Magic items ?


Pathfinder First Edition General Discussion


I am new to this feature. So when I make magic item. I must prepare masterwork items. And some spellcraft skill.

But I didnt understand how to calculate the cost of magic weapon. And how the enchant magic weapon.

I didnt understand the wiki. Can I get more examples ?


Forget the wiki, read it from the source.


What is bonus squared ?


Veilgn wrote:
What is bonus squared ?

The bonus times itself, same as any other time a number is squared. '+1' squared is 1 x 1 = 1; '+3 flaming' would be +3, +1 for the flaming to get to '+4' equivalent, and squaring gets 4 x 4 = 16.

Yes, if your special property counts as a +x bonus, it factors in. This is why barbarians love buying furious weapons.


Bonus value multiplied by itself.

+1 bonus squared = 1
+2 bonus squared = 2x2 = 4
+3 bonus squared = 3x3 = 9
and so on.


That hell one of expensive weapon :<


Where the magic effect index. I fant find it.

Like flaming. Etc.


Veilgn wrote:
That hell one of expensive weapon :<

Yes, that is why magic crafting is popular since you can make the items at half the market price.

"Price" is the number of gold you buy the magic item for.

"Cost" is the number of gold you use to craft the magic item for. This is often half of the "Price".

So a +3 Weapon would have a "Price" of 3X3*2000 = 18,000 gp, but a "Cost" of 9,000 gp.

Veilgn wrote:

Where the magic effect index. I fant find it.

Like flaming. Etc.

Just google "Pathfinder Magic Weapons".

Edit: Others have also provided links, but mine is superior! ;p


This


Veilgn wrote:
That hell one of expensive weapon :<

Magic is NOT cheap.

By the way, you can find Weapon Special Abilities at Paizo's site. Note that if it's a flat GP cost, like Transformative, it's not squared; it just gets added in. So the +1 furious transformative greataxe would be +2 for figuring the formula, with the 10,000 for transformative added later.


Another question.

When making magic weapon/armor. You must have masterwork right?

Grand Lodge

Veilgn wrote:

Another question.

When making magic weapon/armor. You must have masterwork right?

Correct.


Is that mean. I should buy it? Thats adding additional expense !

Another question.

I have +1 flaming mace. And wanted to updrade it to +2 flaming mace. Hiw I could calculate that ?

Need some Example


Veilgn wrote:

Is that mean. I should buy it? Thats adding additional expense !

Another question.

I have +1 flaming mace. And wanted to updrade it to +2 flaming mace. Hiw I could calculate that ?

Need some Example

Well, you could build your own, but that takes a while. As far as upgrading? Easy!

Your +1 flaming mace is equal to a +2 weapon. Your desired +2 flaming is equal to a +3. So you pay the cash difference between +2 and +3.


18.000 Gp - 8000 Gp ?


Exactly.

And then you pay half of that if you create it yourself.


Veilgn wrote:
18.000 Gp - 8000 Gp ?

Yes. Just ten thousand gold pieces. Unless you find a crafter who's running a discount (buy four holy avengers, get the fifth at half price!).


Why flaming +1 equal to +2 weapon :(

Is that means +3 flaming equals to +4 weapon.

But I could cheapen the price ? Like aligment use only and other skill. ?

And I can have spell to cast inside weapon too ?

Eg : I have flaming sword that have 50 charges of burning touch.

If I could thats mean total flaming sword + spell effect ? Or additional rules to this ?


Veilgn wrote:

Why flaming +1 equal to +2 weapon :(

Is that means +3 flaming equals to +4 weapon.

But I could cheapen the price ? Like aligment use only and other skill. ?

And I can have spell to cast inside weapon too ?

Eg : I have flaming sword that have 50 charges of burning touch.

If I could thats mean total flaming sword + spell effect ? Or additional rules to this ?

A flaming +1 weapon is equivalent to a +2 weapon on the price table - yep. That addition 1d6 per hit (averaging out to 3.5/hit in the long run) isn't too far off the net effect of an additional +1 to hit and +1 damage. The extra damage is offset a little by contexutality (some things being resistant to fire). And so, yes, that +3 flaming weapon is equivalent to a +4 weapon.

Hey, you don't expect additional effects to be free do you?

As far as cheapening the price goes, I recommend they be used only for stuff PCs find, not stuff they make. They're supposed to be discounted because they're restrictive. If you make it and tailor it to your own PC, how restrictive is it? None at all. You're getting full function at a discount and it shouldn't be discounted if you're getting full function.

As far as trying to get the same effect of the flaming property via a wand-like power, I'd also recommend against it. The guidelines say that if there's a property or power you want, use the cost of that power, not try to undercut it with some cut rate version by gaming the system.

The bottom line in determining the market value of a magic item is the GM selecting a value that best matches the item's utility relative to other magic items. If there's a published and long established +1 flaming weapon for a bit over 8000gp, then any version the players come up with that do about the same things should also cost about 8000 gp.


Veilgn wrote:

Why flaming +1 equal to +2 weapon :(

Is that means +3 flaming equals to +4 weapon.

Yes. Flaming is a +1 enchantment, so a +3 Flaming weapons equals to a +4 weapon.

Veilgn wrote:
But I could cheapen the price ? Like aligment use only and other skill. ?

Technically you could, but this is something you should discuss with your GM.

I personally view such attempts with scorn.

Veilgn wrote:

And I can have spell to cast inside weapon too ?

Eg : I have flaming sword that have 50 charges of burning touch.

If I could thats mean total flaming sword + spell effect ? Or additional rules to this ?

There is a weapon enchantment named "Spell Storing", which allows you to charge your weapon with one spell of 3rd level or lower. This is a +1 Enchantment.

Other than that, you can't combine a wand with a weapon so easily, since the rules don't support your combination.

Edit: My god. I got Ninja:d by such a small margin that our posts switch places when i refresh the thread.


Thanks for help. But I could learn more about magic weapon. Will be appreciated.

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