so it's hard to envision him recharging more than one card with this ally until late in the adventure path. That said, maybe he's an AD 5 or 6 ally, I don't know.


He's AD 5.

The Warpriests can also use the card during their turn to recharge cards they don't need (and have presumably acquired during the turn or which have been given to them by other characters) before it comes time to reset their hands, possibly avoiding the need to discard cards (thereby preserving health).

The recharge ability isn't awesomely useful, but as with many of the allies, the non-explore power provides a nifty use that may come in handy on occasion; and this one is tailor made for the Warpriests (all of them) and their powers.

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