Snorb |
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One of the friends in our D&D group has been invited to make a region in our campaign setting. She needs gods. I came up with half of these as a joke; my best friend helped refine these.
I apologize immensely for what you are about to read.
THE AMETHYST PSYCHOPOMP
Chaos, Darkness, Death, Madness, Repose
Favored weapon: Glaives
THE AZURE SCHOLAR
Good, Knowledge, Rune, Trickery, Water
Favored weapon: Light maces
THE CHILDISH PRINCESS
Charm, Chaos, Good, Healing, Nobility
Favored weapon: Clubs
THE GUARDIAN OF TIME
Knowledge, Law, Magic, Travel, Void
Favored weapon: Quarterstaffs
THE HEAVENLY FENCER
Earth, Law, Luck, Travel, War
Favored weapon: Scimitars
THE KING IN BLACK
Charm, Glory, Liberation, Travel, Trickery
Favored weapon: Daggers (thrown only)
THE THALASSIAN POET
Charm, Glory, Law, Nobility, Water
Favored weapon: Tridents
THE TITIAN GUARDIAN "Titian" means "orange!"
Charm, Earth, Good, Nobility, Protection
Favored weapon: Whips
THE VERMILION SEER
Fire, Good, Magic, Rune, Sun
Favored weapon: Longbows
THE VIRIDIAN WARRIOR
Air, Good, Strength, War, Weather
Favored weapon: Unarmed attacks
THE WHITE QUEEN
Community, Good, Healing, Law, Nobility
Favored weapon: Clubs
It was hard to find favored weapons for Sailor Mercury and Neptune.
And I still think Sailor Uranus's elemental domain should be Air. ;_;
Snorb |
IT'S ME I'M THE ONE WHO WILL TAKE IMMENSE JOY
Now I have ideas. (๑✧◡✧๑)
The friend in question said she's gonna consider making the major villains into her evil-aligned gods.
I said "I hope someone else wants to think of what domains/weapons Beryl, Metallia, Demande, Death Phantom, Nehelennia, Pharaoh 90, and Sailor Galaxia have, because I'm spent. XD"