Shatter Defences and End of Next Turn


Rules Questions


Pathfinder Rulebook Subscriber

I've read a number of Shatter Defenses threads, but they all seem to be focused on the activation criteria and I'm curious if there has been any change or FAQ that I can reference about the duration. Specifically the "until the end of your next turn."

Do I have this right?

Round 1: Shatter Defenses Activates.

Round 2: Shatter Defenses continues until the end of the round.

Round 3: Shatter Defenses needs to be reactivated.


The duration will likely reset if you hit them on Round 2, but otherwise that looks about right.


Stone Dog wrote:

I've read a number of Shatter Defenses threads, but they all seem to be focused on the activation criteria and I'm curious if there has been any change or FAQ that I can reference about the duration. Specifically the "until the end of your next turn."

Do I have this right?

Round 1: Shatter Defenses Activates.

Round 2: Shatter Defenses continues until the end of the round.

Round 3: Shatter Defenses needs to be reactivated.

Not quite, or at least your round 2 seems to be off some, as shatter defenses would not last "until the end of the round." Rounds end when your turn begins (everyone has a different round defined as going from their initiative count to the next time that count comes up). Shatter defenses lasts for a round plus your turn. If you don't reactivate it, it ends immediately at the end of your turn and does not persist for the remainder of that round, so if the enemy provokes an AoO during round 2, shatter defenses would not apply for example.

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