Spiritualist and Armor? Can it cast spells in any armor?


Advice


I am planning on playing a Spiritualist with the Ectoplamastist archetype.
Now spiritualists are proficient in light armor, but nowhere under spells do i see that their spell casting is limited by armor.... so does this mean if they get med/hvy armor proficient (thru feats or lvl dips) that they could reasonably get no ASF?

Now at 4th lvl the get ectoplasmic armor..... which gives them a +4 armor bonus to AC, and ll 12 gives them +6 with ghost touch. This will not stack with armor correct?

If all this adds up, an Ectoplasmstist Spiritualist with a dip in..... what? would people think be best to make this Semi-tanky?

Silver Crusade

ASF = Arcane Spell Failure, so nope, Psychic (and Divine) casters don't have to worry about it :3

Since it's an Armor Bonus it would not stack with normal armor, same as with Bracers of Armor.


So i am looking for a dip class for this build.
My main class will be Spiritualist with Ectoplasmatist archetype.
I want to do a 1 lvl dip.... maybe 2 depending on the suggestions.
I wanting a melee dip. But i want to know what would be best....
Just a 1 lvl fighter dip? Barbarian? Unchained Monk since this is a wisdom stat class? the armor bonus would stack with that. Brawler? Slayer? i want to be semi-tankish or at least be able to be close to front lines....

Any ideas?

Silver Crusade

UnMonk don't get their armor bonuses while wearing armor, so I would suggest Fighter/Barbarian/Bloodrager if you want to go tankish.


No, i know monks dont get thier bonus when wearing armor, but the ectoplasmatist gets an armor bonus at certain lvls thats not actualy armor.

Ectoplasmic Armor (Su): At 4th level when an ectoplasmatist manifests her spiritual lash ability, tendrils of ectoplasmic material envelop her body, granting her a +4 armor bonus to AC.

At 12th level, the ectoplasmatist’s armor bonus to AC increases to +6 and is treated as ghost touch armor.

This ability replaces spiritual interference and greater spiritual interference.

Silver Crusade

My apologies, that was in response to your previous post regarding wearing physical armor and thought that you woudowould still be applying that.


Ok, so i have talked with my DM about my build and he said to ask the forums...... so here's my question for you guys.

I plan on taking 1 lvl dip into Unchained Monk..
Now, does the Ectoplasmic armor ability count as armor and therefore i lose my monk abilities? Reading the ability it just says it grants an armor bonus to AC, but doesnt say its armor, or gives any penalties/restrictions. The DM thinks cause its CALLED Ectoplasmic Armor that it may be armor, but wants some feedback from the forums on this matter.

Any thoughts?


Dwarftr wrote:

Ok, so i have talked with my DM about my build and he said to ask the forums...... so here's my question for you guys.

I plan on taking 1 lvl dip into Unchained Monk..
Now, does the Ectoplasmic armor ability count as armor and therefore i lose my monk abilities? Reading the ability it just says it grants an armor bonus to AC, but doesnt say its armor, or gives any penalties/restrictions. The DM thinks cause its CALLED Ectoplasmic Armor that it may be armor, but wants some feedback from the forums on this matter.

Any thoughts?

The Snapping turtle style gives you an armor bonus, but doesn't take away your monk abilities. It's not the armor bonus part, it's wearing armor. If it's part of your body you're not really hindered.


1 person marked this as FAQ candidate.

After reading through the Ectoplasmic Armor ability, I believe it does count as actual armor. It says "tendrils of ectoplasmic material envelop her body", which implies to me that there is a physical manifestation of armor, rather than just a magical force. In my opinion, it shouldn't stack with your monk armor bonus. In the end, its up to your GM though. Good luck.


Valantrix1 wrote:
After reading through the Ectoplasmic Armor ability, I believe it does count as actual armor. It says "tendrils of ectoplasmic material envelop her body", which implies to me that there is a physical manifestation of armor, rather than just a magical force. In my opinion, it shouldn't stack with your monk armor bonus. In the end, its up to your GM though. Good luck.

In order for it to count as armor for interacting with monk abilities and the like, it must explicitly state as such. Implications don't count in this regard. So, it would need to say, "This counts as wearing (light/medium/heavy) armor for the purpose of class abilities and feats that are restricted to certain categories of armor". Lacking that, it does not count as wearing armor and does not adversely affect any abilities reliant on not wearing armor (and, conversely, does not permit abilities reliant on wearing armor).

One pertinent example to note here is the Snakeskin Tunic, a chest slot wondrous item which grants, among other things, a +1 armor bonus to AC. It is not armor since it doesn't go in the armor slot and it has no rules element that counts it as if it were armor, hence, it doesn't hinder Monks. However, the bonus to AC it grants is an armor type bonus, so other sources of armor type bonuses (eg. actual armor, bracers of armor, etc) would not stack. However, Monk's AC bonus is untyped and, as such, stacks with any other applicable armor bonuses. Ectoplasmic Armor provides an armor type bonus, but is not armor. A Monk can use it without preventing use of his Monk abilities, and his Monk armor bonus also contributes, but he wouldn't benefit from Bracers of Armor, Snakeskin Tunic's armor bonus, or similar rules elements.


it stacks just fine. You're not wearing actual armor, and just because stuff manifest around you doesn't make it actual armor, which is what the monk cares about. The Kyton bloodline for bloodragers is similar and works fine too.


I'm building a Dr. Peter Venkman Ghostbuster using spiritual ectoplasmatist, dipping 1 lvl in investigator and 1 lvl in occultist

My AC is at 18, when I manifest the lashes it's AC 22, when I cast shield (minutes per lvl) it's 26. Cast false life on yourself, if you can UMD wand of mirror image, and have a talisman of breath of life. If wearing boots of speed get a +1 AC bonus when activated. Ive been sitting pretty well on my character.

The idea is, round 1 you make free action knowledge check, adding 1d6 for inspiration. My current lvl 7 character has +15 +1d6 all knowledge checks.

Standard action legacy your ectoplasmic lashes, giving them ghost touch for fighting incorporeal, bane for +2atk +2d6 damage, or holy +2d6 against evil creatures. Move action, get into position.

Round two, click boots of speed, and with two weapon fighting/slashing grace feats your getting full-round 3 atks ranging from +10/+12 Atk, 1d6/3d6 Dmg + 5 with a 10ft reach at lvl 7, 15ft reach if you cast long arm on yourself.

You can enlarge yourself making it 1d8 (enlarge) + 2d6 (bane) + 5 (DEX) +1d6 acid when wearing delinquent gloves.

The build has been fun, you aren't doing crazy damage but usually do consistent. Having inspiration and mental focus pools to play with make for some interesting combat.


I'd avoid too much dipping playing a 6th level caster.

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