Cherished Zero's Custom Setting Gestalt Spheres of Power Campaign.


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@Tenro: How's your idea coming along?

If you want a cool way to make a battle tank, spheres gives you two main lines to optimize (apologies if you already know this stuff, I'll shut up):
1) An animated siege wagon, which requires concentration though in battle you spend SP to give it autonomy. There's cool SoP feats that can give it ranged natural weapons, spellcasting, and feats.
2) Conjuration for a big buggy-type thing that comes out of nowhere. This can last all day, though it unsummons if destroyed. Maximum size is huge, about the same as a large wagon; Battle Creature can give it ballista-sized crossbows, etc (breath weapons, rock throwing, or destruction spells are also a decent idea). Flight is an option, but burrow/swim speeds are pretty cool if you want a drill tank or tank boat.


Does an Armorist's Bound Equipment still only stay for a minute per level, or is it semi-permanent?

I asked about Psionics mostly because I was thinking about playing an Aegis/Soulknife, and Armorist seems the closest I can get to that...but taking a Move action per piece to re-summon everything I have every 6 minutes sounds like torture. At least a Mindblade Magus can keep his around until he chooses to release it (or gets disarmed).

If I don't have to do that, Armorist sounds like fun.


Armorist's Bound pieces only disappear when not touching the Armorist per "and disappears 1 round after leaving the armorist’s hands.", but that is my interpretation of it. Due to some other wording, it could be different, but overall I prefer it as mentioned above.

(And as GM, what I like kind of is law here. :P)


Sees the dwarf, picks up her class and heads down the steps to see what all the fuss is about.


@Sundakan: If you want to mimic a Soulknife, check out the Doomblade (melee) or Kinetic Scourge (ranged control) Mageknight archetypes. They actually stack together, which let you be a master of energy weaponry, and there's some cool feats that benefit both combat styles.


Cherished Zero wrote:

Armorist's Bound pieces only disappear when not touching the Armorist per "and disappears 1 round after leaving the armorist’s hands.", but that is my interpretation of it. Due to some other wording, it could be different, but overall I prefer it as mentioned above.

(And as GM, what I like kind of is law here. :P)

Eeeeeexcellent. I'm liking the happy-go-lucky character better (I try to balance off my serious and happier characters, and I think I'm currently leaning a bit towards mostly serious...though my Deadlands character probably counts for 3 silly ones), so that's probably what I'll make.


Mheral Ayazral wrote:
"Well, suppose that's it then" I hop down from the stool. "Not sure if I'll compete or anything but I do love these sort of things where ever I go." Then I casually walk toward's the stairs and head down.

The gnome will follow as well, looking to see what all the fuss is downstairs.


As the group heads downstairs they walk into a very well lit room, unfortunately, the crowd seems to be blocking everything but a VERY large barrel. There's cheering and you're pretty sure there's an opening in the crowd towards the back of the room but you're still not sure why.

The basement is packed, everyone is shoulder to shoulder, but you can see people finding ways to move forward, by cunning or by strength. You also see a pickpocket or two making their 'way' through the crowd as well.


The gnome reaches upward to pull itself up to the support beams with telekinesis.

"Being this short just won't do, if I am to see what is going on. Mind the pickpockets!"


Tenro wrote:
"Being this short just won't do"

"hmm, you're right"

move action -> Alteration sphere on myself -> CL6 Blank form + gore +size change(Small to large)

The kobold quickly transforms into a hulking form more akin to a humanoid dragon standing roughly 10 feet tall and obviously hunched over slightly. His hat now barely covers his eyes and an impressive set of horns now curve through it and forward like a rams, however the tips facing forward menacingly. His clothes changed size and shape slightly to fit his new form, thanks to sleeves of many garments. The form is menacing.

ゴゴゴゴゴゴゴ

He quickly disarms any tension he may have created with a rather embarrassed response to the crowd before anyone can truly try to look at him. "Very Sorry, Very Sorry... Sorry for the disturbance, Don't mind me, Very Sorry", Bowing his head in apology several times at many different people.


