Bloodthirsty Biter Barbarian help wanted.


Advice


So I have an opportunity to play in an evil game, so I wanted to go full on for a nasty sort of character and draw from some of the evil material in a few of the splat books (like Horror Adventures and Champions of Corruption). To that end, I've got an idea for a barbarian, but I'm not quite sure the best way to pull it off.

The idea revolves around bite attacks, Throat Slicer, and a number of particular rage powers. Specifically, Animal Fury, Raging Grappler, and Savage Jaw. Another one I definitely want to utilize is Feasting Bite, though that one requires being a half-orc. The idea is to grapple and pin someone, then use Throat Slicer to CDG with my bite attack, to go full bloodthirsty throat ripper.

There are a few archetypes that might help with such a build, namely Mooncursed, Raging Cannibal, or Brutal Pugilist.

An example build could maybe look like

Half-Orc Barbarian (Raging Cannibal)
Level 1: Improved Unarmed Strike
Level 2: -Animal Fury
Level 3: Improved Grapple
Level 4: -Raging Grappler
Level 5: Throat Slicer
Level 6: -Savage Jaw
Level 7: Greater Grapple
Level 8: -Bloody Bite
Level 9: Rapid Grappler
Level 10: -Feasting Bite

This build would (assuming I understand grapple rules right) let me once per rage gain Grab with my bite and deal damage a second time with it through Raging Grappler. The next round, I could then use a move action to maintain the grapple, a swift action to pin, and a standard action to CDG. Since CDG is a critical, this would trigger the healing from Feasting Bite as well as the temp HP from Raging Cannibal. If I killed the target, I would also then regain rage rounds.

A similar build could involve a dhampir rather than a half-orc, and utilize the Blood Drinker/Blood Feaster feats. I'd lose out on the healing from Feasting Bite (unless a half-orc qualifies for Racial Heritage: Dhampir?), but my bites would deal Con damage. The temp HP from the feat wouldn't stack with the Raging Cannibal HP, so I could utilize Mooncursed or Brutal Pugilist instead. Dhampir also have the race trait Final Embrace, netting a not-too-shabby +2 to pinning.

Thoughts?


You can't CDG on a pin, as far as I know.

For 'grabbing' there's also Hamatula Strike - it actually has some pretty straight-up wrong stuff in it, but the basic ability to grapple with an attack is all that actually matters.


The Throat Slicer feat lets you CDG unconscious, bound, or pinned targets with a light or natural weapon as a standard action, so maximizing my efficiency at reaching that pin is a goal.

Hamatula Strike is a good feat for this. It could conceivably let me skip taking Savage Jaw as a rage power, since it would more or less give me Grab on my bite attacks for every attack, rather than once a round. The BAB requirement means it would come online a bit later, but I'd be able to work up to Feasting Bite two levels sooner. Though that's the same level I'd need to pick up Greater Grapple for action efficiency, so maybe not. Still probably good to pick up, though.


Feral gnasher archetype for goblins gets you a reasonable bite attack for being small (eventually 1d8 x3 crit) and lets you grapple larger and larger targets and doesnt give up much

-edit I can totally see a half orc adopting one as a sort of pet dog ;)


Being an evil campaign, I assume this is a home game? Are you allowed any 3rd party material?


Apraham Lincoln wrote:

Feral gnasher archetype for goblins gets you a reasonable bite attack for being small (eventually 1d8 x3 crit) and lets you grapple larger and larger targets and doesnt give up much

-edit I can totally see a half orc adopting one as a sort of pet dog ;)

you can also see if your gm allow Oversized Goblins (look right below the race states in sub races)

or take racial heritage goblin as human or half orc.

i played an x-monk\barbarian (feral gnasher) oversized goblin named Coal in an evil game (he was brought up in a monastery but got kicked out as they found out he was bad sort. and was left to live in the wilderness going from lawful evil to neutral evil). got him feral training for the bite to flurry. and he would bite>grab>Raging Grappler>release ,then bite and start cycle again. was very successful.

1 monk level got him improved unarmed strike, improved grapple and flurry that later on went to bite.

remember if the bite is ur sole natural attack it gets 1.5 str for damage


zza ni wrote:
remember if the bite is ur sole natural attack it gets 1.5 str for damage

Is this true if you have other natural attacks but only use one in a round? Or only if you have only 1 natural attack?


RaizielDragon wrote:
Being an evil campaign, I assume this is a home game? Are you allowed any 3rd party material?

Nothing third-party, no.

I considered Feral Gnasher, but in this instance I'm not really feeling a goblin. I want something...creepier, hence considering stuff like Mooncursed or Dhampir. Pathfinder goblins are just a bit too ridiculous to be particularly creepy.


RaizielDragon wrote:
zza ni wrote:
remember if the bite is ur sole natural attack it gets 1.5 str for damage
Is this true if you have other natural attacks but only use one in a round? Or only if you have only 1 natural attack?

if im not mistaken you have to have only one natural attack. or have specific ability (like dragons) that let you have one that add 1.5 even though u have more then one natural attack.

as for something nasty..did you have a look at the snapping turtle feat chain? the 2nd one is very nasty. it let you start a grapple as immediate action if some1 miss you when he attack you. i used it on many account against pouncing \full attackers right after their first attack. you grab on and they don't get to finish their turn ;) (mostly pouncers that used a charge action to get to you). get that and u start ur turn already grappled. add greater grapple for move action to pin and that throat slice feat u picked will finish them off in 1 round.

also if you can get there silently look for Bushwhack

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