List of Traits Allowed in CORE


Pathfinder Society


Hello, I am having a very difficult time finding the list of traits that are legal to use for PFS Core. Can someone provide a link?

I know I have seen them before, and even printed a copy but for the life of me I cannot locate where I got it from.


Found it with some additional searches.

Shadow Lodge 4/5 5/55/55/55/5 ****

Just posting this link in case people come seeking the same thing as you in the future :)

5/5 5/5

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Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)

You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.

3/5

1 person marked this as a favorite.
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.

Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.

Silver Crusade 4/5

Ryzoken wrote:
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.
Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.

How? I know there are boons to get an extra trait, but the Additional Traits feat is in the Advanced Players Guide, so not legal for Core.

Grand Lodge 4/5 Venture-Agent, Texas—Houston

3 people marked this as a favorite.
Fromper wrote:
Ryzoken wrote:
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.
Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.
How? I know there are boons to get an extra trait, but the Additional Traits feat is in the Advanced Players Guide, so not legal for Core.

It is also printed on the final page of the traits web enhancement, which is used in core campaign.

Shadow Lodge 4/5 5/55/55/55/5 ****

1 person marked this as a favorite.
Fromper wrote:
Ryzoken wrote:
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.
Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.
How? I know there are boons to get an extra trait, but the Additional Traits feat is in the Advanced Players Guide, so not legal for Core.

I know of two scenarios from seasons 5-7 that give you the ability to get an extra trait on a newly created character, plus I'm pretty sure that there are a few boons that also give extra traits out there as well.

So there are ways :)

I have one character with 4 traits who has never taken the "Additional Traits" feat myself.

3/5

1 person marked this as a favorite.
Kelly Youngblood wrote:
Fromper wrote:
Ryzoken wrote:
Pete Winz wrote:
Mike Bramnik wrote:
Just posting this link in case people come seeking the same thing as you in the future :)
You can also use the Faction-specific traits found in the Pathfinder Society Roleplaying Guild Guide.
Which is super revelant for my -34 who will be walking around with no less than 5 character traits, one from each of the five trait categories permitted in CORE.
How? I know there are boons to get an extra trait, but the Additional Traits feat is in the Advanced Players Guide, so not legal for Core.
It is also printed on the final page of the traits web enhancement, which is used in core campaign.

The owl speaks truth.

Shadow Lodge

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Ryzoken wrote:
The owl speaks truth.

Well owl be damned. :P

3/5

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SCPRedMage wrote:
Ryzoken wrote:
The owl speaks truth.
Well owl be damned. :P

Owl's well that ends well...

Sczarni 5/5 5/55/5 ***

1 person marked this as a favorite.
Ryzoken wrote:
SCPRedMage wrote:
Ryzoken wrote:
The owl speaks truth.
Well owl be damned. :P
Owl's well that ends well...

Owl, these made my head hurt =\

Shadow Lodge

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Nefreet wrote:
Ryzoken wrote:
SCPRedMage wrote:
Ryzoken wrote:
The owl speaks truth.
Well owl be damned. :P
Owl's well that ends well...
Owl, these made my head hurt =\

Geeze, man, this thread's been over for a while, now. You could have just told us "owl be late to the party".


1 person marked this as a favorite.

Didn't you mean
"Geese, man, ..."

Shadow Lodge

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CrystalSeas wrote:

Didn't you mean

"Geese, man, ..."

Owl be damned if I make a reference to what sounds like a third-rate superhero.

3/5

1 person marked this as a favorite.
SCPRedMage wrote:
CrystalSeas wrote:

Didn't you mean

"Geese, man, ..."
Owl be damned if I make a reference to what sounds like a third-rate superhero.

Owl's well that ends well, anyway.

Heh. Owl puns. What a hoot.

The Exchange 3/5 * Venture-Agent, Texas—Houston

I compiled a list of all 74 of the PFS Core Campaign traits:

https://docs.google.com/spreadsheets/d/12bEd0Pjn9X58Twgoi_1SXP7FwlgftlaqIfA ms2vn40E/edit?usp=sharing

Here's the list (titles only):

* A Sure Thing
* Adopted
* Anatomist
* Ancient Historian
* Arcane Archivist
* Armor Expert
* Attuned to the Ancestors
* Beneficent Touch
* Birthmark
* Bullied
* Bully
* Canter
* Captain’s Blade
* Caretaker
* Charming
* Child of the Streets
* Child of the Temple
* Classically Schooled
* Comparative Religion
* Courageous
* Dangerously Curious
* Deft Dodger
* Devil’s Mark
* Devotee of the Green
* Dirty Fighter
* Ease of Faith
* Expert Duelist
* Fashionable
* Fast-Talker
* Fencer
* Focused Mind
* Force for Good
* Freedom Fighter
* Gifted Adept
* Gold Finger
* Greasy Palm
* Hedge Magician
* History of Heresy
* Impressive Presence
* Indomitable
* Indomitable Faith
* Influential
* Insider Knowledge
* Killer
* Librarian
* Loyalty
* Magical Knack
* Magical Lineage
* Magical Talent
* Master of Pentacles
* Mathematical Prodigy
* Natural-Born Leader
* Observant
* Poverty-Stricken
* Proper Training
* Reactionary
* Resilient
* Reverent Wielder
* Rousing Oratory
* Sacred Conduit
* Sacred Touch
* Scholar of the Great Beyond
* Secrets of the Sphinx
* Skeptic
* Smuggler
* Soul Drinker
* Suspicious
* Teaching Mistake
* Tireless
* Tomb Raider
* Unflappable
* Unorthodox Strategy
* Upstanding
* Whistleblower

Grand Lodge 4/5

linked

But note, Hedge Magician and Natural-Born Leader are not legal from the web enhancement. The list already correctly excludes Rich Parents.

Silver Crusade 2/5

Looks like getting disable devise as a class skill is not happening via traits in core?

2/5 5/5 **

Pathfinder Adventure Path, Lost Omens Subscriber

The Exchange faction has a trait that adds it.

Grand Lodge 4/5 ** Venture-Agent, Colorado—Denver

That list kjenks posted is from 2016. There are more traits now, right?

Is the Traits Web Enhancement still the same since then?

2/5 5/5 **

Pathfinder Adventure Path, Lost Omens Subscriber
Christian Dragos wrote:

That list kjenks posted is from 2016. There are more traits now, right?

Is the Traits Web Enhancement still the same since then?

It's the same. The only new traits are the ones that came with the Concordance faction.

Grand Lodge 4/5 ** Venture-Agent, Colorado—Denver

Thank you, Blake's Tiger.

Yay! I can still keep the old print-out of the Traits Web Enhancement in my backpack.

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