Dan'drik frowns. With his ornamental armor spikes, shoving through the crowd could get unpleasant, but he's not about to leave his clothing by the stairs.

"A moment of your time!" he shouts out to the basement, in a voice loud enough to move past at least some of the crowd, as he fishes for his coin purse. "I wish to observe your quaint ritual. One silver piece to every man who gets out of my way. Buy yourself a beer, et cetera."


Sitting among the rafters, the gnome smiles at the methods of his two companions, then looks at the center of attention.


While the how and why of the kobold's transformation go completely unnoticed, the result is noticed upon the blatant offer of virtually free money.

As some of the crowd turns, they notice the now towering dragonkin. A few of them turn to each other and whisper for a moment. Before charging the dragon and forcing him to the small opening at the back of the room. "Make way! A new challenger has come to take Logar's crown!"

The hole in the crowd vanishes as quickly as it was created, and the offer of money has been ignored by all but a few keen-sensed individuals. Lost in the excitement of a new potential champion.


The Kobold is at first confused "hey, wait... ughm, excuse me" Then quickly switches to anger "OI! what's going on here?".
---
by the time I've been moved to the opening I've grappled 1 observer under each arm and am threatening to bite one of them.


"HAH! the basement WAS a good idea!"


She smiles at the faces point there way.

"That's right everyone, A new challenger has come to take Logar's crown, here he is the great Dragon-Kin of doom."

She moves her hands to indicate Mheral Ayazral.

Whisper "What better way to find out what's going on my dear Kobold then joining in, o and make a little money besides. Now lets not keep your fans waiting."

Then in a louder voice.

"Who will wager me 1000 gold Vs the Dragon-Kin of DOOM"

She says the last for impact.

Sorry but could not resist


I glare at Anna Blake as I get pushed toward whatever awaits me.

Intimidate-to-shaken: 1d20 + 5 ⇒ (14) + 5 = 19 +1 charisma +4 due to being larger. DC 10 + the target’s Hit Dice + the target’s Wisdom modifier.


Hollyora here, new character. Gone be a lively one

RP:

character appearance:
Xanthous Spudnik is a very raggedy looking older man. His black hair is matted and his face dirty. He's missing a few teeth and his eyes never quite focus on the same thing. His clothes are tattered and constantly being patched to fix holes. Underneath his clothes you can catch glimpses of metal, what looks like possibly half-plate.

Xanthous stumbles through the door into the bar. heading straight to the bar, overturning at least one table on his way. When he reaches the bar he slams his hands on the counter.

whenever he becomes arguably incoherent, I'll put the full english in a spoiler in case anyone doesn't understand it

Lissem ere Miss I'm looken fur foo n gon eat anythin you got:
Listen here miss, I'm looking for some food, and I'm going to eat anything you got

After his demands, his eyes wander one at a time over to the corner with the gnomes and their gambling ring. Before anything can persuade him otherwise, he stumbles over to that corner, falling onto a table and possibly overturning a few more chairs.

oU lIL pintstout, wassgoin' n here. beta ot be do'n anthin evil, els go'n getcha:
you little pint stouts, what's going on here. Better not be doing anything evil, or else I'm going to get you


The two gnomes look at the new face, and then at each other and smile. The one on the left speaks to the new arrival, "Well hello there! Interested in a little game? Planning to win? Well Nym, what do you think of our new friend?"

The other gnome, presumably Nym, replies, "Not sure Syn, with the big guy's luck this poor feller is more likely going to lose all his money."

They then both look at Xanthous. (Syn)"Come and stay!" (Nym)"Have fun and play!"

----

As Mheral reaches the opening he notices what the 'test of strength' truly is.

There's a long table leading to the large barrel. One the table sits glasses, mugs, steins, pitchers, kegs, and barrels of varying sizes. They get progressively larger as they approach the very large barrel.

