André Bérubé |
1 person marked this as FAQ candidate. |
This is a question about Nimbus of Light (ability in the Sun domain).
I asked on the PFS facebook page but could not get a definitive answer. The text for the ability read like this (question follows):
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"At 8th level, you can emit a 30-foot nimbus of light for a number of rounds per day equal to your cleric level. This acts as a daylight spell. In addition, undead within this radius take an amount of damage equal to your cleric level each round that they remain inside the nimbus [...]"
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So the question is, WHEN do undeads take the damage ? On my turn ? On their turn (and if so, at beginning or at the end) ? Or something else ?
Thank you for your replies.
James Risner Owner - D20 Hobbies |
When you activate the ability with a standard action, turning on the light. You'd have to deactivate it with another standard (dismiss).
They would take damage if they are within the radius when activated.
They would (Ask your GM) also take it when they enter after cast if they have not already taken it.
GreySector RPG Superstar 2013 Top 8 |
When you activate the ability with a standard action, turning on the light. You'd have to deactivate it with another standard (dismiss).
They would take damage if they are within the radius when activated.
They would (Ask your GM) also take it when they enter after cast if they have not already taken it.
Undead will definitely take damage multiple times, not just once. "each round that they remain inside the nimbus..." not just once.
IMO those are all valid times to take the damage. My personal ruling would be at the end of the undead's turn, since then they are 'remaining' inside the nimbus.
My Self |
I'd say one round after they first enter it. So if you turn on the aura, then cozy up next to a skeleton, if the skeleton is still in the aura by the beginning if your next turn, they get hurt. But let's say a zombie assaults you one round after you turn on the aura. They move into your aura on their turn. You get to do whatever on your turn. By the beginning if their next turn, if you haven't moved away, they take damage.