Pulp campaign ideas


Advice


Hi all, I 'd like to prepare for my players a campaign focused on the exploration, full of exciting moments, ancient ruins, relics, traps and adrenalinic encounters.
I would like to help them live the sensations of an adventurous tale, along the lines of Indiana Jones, or Tomb Raider.
Do you have any specific advice about this?
I wish that they were part of a "archaeological" shipment in the hunt for legendary treasures and ruins of ancient civilizations.

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