Spry Striker (Fighter Archetype)


Homebrew and House Rules


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Hello. I was trying to make an agile fighter, but none of the archetypes available suits it the way I wanted, so I ended uo creating this one. I would like to ask for your opinion about it.

Spry Striker (Fighter)
The spry striker is an agile combatant who sacrifices the protection of heavier armors to increase speed and mobility.

Weapon and Armor Proficiency: A spry striker is not proficient with medium armor, heavy armor or tower shields.

Skills: Acrobatics (Dex), Escape Artist (Dex), Sleight of Hand (Dex), and Stealth (Dex) are all class skills for the spy striker.

Uncanny Dodge (Ex): At 2nd level, a spry striker gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to armor class if immobilized. A spry striker with this ability can still lose her Dexterity bonus to armor class if an opponent successfully uses the feint action against her. If a spry striker already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead.

Nimble (Ex): At 3rd level, a spry striker gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the spry striker to lose her Dexterity bonus to AC also causes her to lose this dodge bonus. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level). This ability replaces armor training I, II, III, and IV.

Improved Uncanny Dodge (Ex): At 5th level and higher, a spry striker can no longer be flanked. This defense denies a rogue the ability to sneak attack the spry striker by flanking her, unless the attacker has at least four more rogue levels than the target has fighter levels. If a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character.


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Nice variant on the fighter. I made one like this a few years back. There's more alike than not. :)

Agile Fighter (fighter)
Skills: Acrobatics (Dex) and Escape Artist (Dex) are class
skills for an agile fighter.
Weapon and Armor Proficiencies: An agile fighter is
not proficient with medium and heavy armor or with tower
shields.

Deft Movement (Ex): An agile fighter gains Dodge and
Mobility as bonus feats, even if he does not meet the
prerequisites. He does not gain the benefits of these feats
when his speed is reduced due to armor or encumbrance.
This replaces his bonus feat at 1st level.

Burst of Speed (Ex): Beginning at 2nd level, an agile
fighter can move his speed as a swift action. He can use this
ability once per day. At 6th level and every four levels
thereafter, the an agile fighter can use this ability one
additional time per day.
This replaces Bravery.

Nimble (Ex): Beginning at 3rd level, an agile fighter gains
a +1 dodge bonus to AC. At 7th level and every four levels
thereafter, this bonus increases by +1. He looses this bonus
when he wears medium or heavy armor or carries a
medium or heavy load.
This replaces armor training 1, 2, 3 and 4, and armor mastery.


1 person marked this as a favorite.

A small upgrade

Spry Striker (Fighter)
The spry striker is an agile combatant who sacrifices the protection of heavier armors to increase speed and mobility.
Weapon and Armor Proficiency: A spry striker is not proficient with medium armor, heavy armor or tower shields.
Skills: Acrobatics (Dex) and Escape Artist [Dex] are class skills for the spy striker.
Nimble: At 1st level, a spry striker gains Dodge as a bonus feat. This feat is in addition to the fighter bonus combat feat acquired at 1st level.
Uncanny Dodge (Ex): At 2nd level, a spry striker gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to armor class if immobilized. A spry striker with this ability can still lose her Dexterity bonus to armor class if an opponent successfully uses the feint action against her. If a spry striker already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead.
Advanced Armor Training: A spry striker adds the following Advanced Armor Training to her options:
AC Bonus (Ex): When a spry striker wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus to AC applies against touch attacks. She loses this bonus while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load. A spry striker can choose this option up to four times.
Improved Uncanny Dodge (Ex): At 5th level and higher, a spry striker can no longer be flanked. This defense denies a rogue the ability to sneak attack the spry striker by flanking her, unless the attacker has at least four more rogue levels than the target has fighter levels. If a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character.

The Exchange

darthmaru wrote:

A small upgrade

Spry Striker (Fighter)
The spry striker is an agile combatant who sacrifices the protection of heavier armors to increase speed and mobility.
Weapon and Armor Proficiency: A spry striker is not proficient with medium armor, heavy armor or tower shields.
Skills: Acrobatics (Dex) and Escape Artist [Dex] are class skills for the spy striker.
Nimble: At 1st level, a spry striker gains Dodge as a bonus feat. This feat is in addition to the fighter bonus combat feat acquired at 1st level.
Uncanny Dodge (Ex): At 2nd level, a spry striker gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to armor class if immobilized. A spry striker with this ability can still lose her Dexterity bonus to armor class if an opponent successfully uses the feint action against her. If a spry striker already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead.
Advanced Armor Training: A spry striker adds the following Advanced Armor Training to her options:
AC Bonus (Ex): When a spry striker wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus to AC applies against touch attacks. She loses this bonus while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load. A spry striker can choose this option up to four times.
Improved Uncanny Dodge (Ex): At 5th level and higher, a spry striker can no longer be flanked. This defense denies a rogue the ability to sneak attack the spry striker by flanking her, unless the attacker has at least four more rogue levels than the target has fighter levels. If a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to...

I like it. It's definitely balanced.


Thank you very much

The Exchange

I wonder what Cyrad would have to say about this.


What do the uncanny dodges replace?


I think that dodge alone is a poor replacement for the loss of medium armor, heavy armor and tower shield. Uncanny dodge and improved uncanny dodge are supposed to help dodge on that matter.


Made a few chages:

Spry Striker (Fighter)
The spry striker is an agile combatant who sacrifices the protection of heavier armors to increase speed and mobility.
Weapon and Armor Proficiency: A spry striker is not proficient with medium armor, heavy armor or tower shields.
Skills: Acrobatics (Dex) and Escape Artist [Dex] are class skills for the spy striker.
Nimble Fighter: A spry striker gains Dodge and Mobility as bonus feats. This ability replaces the fighter’s 1st-level bonus feat.
Uncanny Dodge (Ex): At 2nd level, a spry striker gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to armor class if immobilized. A spry striker with this ability can still lose her Dexterity bonus to armor class if an opponent successfully uses the feint action against her. If a spry striker already has uncanny dodge from a different class, she automatically gains improved uncanny dodge instead.
Advanced Armor Training: A spry striker adds the following Advanced Armor Training to her options:
AC Bonus (Ex): When a spry striker wears light or no armor, she gains a +1 dodge bonus to AC and CMD. This bonus to AC applies against touch attacks. She loses this bonus while immobilized or helpless, wearing medium or heavy armor, or carrying a medium or heavy load. This bonus increases by 1 for every 4 levels beyond 7th (to a maximum of +3 at 15th level).
Improved Uncanny Dodge (Ex): At 5th level, a spry striker can no longer be flanked. This defense denies a rogue the ability to sneak attack the spry striker by flanking her, unless the attacker has at least four more rogue levels than the target has fighter levels. If a character already has uncanny dodge from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character. A spry striker must have uncanny dodge before choosing this one.

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