Build advice using Ultimate Intrigue Masked Performer archetype.


Advice


I have an older concept cleric/rogue/bard basically just a bard now who wears a mask as a performer ("The Magnificent Masked Minstrel" and as an inherited role from his uncle/also the uncle).

So I am building a 2nd level half-elf (mischevious understudy and aspiring folk hero) and a first level human (secret revolutionary uncle and cayden cailen barfly) bard for different games.

The traits I want to pick are mostly in place (secret revolutionary for the uncle, bonus trait from the campaign from the dmand maybe world traveller or something bard centered).
The feats are less certain (and a bonus from the campaign will help), but mostly I want to get feedback and help since the Masked Performer Archetype and the Ultimate Intrigue book is pretty new still.

Bard is high, but not maxed, cha. Decent Dex. no major dumps, but low Str and Wis and Con.

pointed questions:

A. Does any other Bard Archetype stack? Not assuming any leeway there, but curious if anyone has done the math yet.

B. Has anyone else looked down the awesome rabbit hole that is "Stage Combat?" While combat is not the focus of these bard concepts, being a swashbuckling scoundrel. I am strongly considering Weapon Finesse. I figure also that if I chain my feats properly (weapon focus rapier, perhaps whip) that could definitely be fun, particularly down the line with Fencing Grace (if I remember it right) as that adds dex to damage.

Permission for AA scorpion whip not withstanding, it seems unlikely I will be able to switch between rapier and whip well enough to justify, but I would still like to be competent in both. The human bard might actually be feat rich enough to pull it off since in that game he gets a bonus feat just for being a core race, so double bonus starting feats will likely go into setting up for later levels of melee focus or bard badassery. the Human Masked Performer Bard is in a Council of Thieves 15 pt buy and the Half-elf Masked Performer Bard is in a Lastwall starting off point for an inevitable GM joy ride.

C. that said, what should I spend my extra bonus feat on? basically i get 3, so any recommendations there would be wonderful. Obviously the human masked performer will be dealing with Diabolists and a very urban setting whereas the not-feat rich half-elf won't have the guarantee of social environs and urban challenges as much as in Council of Thieves.

I don't anticipate not using spells to escape trouble, but this is also a skill starved build.

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