Adventure Paths for Less Mature Players


Advice

The Exchange

Hi all,

So we have some younger players in our group, and some games I know aren't exactly younger player friendly. I wanted to know if any of you chaps have any AP recommendations for groups with younger players.

Dark Archive

Just how young is younger?

Paizo Employee

I'd lean away from Rise of the Runelords. Some chunks in book 3 can require self-editing even with an adult group.

Nothing leaps to mind as problematic with Shattered Star or Curse of the Crimson Throne. They both have pretty classic stories and don't lean on horror too much. If it'll be a while, waiting for the collected Curse would be a good value.

Depending on the players, Reign of Winter might be amazing. It has some moderately awful stuff in it, but mostly in the vein of old fairy tales.

I've also heard a lot of kids love Kingmaker, but haven't read it through myself so I don't know if any editing is required.

Cheers!
Landon

Silver Crusade

I'm currently playing through Mummy's Mask with my children (early and late elementary school age). We just finished the second book. I've had to do only minimal editing so far. I've previewed the third book, and think I will have to turn a sexual fixation into friendship, but that's not hard for this age. The kids are having an absolute blast with it.

It's not an AP, but I have also found Emerald Spire (with a light editing) to be fun with children.


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I'll second Emerald Spire and Kingmaker

I might also suggest Ire of the Storm which goes from levels 1 to 5, and from what I have read nothing is too kid unfriendly... but I admit only reading about halfway through part 2.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'd keep clear of any PF/D&D adventure, as all are about murderhobos doing murder for profit.

Scarab Sages

I has a lot of success using PFS scenarios with my son and a couple of his friends. They are elementary school aged and the content in the scenarios is very much of a PG-13 type.

It's easy to pick and choose scenarios to fit tastes, they are short to play, but can be linked to make a larger story. There are a few sets of scenarios that are themselves linked story arcs of different lengths.

They rarely drag and too much and downtime is handwaved, so attention spans aren't taxed. I use the PFS standard 3 scenarios per level advancement track. The overall effect is a bit more like a TV series than an epic movie, which kids seem to be able to stick with better.

The Exchange

Well, the youngest is twelve and his parents allow him to play Call of Duty and we've gone to the movies with him and he's seen PG-13 movies as well.


Kids these days aren't really phased by anything. Don't overdo it with the violence, avoid some more "adult content" which can easily be edited, and you should be good.

The Exchange

Why not ask the kids? Not giving away the whole plot of the AP, you understand, just telling them in the most general way what sort of adventure is involved. Simply fail to mention any APs that you feel might go beyond their comfort levels (or yours) or involve rules that you don't use/have access to.


For Curse of the Crimson Throne, I would say the bad piece is Seven Days to the Grave.

Spoiler:
A huge plague situation in a city is not a happy place.


We Be Goblins? I don't actually know much about it but given what I've heard it sounds censor-friendly.

Sovereign Court

'Kids these days' are a many and varied bunch.

My experience is that development, intellectual sophistication and emotional maturity can vary greatly across any age-group.

I have had teens who love gory descriptions of violence and others who hate it.

The most important thing I have found is judging the level of peril they are comfortable with. For many the cartoonishly grotesque violence of Deadpool may be less disturbing than the tension and peril of Woman in Black.

If they don't like peril then the We Be Goblins sequence
Or RoW are more absurd and 'unreal' while CotCT or HR might prove unsettling.


Pathfinder Rulebook Subscriber

Kingmaker would require some heavy editing for Book 3 as it's pretty gruesome. Book 5 would need a couple minor changes but is otherwise doable. And some of the creatures in Book 6 are pretty creepy, so I wouldn't show them the pictures for certain creatures. Otherwise it's a good AP.


Let's see, the youngest is twelve, and plays Call of Duty.

I'd say any of them, except Hell's Vengeance.

As far as more mature scenes, somethings are better left unsaid, but you have a better idea of what they can handle, so think and read ahead. :-)

Good luck, you'll need it. :-)


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Terribly Silly Response, apologies in advance.

Magehunter said
Kids these days aren't really phased by anything. Don't overdo it with the violence, avoid some more "adult content" which can easily be edited, and you should be good.

Heck, I'm fazed that that anyone is phased.

The Exchange

So from what I've gathered Kingmaker, Curse of the Crimson Throne, and when all else fails, We Be Goblins.

That sounds like a pretty good bunch to me, because I goblins are my favorite monster.
That should be enough for maybe a year or two.
Thanks for the help!
-Theliah

Scarab Sages

Theliah Strongarm wrote:

Hi all,

So we have some younger players in our group, and some games I know aren't exactly younger player friendly. I wanted to know if any of you chaps have any AP recommendations for groups with younger players.

Haven't actually read through or run any of it, but Iron Gods seems like it would be pretty easy. Sci-fi is often easier to make light hearted without losing anything important. Plus, lots of robots and such. I'd still swap the minis used for more friendly robots, but I'd look into Iron Gods. (I'm bias, been really wanting to run that one for some time).


If they are 12 and playing Call of Duty then I think any AP is on the table. Just edit any sexual type situations as needed.

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