GM_Beernorg |
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Snotspew "the Nose"
Assbugle Privy-minstrel
Chumbucket of the Gutchewers
Used these three many a time, Chumbucket always ends up very very dead from a big hit or a critical hit, seems names DO carry weight...(used the following letter as well, much fun ensued from clever PC's, or general need for goblin chaos, much fun, bad grammar)
Dear Breeders,
Thanks ALLOT (mean face sarcasm) Ma 'n Da, my truth name get mes killed lots!
Sincerely with much hate,
Chumbucket of the Gutchewers
(someone get that gobo, he got evil scribble stuffs powers!)
Dizzydoo42 |
Bad Penny the Coin
for GMs only:
is a goblin apparition attached to a penny coin. His first appearance will be after the coin has come into the player's possession when someone passed it off in change by saying,"...and here is a bad penny." Then giving them the coin. THIS CAN NOT BE AVOIDED. You can not give the coin without saying,"...and here is a bad penny." Once you have held the penny. The penny won't accept a past holder unless the past holder tells the secret of how to pass on the coin.
His first Appearance should be a shocking experience like during a bar fight or private meeting with the High Muckity Muck. He will pop up and say, "I'm Penny, I'm your new boon companion,... " You and any familiars and linked companions will see and react to Penny's antics. All others can not see or hear him, occasionally as he brushes by underneath the table. Penny can not be seen even with a spell.of, a device of, True Seeing. The coin giving. off a faint glow of enchantment. Penny's malevolence is never directed at the coin holder. Penny wants to help out. He has 75% chance to be corporal during a complete task or blunder a task. Think of Gillyguen for effect. HAVE FUN With THE IDEA.
is a goblin apparition attached to a penny coin. His first appearance will be after the coin has come into the player's possession when someone passed it off in change by saying,"...and here is a bad penny." Then giving them the coin. THIS CAN NOT BE AVOIDED. You can not give the coin without saying,"...and here is a bad penny." Once you have held the penny. The penny won't accept a past holder unless the past holder tells the secret of how to pass on the coin.
His first Appearance should be a shocking experience like during a bar fight or private meeting with the High Muckity Muck. He will pop up and say, "I'm Penny, I'm your new boon companion,... " You and any familiars and linked companions will see and react to Penny's antics. All others can not see or hear him, occasionally as he brushes by underneath the table. Penny can not be seen even with a spell.of, a device of, True Seeing. The coin giving. off a faint glow of enchantment. Penny's malevolence is never directed at the coin holder. Penny wants to help out. He has 75% chance to be corporal during a complete task or blunder a task. Think of Gillyguen for effect. HAVE FUN With THE IDEA.