is there a discount for enchanting your arcane bonded item?


Rules Questions


I'm just trying to figure out what the trade off is for this.

No one else can use the powers on your bonded item.
It loses any enchantments you put on it if you die.
If you get another bonded item, the first one loses the enchantments.

I was going to enchant a ring with create undead so that if I died, I would come back, angry get some revenge on whatever killed me... except for death erasing the ring. >=/ I'm still going to do this, except now I have to use my other ring slot and I have to pick some kind of undead thing that isn't a spellcaster since the undead me would lose the bonded item immediately.

In any case, what's the deal with this? Where is the incentive to enchant the bonded item aside from the self repairing. That's okay on a staff or a wand, but baubles and rings? Not so much. Not once in 20+ years of tabletop gaming has an npc ever tried making a called shot to a ring.


Aside from the free spontaneous spell per day, it basically saves you a feat if you choose the right item. Many casters get craft wondrous item but forge ring is mostly shunned because of the limited selection. With arcane bond however, you can craft one ring without spending a feat, with all the usualy benefits of crafting (get to choose the enchantment and pay half price).

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