Divine Caster support / heal build (help request)


Advice


So, I'm starting out in a party and I've decided to build a Divine Caster for support, heals, and fun. The party makeup is:

Melee, Melee, Arcane Caster, Arcane Caster, Bard

I'd thought of this build:

Varisian Pilgrim Cleric of Arshea (has the ability to use self-only domain buffs on allies within 30 feet)
-Love Subdomain (Sanctuary against one attack as an immediate action, self only)
-Liberation Domain (Ignore movement impairing effects for 1 round/lvl, self only)
Feats:
-War Channel, Charm (Sanctuary for 1 minute, does not cancel on attack)
-Channeled Blessing (Can apply blessing to 1 ally through channel instead of a heal)

...but then it occurred to me that it would probably ruin the DM's fun (or at least be annoying), so I decided to start over.

I'm aiming the build primarily at level 3-5, since this is a PFS character. I'm planning on a build using one of the following:
Inquisitor
Cleric
Shaman
Warpriest

I would like something with a few helpful skills (especially Perception, Knowledges, and maybe a social skill or two), so I'm leaning towards Inquisitor, but I haven't played one before and I'm unconvinced that its buffing or healing will be sufficient. What do you think my best bet is for Buffs, Skills, and Heals?


I would say straight Cleric. Full Level 9 caster with good buff spells, and spontaneous cures letting you just worry about preparing stuff like restoration. I'd also say Shaman is good, because of the Life Mystery and Witch Doctor archetype you may never need to prepare a cure spell, freeing up your slots for ultimate buffing. I prefer Shaman but to each their own.

If you're willing to give up spontaneous cures the Evangelist archetype for Cleric gives Bardic Performance.

Inquisitors are pretty heavily combat oriented and aren't good healers or buffers. Despite the fact they are kind've the "divine bard".


Honestly, Inquisitor sounds good to me because it seems like the party needs a ranged attacker.

They can buff well enough, but they are geared towards damage for sure, so you'll be using your buffs and heals before/after combat.

Since you have a bard, I'd consider taking the cloaked wolf archetype to have more roguish skills and less overlap.


Thanks, guys. I appreciate the advice.


Just to throw it out there, a paladin is best for self healing if you decide to go that route.
For an archer that can both buff and heal a warpriest is my suggestion. Bonus feats help a lot with archery and you have cleric spell list, plus spontaneous cure spells to help your buddies.


Cleric with the Healing domain and VMC Oracle with the Life mystery.

Even your low level cures will be significant later on.


I like that build. Why do you think there is a problem with you using it? The party already includes 2 arcane casters after all :)


Oracle Life mystery for healing buff. Oracle get all Cure spells before picking their own. Life mystery grants you additional healing type spells as well. Tongues Curse having PCs spend a skill rank in a language. The first mystery ability is safe curing you heal without provoking. Later on you get positive channel. This makes you the doctor of the group. Take Assimer as a race you get feats that improve your channeling or buff yourself.

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