Retirement scenarios


Pathfinder Society

2/5

What options are there besides Eyes of the Ten to play beyond level 12?

5/5 *****

Largely this is modules, segments of AP's, Wardens of the Reborn Forge and the new All for Immortality seeker arc.

2/5

andreww wrote:
Largely this is modules, segments of AP's, Wardens of the Reborn Forge and the new All for Immortality seeker arc.

Don't modules sanctioned for society play require the character to have been played through a "retirement scenario" beforehand?

5/5 *****

uzaithemonki wrote:
andreww wrote:
Largely this is modules, segments of AP's, Wardens of the Reborn Forge and the new All for Immortality seeker arc.
Don't modules sanctioned for society play require the character to have been played through a "retirement scenario" beforehand?

I don't believe so.

The Exchange 5/5

As long as your character is in the level bracket of the module, or sanctioned portion of an AP, you can play it.

Just be aware that you do need to have exactly 33xp in order for a character to begin Eyes of Ten.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
uzaithemonki wrote:
andreww wrote:
Largely this is modules, segments of AP's, Wardens of the Reborn Forge and the new All for Immortality seeker arc.
Don't modules sanctioned for society play require the character to have been played through a "retirement scenario" beforehand?

Nope. I definitely recommend experiencing the seeker arc, but you can play Academy of Secrets or The Ruby Phoenix Tournament or a sanctioned AP leg and just keep rolling.

1/5

I'm currently playing Eyes of the Ten and cannot stress how good it is. Anyone who wants to play above 11th level should put together a party and a good GM and play Eyes.

Dataphiles 3/5

Eyes of the Ten was excellent. While there are other ways to play beyond level 11 I definitely recommend that you play Eyes.

2/5

I've played Eyes, that's why I'm looking at other options to play other characters past 11

4/5 ****

2 people marked this as a favorite.

Material available in PFS for characters above level 11:

1-46 EotT 1: Requiem for the Red Raven 12
1-54 EotT 2: The Maze of the Open Road 12
2-05 EotT 3: Red Revolution 12
2-22 EotT 4: Nothing Ventured, Nothing Gained 12

4-SP Race for the Runecarved Key 1-20
5-SP Siege of Diamond City 1-15

MOD. The Ruby Phoenix Tournament 10-12
MOD. Academy of Secrets 12-14
MOD. Tomb of the Iron Medusa 13-15
MOD. The Moonscar 15-17
MOD. The Witchwar Legacy 16-18

MOD. Emerald Spire 14: The Throne of Azlant 10-12
MOD. Emerald Spire 15: Order and Chaos 10-12
MOD. Emerald Spire 16: The Emerald Root 11-13

MOD. Wardens of the Reborn Forge 1 11-13
MOD. Wardens of the Reborn Forge 2 12-14
MOD. Wardens of the Reborn Forge 3 13-15

AP. RotR 4: Fortress of the Stone Giants 12-14
AP. RotR 5: Sins of the Saviors 14-16
AP. RotR 6: The Spires of Xin-Shalast 16-18

AP. Mummy's Mask 4: Secrets of the Sphinx 10-12
AP. Mummy's Mask 5: The Slave Trenches of Hakotep 12-14
AP. Mummy's Mask 6: Pyramid of the Sky Pharaoh 15-17

AP. Carrion Crown 5: Ashes at Dawn 11-13
AP. Carrion Crown 6: Shadows of Gallowspire 13-15

AP. Reign of Winter 4: The Frozen Stars 11-13
AP. Reign of Winter 5: Rasputin Must Die 13-15
AP. Reign of Winter 6: The Witch Queen's Revenge 15-17

AP. Jade Regent 4: Forest of Spirits 10-12
AP. Jade Regent 5: Tide of Honor 11-13
AP. Jade Regent 6: Empty Throne 14-16

AP. Skull & Shackles 5: The Price of Infamy 11-13
AP. Skull & Shackles 6: From Hell's Heart 13-15

AP. Shattered Star 4: Beyond the Doomsday Door 11-13
AP. Shattered Star 5: Into the Nightmare Rift 13-15
AP. Shattered Star 6: The Dead Heart of Xin 16-18

AP. Giantslayer 4: Ice Tomb of the Giant Queen 11-13
AP. Giantslayer 5: Anvil of Fire 14-16
AP. Giantslayer 6: Shadow of the Storm Tyrant 15-17

AP. Iron Gods 4: Valley of the Brain Collectors 11-13
AP. Iron Gods 5: Palace of Fallen Stars 13-15
AP. Iron Gods 6: The Divinity Drive 15-17

Dark Archive 5/5

Pathfinder Adventure Path Subscriber
Pirate Rob wrote:

Material available in PFS for characters above level 11:

1-46 EotT 1: Requiem for the Red Raven 12
1-54 EotT 2: The Maze of the Open Road 12
2-05 EotT 3: Red Revolution 12
2-22 EotT 4: Nothing Ventured, Nothing Gained 12

Just a point of clarification, characters will be level 13 for EotT parts 3 and 4.

