Which Bloodrager feats are BloodRage-state activated?


Rules Questions


Ok so its not always clear which of the Bloodrager Powers are activated by Bloodrage and not.

Example, Draconic Bloodline powers Dragon Wing and Dragon Form are both clear "when entering bloodrage".

Aberrant bloodline on the other hand has no clear Bloodrage dependent powers. They seem mostly passive bonuses.

Liberty's Edge

The only powers that you have when not bloodraging are the powers that specifically state that you have these power when not bloodraging. Everything else only works while blood raging.


The relevant rule is in the preamble at the beginning of the section that describes individual bloodlines.

Bloodrager class, Bloodrager Bloodlines section wrote:
When a bloodrager enters a bloodrage, he often takes on a physical transformation influenced by his bloodline and powered by the magic that roils within him. Unless otherwise specified, he gains the effects of his bloodline powers only while in a bloodrage; once the bloodrage ends, all powers from his bloodline immediately cease, and any physical changes the bloodrager underwent revert, restoring him to normal.


Well, that ruins the idea of the Bloodrager having an advantage over the Barbarian.

That actually causes a kind problem with one bloodline I know of. Aberrant Bloodline has a bloodline power that prevents fatigue. According to that writing, its worthless as it technically stops working before you actually start having fatigue.


That's probably gonna see some table variation. Ask your GM about whether they'll allow the ability to stop the fatigue from ending rage.

Seeing as you get Tireless Bloodrage just 1 level later, it's not really that big of a deal either way.


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ChaosTicket wrote:

Well, that ruins the idea of the Bloodrager having an advantage over the Barbarian.

That actually causes a kind problem with one bloodline I know of. Aberrant Bloodline has a bloodline power that prevents fatigue. According to that writing, its worthless as it technically stops working before you actually start having fatigue.

Said power provides immunities to a lot of other conditions, as well as any spells an enemy casts on you that might leave you fatigued while you are raging.

Also, you get Tireless Rage 1 level later.

Silver Crusade

Ventnor wrote:
ChaosTicket wrote:

Well, that ruins the idea of the Bloodrager having an advantage over the Barbarian.

That actually causes a kind problem with one bloodline I know of. Aberrant Bloodline has a bloodline power that prevents fatigue. According to that writing, its worthless as it technically stops working before you actually start having fatigue.

Said power provides immunities to a lot of other conditions, as well as any spells an enemy casts on you that might leave you fatigued while you are raging.

Also, you get Tireless Rage 1 level later.

Yeah, and TR just applies to the Fatigue brought on by your Bloodrage. It doesn't make you safe from any other source that might show up in combat, which is where the Bloodline ability comes into play.

Cause getting Exhausted instead of just Fatigued really f#%$ing sucks.


ChaosTicket wrote:

Well, that ruins the idea of the Bloodrager having an advantage over the Barbarian.

That actually causes a kind problem with one bloodline I know of. Aberrant Bloodline has a bloodline power that prevents fatigue. According to that writing, its worthless as it technically stops working before you actually start having fatigue.

Aberrant having problems? Ha, haha, oh you're funny. You clearly haven't heard of the GLORIOUS REACH TACTICS you can employ with that bloodline. Besides, you basically have rage as an always on thing in the later levels.

And other bloodlines ain't too bad. Arcane gets a bunch of buffs as a free action, destined has killer defenses for a raging class, elemental (air) gets free flight at level 8, and celestial is really good against evil outsiders which aren't exactly uncommon. Oh, and that's on top of having spells.

Liberty's Edge

Don't forget that aberrant bloodragers have access to the tumor familiar through a single feat, which, if given the protector archetype, basically gives you another hit point pool equal to 50% of your hit points that regains 5 HP every round. Can also use bodyguard feat against any attack against you.


ChaosTicket wrote:

Well, that ruins the idea of the Bloodrager having an advantage over the Barbarian.

That actually causes a kind problem with one bloodline I know of. Aberrant Bloodline has a bloodline power that prevents fatigue. According to that writing, its worthless as it technically stops working before you actually start having fatigue.

A) The bloodrager's edge over barbarian isn't the bloodrage powers, its the bonus feats, looser alignment, and spellcasting. The spells aren't fantastic spells, but they are solid spells, they are useful, and they allow tricks like (blooded) arcane strike which rely on spellcasting.

B) Immunity to fatigue is so much more useful in rage than out of rage. Out of rage, your fatigue is handwaved after a fight. You don't drop out mid-fight usually, because you have enough to last the one fight. Fatigue from a spell or ability often is unavoidable, and is crippling. Its why my druids prep frostbite: it cripples barbarians. Getting fatigued while raging against your will does between 2 and 4x your level in damage, drops a lot of buffs defensive and offensive, and puts your STR down at least 6 from where you last had it. It may not come up often, but having fought leukodaemons with a bloodrager, immunity to fatigue is far more useful in rage.

C) Rage cycling is a bit over-hyped. The losses you get are far greater than 2 AC. Barbarian wants it for STR Surge and Spell Sunder, but bloodrager has fewer 1/rage abilities and doesn't need the change as much.


Paradozen wrote:
B) Immunity to fatigue is so much more useful in rage than out of rage. Out of rage, your fatigue is handwaved after a fight. You don't drop out mid-fight usually, because you have enough to last the one fight. Fatigue from a spell or ability often is unavoidable, and is crippling. Its why my druids prep frostbite: it cripples barbarians. Getting fatigued while raging against your will does between 2 and 4x your level in damage, drops a lot of buffs defensive and offensive, and puts your STR down at least 6 from where you last had it. It may not come up often, but having fought leukodaemons with a bloodrager, immunity to fatigue is far more useful in rage.

I think Paradozen assumes that becoming fatigued while raging involuntarily drops the bloodrager or barbarian out of rage. This is not the case. The actual interaction between raging and fatigue is that a bloodrager or barbarian cannot start raging while fagitued.

Barbarian class, Rage class feature wrote:
A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat.

On the other hand, if Paradozen's druid casts Frostbite on a bloodrager or barbarian before that character rages, then the character cannot rage until the fatigue wears off.

Rysky wrote:
Cause getting Exhausted instead of just Fatigued really f%$&ing sucks.

This is a real annoyance of fatigue during raging. Gaining a second fatigue while already fatigued, such as dropping out of rage while fatigued during rage due to a spell, makes the character exhausted instead. The exhaustion will last only as long as the post-rage fatigue would have lasted, but it is still a pain. Although the spell Frostbite says, "This spell cannot make a creature exhausted even if it is already fatigued," if Frostbite came first, the bloodrager or barbarian would still become exhausted upon dropping out of rage.

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