Unarmed / natural wep half orc help?


Advice


Hey again, after doing a fair amount of brainstorming, guidance here and digging on d20psfrd ive nailed down the character idea. Im hoping for help optimizing him for pathfinder society play. To sum it up,CN half orc focusing on unarmed/ natural wep for damage hopefully with competant grapple capability. Ive been examining druid-feralshifter,ranger-shapeshifter, hunter-feral hunter and brawler-strangler(which seems like a underpowered trap tbo). Ive avoided monk because of alignment restrictions. I really appreciate any and all guidance!


I would recommend a level of martial artist. No alignment restriction, boosts damage to 1d6, and has other goodies.


MageHunter wrote:
I would recommend a level of martial artist. No alignment restriction, boosts damage to 1d6, and has other goodies.

Is there something im overlooking with the MA? The basic brawler comes 1d6 unarmed, seems a bit more versatile and BAB+1, MA comes BAB+0 the only downside im seeing is the brawler lacks the +2 will save and doesn't get the flurryoblows and stunning fist out the gate?


*crickets*


I missed some stuff, I thought you were doing heavy multi classing, in which case every bit of will matters.

I like ranger for natural attack, and keen scent feeds into the feel.


Half-Orc

Traits: Reactionary (+2 Init), Fate's Favored (+1 on luck bonuses)

Racial Trait: Toothy (1d4 bite attack)

Level 1 Slayer 1
Level 2 Slayer 2 (gain 2 claw attacks)
Level 3 Slayer 3 (+2d6 Sneak Attack; Feat: Accomplished Sneak Attacker)
Level 4 Unchained Barbarian 1 (Rage)
Level 5 Unchained Barbarian 2 (Lesser Fiend Totem gives gore attack)

You are sitting at 4 natural attacks using a +5 BAB. You have +2d6 sneak attack and can rage.

Level 6 War Priest 1 (Weapon Focus Claws, claws do 1d6 and growing)
Level 7 War Priest 2 (Weapon Focus bite, claws to 1d6 and growing, FERVOR!)

Example Attack:

+16 to hit (+6 BAB +5 STR +2 Rage +2 Divine Favor +2 Furious Amulet of Mighty Fists +1 Weapon Focus -2 Power Attack)

1d6 claw +15 (+5 STR +2 Rage +2 Divine Favor +2 Amulet +4 Power Attack)
w/ +2d6 Sneak Attack potential

Note: 4 attacks per round doing ~18 to ~25 damage, 5 attacks with Haste

Frequently wear a shield in one hand to boost AC and trim an attack down. It really isn't needed. You will have a decent AC and damage.

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