[PFS]a horseman shapechanger?


Rules Questions


Summon-Slave Crystal (UE) grants us the ability to possess a summoned creature just like magic jar.
MOUNT(sor/wiz 1, CRB) is a conjuration (summon) spell by which we can possess a horse or a pony.
So a lv3 mage can metamagically extend a mount spell to gain a full 24 hrs horse shape?
And he/she can use some continuous alter-self like abilities to change his/her shape back to humanoid form to gain access to full gear?


If you want to be stuck as a horse for the adventure, go ahead.

Quote:
And he/she can use some continuous alter-self like abilities to change his/her shape back to humanoid form to gain access to full gear?

Would depend on the alter self like ability. If the ability is species based you probably can't use it while you're a horse, because horses can't alter self.


BigNorseWolf wrote:

If you want to be stuck as a horse for the adventure, go ahead.

Quote:
And he/she can use some continuous alter-self like abilities to change his/her shape back to humanoid form to gain access to full gear?

Would depend on the alter self like ability. If the ability is species based you probably can't use it while you're a horse, because horses can't alter self.

But magic jar doesn't change creature type, does it?


You keep your Intelligence, Wisdom, Charisma, level, class, base attack bonus, base save bonuses, alignment, and mental abilities. The body retains its Strength, Dexterity, Constitution, hit points, natural abilities, and automatic abilities. A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal. You can't choose to activate the body's extraordinary or supernatural abilities. The creature's spells and spell-like abilities do not stay with the body.

as i'm reading that, you'd need a silent stilled materail componentless way of casting alter self, natural abilities wouldn't do it because they're not carried over to the body.


Have you ever tried to get a horse into a dungeon?


Greygland wrote:

Summon-Slave Crystal (UE) grants us the ability to possess a summoned creature just like magic jar.

MOUNT(sor/wiz 1, CRB) is a conjuration (summon) spell by which we can possess a horse or a pony.
So a lv3 mage can metamagically extend a mount spell to gain a full 24 hrs horse shape?
And he/she can use some continuous alter-self like abilities to change his/her shape back to humanoid form to gain access to full gear?

And what are you going to do with your meatbag body in the meantime? And keep in mind that alter self is a second level spell whose duration is measured in minutes per level.


Well, a kitsune or some sorcerer bloodline powers will make it easy to alter self continuously.
As for the corpse-like body, we can shrink it as an item according to Magic Jar description, or simply hold its 150 lbs in our bag or place it on the mount back or floating disc things.


BigNorseWolf wrote:

You keep your Intelligence, Wisdom, Charisma, level, class, base attack bonus, base save bonuses, alignment, and mental abilities. The body retains its Strength, Dexterity, Constitution, hit points, natural abilities, and automatic abilities. A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal. You can't choose to activate the body's extraordinary or supernatural abilities. The creature's spells and spell-like abilities do not stay with the body.

as i'm reading that, you'd need a silent stilled materail componentless way of casting alter self, natural abilities wouldn't do it because they're not carried over to the body.

Alter self as supernatual ability or spell-like ability simply stays with your conscious as mental ability.


Drahliana Moonrunner wrote:
Have you ever tried to get a horse into a dungeon?

The horse or pony comes from our spell summon. It will take a mere 2x2 square to accomplish the simple ritual and we'll take the equine form for only 1 round.


That might be a good way to get a starring role in a sitcom, but I can't quite see the benefits beyond that of doing this?
Also, I think the Alter Self is dependent on the body, but the ability to do it is dependent on the consciousness. So you'd be able to become other animals I'd think? But only cosmetically.


alchemyprime wrote:

That might be a good way to get a starring role in a sitcom, but I can't quite see the benefits beyond that of doing this?

Also, I think the Alter Self is dependent on the body, but the ability to do it is dependent on the consciousness. So you'd be able to become other animals I'd think? But only cosmetically.

It will change ability points distribution. You can take a poor str/dex score to get a decent physical combat ability.

And Magic Jar does not change creature type, just as Possession/Mind Swap. You are still humonoid, only wearing modified flesh somehow.
If Magic Jar/Possession/Mind Swap were made creature type changeable, some terror would be unleashed. PC would magic jar/possession/mind swap with a powerful creature then major mind swap with a second.


Greygland wrote:

Well, a kitsune or some sorcerer bloodline powers will make it easy to alter self continuously.

As for the corpse-like body, we can shrink it as an item according to Magic Jar description, or simply hold its 150 lbs in our bag or place it on the mount back or floating disc things.

As someone who has a magic jar specialist character, there's problems with each of these solutions to the "meatbag" problem.

First off: "When you transfer your soul upon casting, your body is, as near as anyone can tell, dead." I am inclined to believe this means your body is in a deep comatose state, not actually dead. Thus, it doesn't count as an item and still requires things like air to survive.

Second: "If the spell ends while you are in the magic jar, you return to your body (or die if your body is out of range or destroyed)." If your body is in an extradimentional space, that may very well be ruled as "out of range".

Floating Disc could potentially work, although note that that the disc circles the caster - you can't cast it on an ally. (although you might be able to get around this by possessing them first...)

Placing the body on a mount's back could possible work, but you will get into questions of how the mechanics work here.

There is, naturally, a large risk if your comatose body is nearby (or even if it's far away!) - all sorts of bad things can happen to it, including things like coup de grace.

But if you're willing to take the necessary steps, use your spell resources, accept the risks involved, then yes... you can find yourself in the possession of a host's physical stats. Hope you didn't dump your own physical stats too much, though, or you may not have most of the combat feats you'd probably like to with your somewhat higher borrowed stats.

At some point, you may wish to ask yourself whether you should just be playing a druid instead...

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