Wanderlust trait question.


Rules Questions


The trait description says grants "overland" speed. I doubt that is the same as Movement speed. Is it related to campaigning and not the same as as Movement speed?

If it granted movement speed than it would be by and far the most overpowered trait as every class would just take it and have greater movement than anyone without it, to charge, run away, flank, etc.


Hey, ChaosTicket:

Linked here are the rules for Overland Movement.

Overland Movement/Speed is different than your character's base speed (which is usually listed at the top of your character sheet). Overland Movement/Speed is designed for long-distance traveling (as opposed to the short-distance grid system you see in combat). However, your character's base speed does affect the calculations of your Overland Movement/Speed (which is also explained in the link above - just scroll down a tad). So yes, the Wanderlust trait affects long-distance traveling, not combat movement. That would be quite the trait if it gave PCs a 10-foot increase to their base speed haha :3

I hope that helps.

Cheers!


It does.

Someone got it past the GM so their character was getting a huge combat speed increase, and further mucking things up by using Acrobatics.


They'll be wanting the Fleet feat for that (twice).


@ChaosTicket:

ChaosTicket wrote:

It does.

Someone got it past the GM so their character was getting a huge combat speed increase, and further mucking things up by using Acrobatics.

Wanderlust definitely does not grant PCs an additional 10-feet to their starting base speed. It is imperative to address with your GM that it explicitly states in Wanderlust's wording this specific caveat: "when determining your overland speed." The only thing that 10-foot bonus enhances is your overall effectiveness at overland movement, not your PC's base speed in combat.

Also, remember that a trait is supposed to roughly add up to a "half-feat" (Advanced Player's Guide). The feat Fleet only adds 5-feet to a PC's base speed, so this trait would then be twice as good as that feat - definitely an incorrect reading of Wanderlust.

Ridiculon is absolutely correct :)

Cheers!

Liberty's Edge

Ridiculon wrote:
They'll be wanting the Fleet feat for that (twice).

Or a divine caster with the travel domain.


Diego Rossi wrote:
Ridiculon wrote:
They'll be wanting the Fleet feat for that (twice).
Or a divine caster with the travel domain.

Or a level dip into base barbarian.


Or combine them all, taking one level in Barbarian, one level in Bloodrager, and one level in a class like Cleric or Inquisitor that can gain the Travel Domain. They all stack! (And, put together, is enough cheese that the GM is within his or her right to hit you.)


Don't forget cheetah sprint. Now you can charge attack like 250 feet in the air!

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