Summon Monster Printable Cards


Pathfinder First Edition General Discussion


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Hey, I've been working on this, it's not much honestly, but my Wizard is only level 5.

Summon Monster Cards

I haven't included all the monsters, as I have no need of them. I will probably be updating this on the future, and let you guys know, as I level up my wizard.

All of the stats (unless I made a mistake) are regular and [augment summoning].

I tried using Player's Aid: Summon Monster Cards, but honestly, it was not accurate, many abilities didn't include +2 from CON enhancement, Slam natural attacks didn't include x1.5 STR and I didn't like the fact that every special quality was explained on each summon, taking up space that was completely unnecessary.

The idea is to have Summons on 1 side, and on the other side of the page, or at the end of the summons, their abilities.
I've also included things like Blindsight/Blindsense/Tremorsense because I sometimes forget what they do.

I know it's not much info, but maybe you can use it.
It's the same format as PFSRD but with some stats switched in places.
If you copy/past from PFSRD and copy format, you'll get the same result, except you'll have to rearrange some rows and their stats.

Hope it helps!


Dotting and thanks
This is something I have been meaning to do for my wizard, but I am way too easily distracted by rules arguments and silly on-line games.


dragonhunterq wrote:

Dotting and thanks

This is something I have been meaning to do for my wizard, but I am way too easily distracted by rules arguments and silly on-line games.

You might have to play with Enter Key to move things a little, so they fit into 1 page.

I didn't really make clear what monsters are from SM1 from SM2, that's up to the player, you usually already know this.

Also, I used a A4 format with custom margins to print, the margins are usually saved on the document, but A4 page might switch to your printer's default if you have another.

Size 8 for font is clear when printed and you can easily read it.

Some things also have been changed, like Low light Vision, only says low light, to avoid using another row, saving up space and making things more readable.

In case of Elemental Earth/Cold Iron, they share the same stats, feats, I only added Cold Iron Elemental in case I needed to bypass some sort of special DR.

Languages are included to speak with summons, I took many ranks in Linguistic.

Description of abilities have been tailored to my own understanding, it's not the complete description, it would take too much space.

Perception was deleted from the Skills row, it's already on the Senses part, saving up space and specially ink. Same with Racial (+X to something) clarifications

All creatures with 1 attack are treated as primary, therefore x1.5 STR, except Pony, it's hooves are secondary, probably I missed the damage on it with augmented, but honestly, I only put it there in case I needed a meatshield or something like that.

All are celestial, I usually don't play evil pcs.
Caster's alignment was left to remember that some summoned creatures have your own aligment.

Whirlwind was left out, I never really understood the ability, saving myself some troubles.

On attacks I made clear what happens if you use Summon's feat:

Melee slam +6 [+8] (1d6+4 [+7]) Earth Mastery +1/+1, PA -1/+3


This is not a product, it's just a tool to help summoners. Why was it moved to this dead forum?


That's a good question, it'd fit in much better at the Community Use Projects dead forum.


You might be interested in this thread about making monster quick reference cards in Magic Set Editor.


Gulthor wrote:
You might be interested in this thread about making monster quick reference cards in Magic Set Editor.

that sounds great, I'm gonna check it!

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