Mithral weapons and Weapon Finesse?


Rules Questions


Okay since armor for all things class and feat related are treated as a step lighter when made out of Mithral. Has there ever been any rules or standing that a one handed weapon made out of it being able to count as a light for Finesse? Or is it just like a home brew thing. I looked around and while it makes some sense I can't find anything that would allow it


Mithral weapons weigh less and overcome DR/silver, but they do not change their size category.

From the CRB:

Quote:
An item made from mithral weighs half as much as the same item made from other metals. In the case of weapons, this lighter weight does not change a weapon's size category or the ease with which it can be wielded (whether it is light, one-handed, or two-handed). Items not primarily of metal are not meaningfully affected by being partially made of mithral. (A longsword can be a mithral weapon, while a quarterstaff cannot.) Mithral weapons count as silver for the purpose of overcoming damage reduction.


That is what I know. I was just wanting to know if they ever made a statement about it. For me it being lighter in weight and the DR/Silver is good enough. Just a finessed long sword with out a late game four feat sink would be nice. But thanks maybe some one else has heard of something buried deep down in the forums.


Other than homebrew stuff, you're going to be out of luck on the mithral front. But there is Effortless Lace.


I'm very aware of that. One of my favorite items for this one crazy anime build I got where this guy uses a large Elven Curve Blade. But thank you for the effort and help in my stupid question post.


You're welcome. I am curious, though, as to how you got Effortless Lace to work with an Elven Curve Blade.


ignoring effortless lace, weight has little to nothing to do wtih handedness.

Have you ever tried to hold a 6 foot cardboard tube? I have- and it is unwieldly. Cause even if it doesn't weigh much, it still has balance that makes it hard to control in one hand. I could not wield that thing like it was a freakin' rapier. That is just how it goes. mithral does nothing for weapons.

It works on armor, since armor is supposed to go fairly close to the body. So weight on armor does have an effect on balance of movement and how much effort is used for each movement of an armored limb. The principles of weapon classes adn armor classes are just very different Plus, I could vaguely believe that mithral is sping-y (I mean...good swords made for slashing are often springy actually), which could allow you to may stretch you limbs just a bit better for stuff like acrobatics or climbing.


I wouldn't allow it to reduce an oversized weapon down a step, but it might be a reasonable house rule to make a normal weapon a light weapon.


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Joey Cote wrote:
I wouldn't allow it to reduce an oversized weapon down a step, but it might be a reasonable house rule to make a normal weapon a light weapon.

No, I would not think so.

We have already established that effortless lace serves that purpose. It is a 2,500 gp magical item.

Mithral is +500 gp/lb. On a rapier, that would be just 1,000. On a scimitar (some classes have those, but not kukri), that is 2,000 gp. I am sure you can pull out some more numbers with a bit of effort- many of which would be cheaper than the magical item for this exact purpose.

Also, since it is a property of the material, it would be unaffected by junk like antimagic fields of dispel. And I haven't specifically looked into it, but isn't it easier to repair mundane items than magical items?

As a general rule from magic item creation rules, you shouldn't make a cheaper version of an existing item. I feel this applies to materials as well.


The only benefits you get from mithral weapons are the following.

1. Half the weight for encumbrance purposes.

2. ignore DR/Silver without taking a damage hit.


Drahliana Moonrunner wrote:

The only benefits you get from mithral weapons are the following.

1. Half the weight for encumbrance purposes.

2. ignore DR/Silver without taking a damage hit.

Also, being masterwork.

Notable, since it is 500/lb. So a mithral dagger is basically a masterwork dagger which hits DR/silver for with no penalties for just 200 more.

Not sure how useful that is, but I am sure someone would like it.


lemeres wrote:
Drahliana Moonrunner wrote:

The only benefits you get from mithral weapons are the following.

1. Half the weight for encumbrance purposes.

2. ignore DR/Silver without taking a damage hit.

Also, being masterwork.

Notable, since it is 500/lb. So a mithral dagger is basically a masterwork dagger which hits DR/silver for with no penalties for just 200 more.

Not sure how useful that is, but I am sure someone would like it.

A Silver Balladeer Bard does get a +1 damage bonus with Mithral weapons. So it's fairly useful for that archetype.

RPG Superstar 2012 Top 16

The fact you don't take a damage hit is a gift, as well. For many weapons, the weight of the weapon is actually very, very important for doing damage. BLudgeoning and hacking weapons rely to a great degree on their weight to break bones, bruise flesh, and crush armor.

If you don't mind 3.5 material, Monte Cook's Diamond Throne setting has Agile weapons, which are any weapon you desire rebuilt to be finessable. Takes an EWP to learn Agile Weapons, however.

===Aelryinth


Gisher wrote:
A Silver Balladeer Bard does get a +1 damage bonus with Mithral weapons. So it's fairly useful for that archetype.

Fair enough. Between inspire courage, arcane strike, and that slight bump, they should be able to do a half decent TWF build (preferably with a cestus or gauntlet). Yay static bonuses to damage!


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Have you tried using the Advanced Weapon Training from the fighter?
Fighter's Finesse (Ex) The fighter gains the benefits of the Weapon Finesse feat with all melee weapons that belong to the associated fighter weapon group (even if they cannot normally be used with Weapon Finesse). The fighter must have the Weapon Finesse feat before choosing this option.

You can access this option as early as 5th level by using the feat
Advanced Weapon Training (Combat).


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Keiger wrote:

Have you tried using the Advanced Weapon Training from the fighter?

Fighter's Finesse (Ex) The fighter gains the benefits of the Weapon Finesse feat with all melee weapons that belong to the associated fighter weapon group (even if they cannot normally be used with Weapon Finesse). The fighter must have the Weapon Finesse feat before choosing this option.

You can access this option as early as 5th level by using the feat
Advanced Weapon Training (Combat).

Yes, that's a cool option. I love the Weapon Master's Handbook!

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