There's a sign, 'Liftundrink'. There's a marker at one of the medium sized kegs with Logar's name on it. You also notice a couple signs on the giant barrel 'Huge Helga' and below that 'Try it, we dare you. All house earnings of the night are yours if you manage it.'

A human, the host it would seem, laughs as he sees you being pushed into the clearing. "A dragon?! That's a little unfair! Poor thing doesn't stand a chance against a dwarf! It may be strong, but can it drink?! Probably not!"


Xanthous throws a sack on the table, it sounds like it's full of objects.

I wager me bag'o'stuff agst uu's gam:
I wager my bag of stuff against your game


At seeing the drinks and barrels. He becomes a bit annoyed and exasperated at the situation, He drops the 2 observers and asks the "host" ...

"Wait what, a Drinking competition? you've got to be kidding me." I look down and close my eyes and shake my head at the host. "so any rules?".


Follows talking slowly hands behind her back, when ever someone seeks to pump her she grins at them showing her fangs with a sweet try it and you will find out what they do smile. At the drinks she stops and let's Mheral step out. She stands and waits, noting a pick pocket she places her hand on her hip.

"Well now this is getting more interesting by the moment. A drink off between a dragon and a dwarf."

Liberty's Edge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Krenkraw looks upon the offered meal with great disappointment, but hides it well enough. So much for the customer always being right. With a wave of his hand over the plate, the meal disappears.

He shakes his head and heads downstairs to see what all the commotion with the wee folk was about. Arriving just in time to hear the drinking contest announced he tries to squeeze in a good view.

Overhearing Ms Blake's remark, he replies "Best be a bottomless mug they sip from, going to be a long contest, one would think. In response to your earlier query, I do indeed prefer my meals to have lost their freshness. But not my stout."


Syn and Nym look at each other again. Nym lifts the bag with magic and dumps its contents and 'catches' them. Every item floating above the table as not to make a mess.

Nym frowns "Hardly worth a jaunt in our games, how do you think the big guy here-"

As Nym's sentence cuts off, Syn picks it up, "Would feel if his hard earned fortune here was placed in a bet against this rubbish?"

The two gnomes smile again, "Wager something worth earning, and you can join our games as well."

----

Anna can feel the Dragon's gaze harshly, and everyone else can sense the slight quiver in her words.

The pickpockets in the area, haven't stopped looting those in the room, but have taken special care about those waiving money around.

Pickpocket Thoughts:
They look tough, but for how long will they be on guard.
That's a pretty decent haul on just a couple of 'em, only a matter of time.
Talk about putting a target on your head.
You can read these if you like.

----

The host in the room chuckles, "Not just any drinking contest. You've got to be able to lift your drinks to drink them, and that's no simple task."

He motions to the table, "The rules are simple, lift your drink, down it, move on to the next drink, don't puke, don't pass out, don't break anything, and if you can drink Helga you get tonight's pot. Entry is 1000 gold. Top the Champ and you take his earnings."

The host grins, "All drink must be taken in order, the beverages are never the same, so be prepared for it to hit you. Champ earns funds based on the entry of all those who pass out, house earns funds on every other condition, except Helga."

"Now who's ready for our next challenger to drown himself trying to take down Logar!?"
As the host states this he pans himself to the crowd commanding applause from them.

"Oh yea, and you're out the money unless you win of course." He chuckles to you under the uproar of the audience.

----

@Krenkraw: Clarification please, did you actually ingest the food that was given to you, or just get rid of it?

"Well I hope you enjoyed it as much as I enjoyed cooking the meal for you."
The barmaid turns and walks back to the kitchen with the empty tray, runs some water over it and returns to the bar.

Liberty's Edge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Krenkraw used sleight of hand and/or illusion(invisibility) to store the food away for later consumption.

I'm still a little up in the air about whether I'm going in the direction I have pictured for Krenkraw or perhaps going with a half-orc of a different kind, but I figured I'd run with Krenkraw for the purposes of recruit-by-post for now.

-------------
To the barkeep before going down---- "It was... beyond... my expectations, and you have my thanks."


