Tomes in PFS


Pathfinder Society

Grand Lodge 4/5

So, I know you cannot buy an item for another player to keep in PFS, but also that permanent effects can.

Example 1: a player casts Continual flame, or Masterwork Transformation on another player's item (either casting the spell or using a scroll) it does carry over.

Example 2: a Player buys a Tome of Clear Thought +2, and uses it. The bonus stays

here's the issue

Example 3: Player 1 buys a Tome of Clear thought and lets Player 2 use it.

does player 2 get to keep the bonus? i had a game recently where one of the players had it on a chronicle sheet (and the GM signed it) that another player let him use the tome for a +2 because he was about to retire the character anyway.this is a level 7 character who got a free tome which breaks the wealth/level expectation.

4/5 ****

There's an old ruling from a campaign coordinator that if a character doesn't buy the tome themselves, the effects end at the end of the scenario.

I don't have the link handy but see the Spellstoring FAQ for precedence.

FAQ

Scarab Sages 2/5

Near as I can tell, a tome is never permanent no matter who bought it. In fact, since it must be resolved before the end of the adventure and there is no way to resolve it... the character must be reported dead.

Since a tome is not listed as one of the "carry over" effects, it is permanent, not removable and it produces a mechanical effect.
Unless there is a post out there that adds additional information to the PFS document?

Shadow Lodge 3/5

This discussion is a copy/paste from a Facebook page thread here.

Pirate Rob wrote:

I don't have the link handy but see the Spellstoring FAQ for precedence.

FAQ

This doesn't make sense - spell storing like the ring of spell storing is not the same as a wondrous item like a tome at all. That FAQ specifically refers to storing a specific spell. This is just a wondrous item, which isn't bestowing a spell on a target.

It's a permanent effect - if you give it to a party member to use, you have to keep the mundane book it becomes, but it wouldn't make sense for the tome's effect to suddenly become temporary in society play. The section this is coming from is listed under "Spells" in the PFS guide, and the tome isn't a spell.

3/5 5/5 *

Lorewalker wrote:

Near as I can tell, a tome is never permanent no matter who bought it. In fact, since it must be resolved before the end of the adventure and there is no way to resolve it... the character must be reported dead.

Since a tome is not listed as one of the "carry over" effects, it is permanent, not removable and it produces a mechanical effect.
Unless there is a post out there that adds additional information to the PFS document?

What the rules really say:

PATHFINDER SOCIETY ROLEPLAYING GUILD GUIDE wrote:
Any affliction that would result in an unplayable character must be resolved at the table

So, if it's your tome, you "resolve" it by increasing the stat on your character sheet. The PC does not die. If you read someone else's tome, it goes away at the end of the adventure. Of course it's not realistic, but it's necessary for play balance and cheating mitigation.

The Exchange 4/5

5 retires buy tomes and give them to the sixth players characters 7th level. This could happen if we allow just one to work.also, there is a ruling somewhere or was that they dont stack, so best to save for the +5 one.

1/5

My biggest issue would be if player 2 uses player 1's tome to permanently get the bonus beyond the scenario. That's the same as giving another player an item.

The Exchange 4/5 5/5

3 people marked this as a favorite.

It's pretty simple. Two rules.

Rule 1: You can't end a scenario with more wealth/benefits than what is granted by the chronicle. Which bars transferring wealth from one PC to another.
Rule 2: Use common sense.

Outcome: If you personally pay for a tome/manual and read it you get the inherent bonus forever. If you find or are given such a book its effects end at the end of the scenario.

Grand Lodge 4/5

Lorewalker wrote:

Near as I can tell, a tome is never permanent no matter who bought it. In fact, since it must be resolved before the end of the adventure and there is no way to resolve it... the character must be reported dead.

Since a tome is not listed as one of the "carry over" effects, it is permanent, not removable and it produces a mechanical effect.
Unless there is a post out there that adds additional information to the PFS document?

your looking at the wrong rule there

inherent bonuses are not conditions. they are effects. so as per the guide, they should simply end.

Paizo Employee 4/5 Pathfinder Society Lead Developer

10 people marked this as a favorite.
Kevin Willis wrote:

It's pretty simple. Two rules.

Rule 1: You can't end a scenario with more wealth/benefits than what is granted by the chronicle. Which bars transferring wealth from one PC to another.
Rule 2: Use common sense.

Outcome: If you personally pay for a tome/manual and read it you get the inherent bonus forever. If you find or are given such a book its effects end at the end of the scenario.

Basically this, especially point #2 above.

So long as you purchased it, a manual or tome that grants an inherent bonus to an ability score has a lasting benefit between adventures. I say so long as you purchased it because several modules have such magical books, and my recollection of a past ruling by either Mark Moreland or Mike Brock was that one couldn't play those modules and walk away with, say, a free +3 inherent bonus to Constitution. I know of at least one Pathfinder Society scenario that I developed that had such a manual, and I made a point of calling out that a PC has to purchase the manual to gain its benefit.

I'm not keen on the idea of people donating tomes to other PCs in order to break the wealth and power expectations.

5/5 5/55/55/5

4 people marked this as a favorite.

YAY! common sense officially allowed in pfs!

*ow ow ow kidding ow ow ow*

Scarab Sages 2/5

whew wrote:
Lorewalker wrote:

Near as I can tell, a tome is never permanent no matter who bought it. In fact, since it must be resolved before the end of the adventure and there is no way to resolve it... the character must be reported dead.

