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Just the Asian part of Jade regent?


Jade Regent


Hi all I am looking at running the last three adventures as a mini campaign set in the dragon empire. A sort of old school oriental adventure. Wondering if the first three adventures have anything in them that would still be useful in the last three adventures?

I only bought the last three for now.

Thanks.


You can easily reflavour the first three books for the Dragon Empires setting by subbing out monsters since a dungeon is a dungeon. Hobgoblins work particularly well in the first book.

The third book has a lot of ninjas in it, so you'll at least want to reflavour parts of the third book at a minimum.


Pathfinder Adventure Path Subscriber
Kyudoka wrote:

You can easily reflavour the first three books for the Dragon Empires setting by subbing out monsters since a dungeon is a dungeon. Hobgoblins work particularly well in the first book.

The third book has a lot of ninjas in it, so you'll at least want to reflavour parts of the third book at a minimum.

Third book has 0 ninjas and almost nothing Asian themed. Can be skipped completely.

Second book is where the ninjas are at and also contains Suishen the ancestral sword.

First book has the family seal and backstory and some Asian remnants.

If you're not averse, rather than reflavour, I'd just start higher level and go into book four by integrating the Pheonix Tournament module. The heroes have travelled far to reach the tournament. After the Players win you can have Miyaro approached with Ameiko who has been a ward of the forest of spirits and still has the family seal in warding box. They beg the assistance of such heroes to overthrow the jade regent who allies with Oni. Add suishen in the house of Withered blossoms if desired. And go with things as written from there.


Hi both, good ideas! I think I may need to get the first two books as read through them. Based on the summary its hard to tell how much asian fantasy flavour they have. I also don't want to run a 2 year campaign so no interest in running the whole craven part of the game - and it doesn't make sense in the context of characters starting the Dragon Empire.

Lockhart, I think you are confused. Adventure 3 has ninjas and is set in Hongol. This is the five storm story. Its an asian setting.


? Book 4 opens with ninjas and Hongol.

Book 3 is the trip across the crown of the world, and it's the "odd one out" for this AP, since its about arctic wasteland survival and has inuit critters.

Book 1 is where the party learns that Ameiko, the pretty bar owner in their starting town, is the rightful heir to the distant throne of Minkai, they obtain the Amatatsu seal, and they learn about the Five Storms Oni.

Book 2 is about travelling to the Ulfen capital Kalsgaard, which has a Chinatown area called the Jade Quarter, dealing with an army of ninjas, and recovering the princess's family sword.

Books 1 and 2 have fairly crucial background material. If you can get them for cheap (such as pdfs), it'd probably be worth it.

But you could totally start at Book 4. If you don't want to deal with all the NPCs, just go with a desperate and hunted Ameiko being the sole survivor of her original group, and she's arrived in Hongal with just Suishen, the Seal, and equipment appropriate for a L10 or so NPC. (Ameiko's classes are an oddball mix of aristocrat, rogue, and bard. The aristocrat level happens to make her proficient in her ancestral family katana.)

Your PCs may just happen to be there when the ninjas catch up to the Ameiko, or they might be on a divine mission from Shizuru to find the princess before an ancient evil (the Five Storms Oni) can capture her.

Or Ameiko might come to them after their amazing performance in the Festival trials.

Or they might be hired by Miyaro.

Lots of options.


Pathfinder Adventure Path Subscriber

I'm actually kinda curious now, that two people have seemed so sure about the third book having ninjas. Has the third book become so maligned that "there is no third book" and people just go Brinewall, Frozen Shadows, Forest of Spirits? :P

But yes, investment in the first and second book is wise for background information and the stats on the seal and Suishen if nothing else. Ecology of the Oni could proove a nice article too from Book one. Of course my group quite enjoyed both adventures so they're solid material too, for future adaptation of campaigns if nothing else. I'm pretty sure my players could've happily stayed in Ulfen lands after book two, they were having a blast.


I stand corrected. I was mixing 3 and 4 up :)

Thanks all, reading all the adventures now.


If you don't want to worry with Varisia, Linnorm Kingdoms, and The Crown Of The World and keep it in Tian Xia, you could also write out Amaiko entirely and make one of your PCs the Heir to the throne, giving them that much more reason to travel to Minkai and defeat the Jade Regent.


Pathfinder Adventure Path Charter Subscriber; Pathfinder Roleplaying Game Subscriber

As mentioned, you could adapt The Ruby Phoenix Tournament for 10th level characters (reduce the all encounter CRs by 1) and use it as the lead in to Forest of Spirits instead of Ordu-Aganhei in Hongal.

Ameiko in this timeline has already retrieved Suishen and contacts the PCs to enter the tournament so that she can regain an heirloom that was left in Hao Lin's collection (the seal, but she doesn't know that). Once the PCs win the tournament, Ameiko selects the warding box containing the seal and opens it, triggering the investment of Ameiko and the PCs as Amatatsu scions and adding a bit more urgency to the rest of the AP arc.

Including a note in the warding box and/or other pointers toward the House of Withered Blossoms as a source of answers will put the PCs on track for the remaining plot.


My mistake, Carter was right, it's book 2 that has ninjas.


Thinking about making one of the PCs the heir. Good idea. Thanks.


Solomani wrote:
Thinking about making one of the PCs the heir. Good idea. Thanks.

That is totally what I'm doing in my JR campaign. No troublesome npcs to deal with.


I know that this is necroing but the thread has good ideas that I wanted to add to. Our DM was quite disappointed by the fact that the first 3 books were not set in the country so what he's doing is having us play through the country before the fall. He looked at the state of the country in the later books and has built the early adventure off of how he thinks the situation could have led to that. Naturally this means the potential of a fair bit of rewriting later depending on how the PCs may influence the "past" of the AP. We're currently doing the ruby phoenix tournament as a means to earn our way back to the living world after traveling the underworld for an equivalent of 25 living years as a time skip but we've gotten glimpses of what our past actions enabled for the present compared to what he revealed about the original book.


Captain Kuro wrote:
If you don't want to worry with Varisia, Linnorm Kingdoms, and The Crown Of The World and keep it in Tian Xia, you could also write out Amaiko entirely and make one of your PCs the Heir to the throne, giving them that much more reason to travel to Minkai and defeat the Jade Regent.

For anyone bent on doing this, I recommend this approach.

We really enjoyed the journey aspects of it, getting to know and bond with the NPCs, and the general rise from being simple Sandpoint folk hanging out with the local bartender to being advisors to the Glorious Empress of a far-off and foreign land.

In the absence of that journey and growth, I see no reason to include the NPCs at all, because you won't get much relationship with them. One (or all, if you can get the players organised on a collective backstory) can be lost heirs of the Amatatsu family.

I'd actually almost skip out Book 4 as well. Most people (wisely) recommend replacing significant amounts or all of the large dull dungeon crawl in Forest of Spirits with the Ruby Phoenix Tournament module, and the first part of book 4 is entering Hongal and experiencing the weird foriegn faux-Asian culture (which won't be interesting for PCs who are already strongly backgrounded in Tian Xia).

I'd run Ruby Phoenix Tournament, and have either the prize be Suishen or have one of the wise old monks advise the PCs of their secret ancestry and give them the Amatatsu Seal and Warding Box. You don't need Book 1 for the stats for this - here they are online:
http://www.pfsdb.com/magicitems/amatatsu-seal

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