The large "dragon-kin" ponders for a moment scratching his chin. Is this all really legal? "Okay, sounds like fun... I guess". I say it with an expression of mild confusion and curiosity, not really knowing what to expect from this event.
-----
I rummage around in one of my back pockets inside my coat and after some fiddling produce a platinum bar. It's inlaid with a few markings in draconic but the bar's metal value should be equal to about 1000gp.

I expend a spell point to continue the form without concentration for 6 minutes. I take 1 non-lethal damage and must make a addictive and painful save

Addictive-DC10: 1d20 + 11 ⇒ (17) + 11 = 28 Saved
Painful-DC13: 1d20 + 11 ⇒ (12) + 11 = 23 Saved

"will this do?" I say offering the shiny metal bar.


The gnome in the rafters will cast his gaze about, looking for anyone or anything who might detect any magical effects made to aid the chosen challenger.


While the two gnomes are speaking, I start making a retching motion and walk to the nearest unoccupied corner before vomiting profusely. I look up teary eyed and blink asynchronously. I then wander off down the stairs where I hear the loud ruckus of people. Leaving my bag of garbled junk with the gnomes.


Anna Waves the bad of coin about as if inviting it to be stolen,

"O well if there is no takers"

then slips it on to her belt, it would be so simple to take.

Perception say DC20:

The coin in that bag seems a little odd, seems more like bits of metal and copper. by the sounds of it.

Changed her race and one side of her class, dropped warlock for blaster, SOP warlock is not so good. She is a Tiefling now. Still has fangs, but they don't do much. Horns tail the works.


The host grabs the metal bar, looks at it briefly, so briefly Mheral can't even move his hand away from it being taken from him and then the host grabs Mheral's hand in his in a very firm handshake.
"Name's Torrel, and I wish you good luck on keeping yourself together with this challenge."
As he speaks those words, your stomach begins to feel more and more empty, you're feeling extremely thirsty, and somewhat dizzy.

Effects(Mheral):
Your stomach cannot be filled, and you're overcome with the need to drink mass amounts of liquid. However, the intoxicating nature of alcohol will have an amplified effect on you.

Event(Mheral):
Saves will come about as certain conditions are met. As of now you may make Will saves to fight the urge to drink if you like.

Mheral, please post your weight in ooc for me.

Torrel waves to the crowd, "Let the challenge begin!"

----

A few pickpockets are offput by Anna's display, but the rest are still heavily interested in her bag.


Just so everyone knows, unless it's really pertinent, I have no intention of doing much of rolling during RP. And for the most part, I'm not going to thoroughly think through any event besides super basic stuff. Since it's very much so not linked to the actual campaign, I want it to just be a fun thing.


i was thinking of using my telekinetic talent to lighten gravity on Mheral's side of the ring so drinks are easier to lift. haha


I blink my eyes multiple times while staring at all the kegs and casks of alcohol. Trying to figure out why the crowd is cheering. I stumble to the closest person Anna__Blake for sake of PC interaction

wassgoin in har:
what's going on here

I lean against her shoulder unable to maintain balance too well.


I drink the alcohol I guess.

~1500 lbs I guess for a large sized creature of my height


Mheral gets through the beginning drinks with no hassle at all. Moving to the barrels a glimpse of clarity enters his mind. Will Save please

@Tenro: For the sake of RP I don't mind that. He'll have problems with at least Helga haha.

Again these types of things are not how you'll see the actual campaign run, more rolls/saves will be required for certain actions you've seen me gloss over. I'm just running this for the RP, mechanics are secondary.


Will: 1d20 + 2 ⇒ (17) + 2 = 19


Mheral's glimpse of clarity allows him the time to overcome his compulsion and allows him to refocus and control himself once again.
Your save is successful, you no longer have the uncontrollable urge to drink and may stop when you like. The other effects remain.


well I keep drinking until I feel sick, I'll crush the barrel against my head when I get to logar's barrel.


The gnome in the rafters, unseen by most (if not all) due to the sheer spectacle before them, raises his hands as a small breeze seems to shift about him. No matter, just more movement of the same smells... ale... sweat...

