Apapalypse |
A tengu monk who has readied a jump action on being attacked by a melee creature should be able to
A) Jump when attacked,
B) use an acrobatics on a succsessful hit to be carried into the air,
c) use a fly check to redirect flight,
D) use death from above to attack target.
This of course relies on the attacking creature being one size larger, as well as having the Glide racial trait.
anyone see any issues?
Imbicatus |
Branch Pounce is much better than Death From Above.
Of course, in both situations you can't charge if you have already used an action to jump, and you can't ready a charge without Rhino Charge.
Apapalypse |
If you're talking about the Death from Above Feat then (unless it's been errata'd) it requires both charging and being on higher ground/flying. You can't ready an action to charge. That'd be the only issue (as balance-wise Death from Above is a rather rubbish bonus anyway, so who cares?).
High Jump (Ex)
At 5th level, a monk adds his level to all Acrobatics checks made to jump, both for vertical jumps and horizontal jumps. In addition, he always counts as having a running start when making jump checks using Acrobatics. By spending 1 point from his ki pool as a swift action, a monk gains a +20 bonus on Acrobatics checks made to jump for 1 round.