Anyway, there are a couple of paths to lvl 20 that you can take your PFS character... The one I'm looking at for my Barbarian is:

General play to lvl 12
Eyes of the Ten to 13.2
Academy of Secrets to 14.2
All for Immortality to 15.2
Tomb of the Iron Medusa to 16.2
Moonscar to 17.2
Witchwar to 18.2
Either Runelords 6 or Shattered Star 6 to 19.2
and finally,
Race for the Rune-Carved Key to 20.

2/5

Pirate Rob wrote:

Material available in PFS for characters above level 11:

1-46 EotT 1: Requiem for the Red Raven 12
1-54 EotT 2: The Maze of the Open Road 12
2-05 EotT 3: Red Revolution 12
2-22 EotT 4: Nothing Ventured, Nothing Gained 12

4-SP Race for the Runecarved Key 1-20
5-SP Siege of Diamond City 1-15

MOD. The Ruby Phoenix Tournament 10-12
MOD. Academy of Secrets 12-14
MOD. Tomb of the Iron Medusa 13-15
MOD. The Moonscar 15-17
MOD. The Witchwar Legacy 16-18

MOD. Emerald Spire 14: The Throne of Azlant 10-12
MOD. Emerald Spire 15: Order and Chaos 10-12
MOD. Emerald Spire 16: The Emerald Root 11-13

MOD. Wardens of the Reborn Forge 1 11-13
MOD. Wardens of the Reborn Forge 2 12-14
MOD. Wardens of the Reborn Forge 3 13-15

AP. RotR 4: Fortress of the Stone Giants 12-14
AP. RotR 5: Sins of the Saviors 14-16
AP. RotR 6: The Spires of Xin-Shalast 16-18

AP. Mummy's Mask 4: Secrets of the Sphinx 10-12
AP. Mummy's Mask 5: The Slave Trenches of Hakotep 12-14
AP. Mummy's Mask 6: Pyramid of the Sky Pharaoh 15-17

AP. Carrion Crown 5: Ashes at Dawn 11-13
AP. Carrion Crown 6: Shadows of Gallowspire 13-15

AP. Reign of Winter 4: The Frozen Stars 11-13
AP. Reign of Winter 5: Rasputin Must Die 13-15
AP. Reign of Winter 6: The Witch Queen's Revenge 15-17

AP. Jade Regent 4: Forest of Spirits 10-12
AP. Jade Regent 5: Tide of Honor 11-13
AP. Jade Regent 6: Empty Throne 14-16

AP. Skull & Shackles 5: The Price of Infamy 11-13
AP. Skull & Shackles 6: From Hell's Heart 13-15

AP. Shattered Star 4: Beyond the Doomsday Door 11-13
AP. Shattered Star 5: Into the Nightmare Rift 13-15
AP. Shattered Star 6: The Dead Heart of Xin 16-18

AP. Giantslayer 4: Ice Tomb of the Giant Queen 11-13
AP. Giantslayer 5: Anvil of Fire 14-16
AP. Giantslayer 6: Shadow of the Storm Tyrant 15-17

AP. Iron Gods 4: Valley of the Brain Collectors 11-13
AP. Iron Gods 5: Palace of Fallen Stars 13-15
AP. Iron Gods 6: The Divinity Drive 15-17

Yes, this is exactly what I'm looking for. Thank you.

Do any of these require the character play through a seeker arc beforehand?

2/5

Keirine, Human Rogue wrote:
Pirate Rob wrote:

Material available in PFS for characters above level 11:

1-46 EotT 1: Requiem for the Red Raven 12
1-54 EotT 2: The Maze of the Open Road 12
2-05 EotT 3: Red Revolution 12
2-22 EotT 4: Nothing Ventured, Nothing Gained 12

Just a point of clarification, characters will be level 13 for EotT parts 3 and 4.

Anyway, there are a couple of paths to lvl 20 that you can take your PFS character... The one I'm looking at for my Barbarian is:

General play to lvl 12
Eyes of the Ten to 13.2
Academy of Secrets to 14.2
All for Immortality to 15.2
Tomb of the Iron Medusa to 16.2
Moonscar to 17.2
Witchwar to 18.2
Either Runelords 6 or Shattered Star 6 to 19.2
and finally,
Race for the Rune-Carved Key to 20.

This is more or less the path my first character is on, minus the All for Immortality. I'm looking for what path I should take for my second high level character.

Dark Archive 4/5 5/55/5 ****

No scenario or module requires that you first play through a seeker arc.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

The word "retirement" is a holdover from years ago, when there was no path to play PFS after 11th level. The original concept of PFS was that no one would be playing after that level, as development of 4-hour scenarios for those levels was unwieldy.

The Eyes of the Ten scenarios were written so that players could enjoy one last hurrah with their "retired" PFS characters, and possibly enshrine them in the canon of the Society's annals. So, they were called the "retirement" arc.

But with the advent of module play, and more adventures written for high level, that word is no longer correct, despite it having stuck to that series like glue.

When you play above 11th, now, you are considered to be playing in the "Seeker" level adventures. There is no "forced retirement" until you hit 20th level.

TLDR: It doesn't matter what level your PCs are - find an adventure they qualify for and play it.

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