In Mheral's side of the ring, things seem to get... lighter. Gravity still applies, but he finds things easier to lift. He may chalk it up to his newfound strength, but if he has grown to that size before he would know the difference...

gm:
Gravity Shift: Light Gravity: Characters in an area of light gravity gain a +2 circumstance bonus on attack rolls and on Acrobatics and Ride checks. All items weigh half as much, and weapon ranges double. Strength and Dexterity don't change as a result of light gravity, but what you can do with such scores does change. Falling characters in light gravity take 1d4 points of damage for each 10 feet fallen (maximum 20d4).


Torrel announces heartily, "He's downing them with record breaking speed and competing for Logar's spot, but how long can he hold out!?"

As Mheral gets to Logar's Barrel, the crowd goes silent. As Mheral picks up the barrel with relative ease the crowd goes wild.

"Folks I think we might have a new champion!"

Logar looks at you dumbfounded with part of the head of his current drink still in his beard. His eyes are wide and he's completely frozen.

As you down the barrel with ease and crush the barrel on your head Logar's hands begin to shake and he spills the remaining liquid in his stein on himself and drops the glass.

"He's done it folks! He's matched Logar with no signs of stopping!"

The crowd is chanting "Dragon! Dragon! Dragon!" and cheering as you down three more barrels above Logar's record all the while continuing to crush the barrels as you go.

As you drink the barrel right before Huge Helga herself, the alcohol catches up with you a bit more abruptly than you thought it would. Fort Save!


Xanthous Spudnik wrote:

I blink my eyes multiple times while staring at all the kegs and casks of alcohol. Trying to figure out why the crowd is cheering. I stumble to the closest person Anna__Blake for sake of PC interaction

I lean against her shoulder unable to maintain balance too well.

"Free, drink, all you have to do is go up against the dragon"

She says with a smile, pointing at the drinks, and trying to left the drunk off her, with little success.

That's ok lets roll with this


fort: 1d20 + 11 ⇒ (3) + 11 = 14


Mheral barely manages not to puke as he's downing the barrel, but keeps it down and finishes the barrel.

The crowds chants stop, and the room goes silent.

A single man starts a new chant. "....Helga! ..Helga! Helga!"

The rest of the crowd joins in.


Thass a ged del:
that's a good deal

As I'm being lifted off of Anna Blake, I notice the pouch on her.

oowooooow, tet's a big bag'o'stuff... I hev a bag like that:
Oh wow that's a big bag of stuff. I have a bag like that

I reach down to my belt and grope my waistline, unable to find my bag'o'stuff, completely forgotten that I threw it on a table earlier.

WHER'S ME BAG'O'STUFF?!?! WHER'S IT GON?:
Where's me bag of stuff?! Where's it gone?

I frantically start spinning in circles looking around on the floor, getting immensely dizzy after the second rotation, and begin to start retching again.


Penkus, the gnome in the rafters, smiles; he is pleased that his efforts were helpful, more so that they were undetected.


The "dragon-kin"'s eyes by this point are glazed over as he goes to pick up the barrel and starts chewing a hole in the side to drink out of.


Mheral struggles to lift Helga, as any creature lifting a barrel much bigger than itself would. Keeping his footing just barely under the weight thanks to the unseen effort of a small friend.

The crowd cheers even louder now, but Torrel is speechless and to anyone looking, almost seems afraid.

As he chews the side of the barrel begins to give out and a small spout of alcohol spews out.

Using this opportunity, Mheral drinks, but as he does, the alcohol begins to catch up to him again. Fort Save!


Fort: 1d20 + 11 ⇒ (6) + 11 = 17


Mheral keeps it down once again, but as he keeps drinking his vision begins to flicker, the room is growing darker and darker as he continues to drink. Fort Save! (Again)


steps back, one eye in the drinking the other on the drunk now being sick.

"Well now I'll let you and your drink get to know each other again"

She says before walking over to Mheral's side of the room.

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