RaizielDragon |
I have a friend who is interested in playing a caster who specializes in AoE spells that leave behind a damaging cloud/field/terrain/etc. A good example would be a Fireball with Lingering Spell applied, although Linger doesn't last very long. So it would be preferable if there were a way to make the spells stick around longer. Alternatively, spells that already come with a lasting damaging effect would likely work even better, but I'm also open to ways to make more traditional spells last.
So I guess what I'm looking for is either some ideas for spells that fit the build, or ideas for ways to make other spells do the same thing.
avr |
Frost Fall is a small area but it does exactly what you want. Add Rime Spell for another debuff on it. Geyser works too.
Aggressive thundercloud, flaming sphere, pyrotechnics and aqueous orb (& greater versions; maybe also river of wind) could easily be refluffed the way you want.
The create pit line, wall of fire, black tentacles etc. are less AoE spell that leaves behind damaging terrain and more just create damaging terrain but they're none the less useful because of that.