Since a tome is not listed as one of the "carry over" effects, it is permanent, not removable and it produces a mechanical effect.
Unless there is a post out there that adds additional information to the PFS document?

What the rules really say:

PATHFINDER SOCIETY ROLEPLAYING GUILD GUIDE wrote:
Any affliction that would result in an unplayable character must be resolved at the table

So, if it's your tome, you "resolve" it by increasing the stat on your character sheet. The PC does not die. If you read someone else's tome, it goes away at the end of the adventure. Of course it's not realistic, but it's necessary for play balance and cheating mitigation.

ANY condition which has a mechanical effect must be ended so that there is no longer a mechanical effect. It is not just "afflictions". You have to read the whole section.

Also, that isn't what they mean by resolve. Resolve means to end the effect entirely. If it is still doing something, such as providing a +2 to INT... then it isn't "resolved".

Scarab Sages 2/5

John Compton wrote:
Kevin Willis wrote:

It's pretty simple. Two rules.

Rule 1: You can't end a scenario with more wealth/benefits than what is granted by the chronicle. Which bars transferring wealth from one PC to another.
Rule 2: Use common sense.

Outcome: If you personally pay for a tome/manual and read it you get the inherent bonus forever. If you find or are given such a book its effects end at the end of the scenario.

Basically this, especially point #2 above.

So long as you purchased it, a manual or tome that grants an inherent bonus to an ability score has a lasting benefit between adventures. I say so long as you purchased it because several modules have such magical books, and my recollection of a past ruling by either Mark Moreland or Mike Brock was that one couldn't play those modules and walk away with, say, a free +3 inherent bonus to Constitution. I know of at least one Pathfinder Society scenario that I developed that had such a manual, and I made a point of calling out that a PC has to purchase the manual to gain its benefit.

I'm not keen on the idea of people donating tomes to other PCs in order to break the wealth and power expectations.

Thanks for taking the time to clarify! This is pretty much what we knew was always going to happen, but some things need to be said.

Liberty's Edge 5/5

1 person marked this as a favorite.
Starfinder Superscriber
BigNorseWolf wrote:
YAY! common sense officially allowed in pfs!

Heresy!

Sczarni 5/5 5/55/5 ***

14 people marked this as a favorite.

Since John had to clarify that common sense applies in this instance, then the general rule must mean that it doesn't apply in all other instances.

Paizo Employee 4/5 Pathfinder Society Lead Developer

23 people marked this as a favorite.
Nefreet wrote:
Since John had to clarify that common sense applies in this instance, then the general rule must mean that it doesn't apply in all other instances.

*Stares at screen, then at Nefreet, then at the screen*

*Desperately seeks some way to lock a thread*

*Settles for just going to get lunch—or ice cream*

Grand Lodge 4/5

Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

Can you upgrade a tome you have purchased?

Shadow Lodge 5/5

Louis Manko Levite wrote:
Can you upgrade a tome you have purchased?

I've always planed under the assumption of "no", but since that's common sense, and John clarified that common sense is not the de facto standard, I'd be interested in knowing too.

4/5 ****

1 person marked this as a favorite.

It's a named item with a +, so you can upgrade it... but it's not going to do you any good since the tome gets expended when read...

3/5 5/5 *

Lorewalker wrote:
whew wrote:
Lorewalker wrote:

Near as I can tell, a tome is never permanent no matter who bought it. In fact, since it must be resolved before the end of the adventure and there is no way to resolve it... the character must be reported dead.

Since a tome is not listed as one of the "carry over" effects, it is permanent, not removable and it produces a mechanical effect.
Unless there is a post out there that adds additional information to the PFS document?

What the rules really say:

PATHFINDER SOCIETY ROLEPLAYING GUILD GUIDE wrote:
Any affliction that would result in an unplayable character must be resolved at the table

So, if it's your tome, you "resolve" it by increasing the stat on your character sheet. The PC does not die. If you read someone else's tome, it goes away at the end of the adventure. Of course it's not realistic, but it's necessary for play balance and cheating mitigation.

ANY condition which has a mechanical effect must be ended so that there is no longer a mechanical effect. It is not just "afflictions". You have to read the whole section.

Also, that isn't what they mean by resolve. Resolve means to end the effect entirely. If it is still doing something, such as providing a +2 to INT... then it isn't "resolved".

OK, I see the text you're talking about, and it does say that. However, using your interpretation, a PC who receives any boon on their chronicle sheet would instantly die. If something is not specifically called a condition or affliction in the rulebooks or the module, it should probably be classified as an "effect", which would go away on its own at the end of the adventure.

The Exchange 5/5

John Compton wrote:
Nefreet wrote:
Since John had to clarify that common sense applies in this instance, then the general rule must mean that it doesn't apply in all other instances.

*Stares at screen, then at Nefreet, then at the screen*

*Desperately seeks some way to lock a thread*

*Settles for just going to get lunch—or ice cream*

"...get lunch—or ice cream*"?

Nah - Ice Cream AS lunch.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Pirate Rob wrote:
It's a named item with a +, so you can upgrade it... but it's not going to do you any good since the tome gets expended when read...

My reckoning as well (and how it's been handled locally for our PFS seekers)

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