Tiny maps


Rise of the Runelords


RotRL maps are so cramped. Has anyone altered/enlarged them? What methods work?

Grand Lodge

Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

I just treated 5' squares as 10' squares, which basically doubles the size of the maps. That worked as a quick and rough solution most of the time.

-Skeld

Dark Archive

Which maps do you feel are cramped? I felt the complete opposite, where many maps were too large, particularly in the latter books. But then again, there are giants....


We are about to finish Skinsaw Murders and EVERY map has been too small. I only have a party of 4, so it shouldn't be an issue, but it is.


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Adventure Path Charter Subscriber

Like Skeld said, for some of the maps I've just adjusted the scale. Others I just fudged to add an extra 5' here and there.

For some though (like the Graul house) I just left it as is, the tight, difficult to move around spaces left my party of flankers and spring attackers a bit out of their element, which is good every so often.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

We've just finished retaking Fort Rannick, playing once a month for the last 2 years.

I didn't find any of the maps too cramped. Cramped, yes, but not *too* cramped. The claustrophobic quality is a feature, not a bug.

This said, many of the sessions were played out on Dwarven Forge tiles, so I did have to fudge things a lot, here and there.

Remember that PCs (and adversaries) can move through their allies' squares with no problem. And using walls & corners during combat can be a really fun bit of tactical maneuvering.

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