Kifaru |
I'm about to acquire a new weapon. It's for PFS and I want to make sure all of this is legal.
This weapon will have the Dueling (Melee Weapon Special Ability) from the Pathfinder Campaign Setting: Pathfinder Society Field Guide. Not to be confused with the Dueling special ability from Ultimate Equipment.
I will be combining this with the magus's ability to increase the the enhancement bonus of his weapon.
So, if I am reading this right, a 5th level magus with a +1 dueling weapon can use an arcane pool point to make the weapon a +3 dueling weapon. A +3 dueling weapon gives a +6 luck bonus. This makes the weapon a +9 weapon on most combat maneuvers and gives the wielder a +9 to CMD vs those maneuvers.
Right?
Malag |
Keep in mind that these CMB checks are done via weapon exclusively. While you do get a significant boost, you still risk dropping the weapon via disarm per normal rules and some dirty trick maneuvers might not apply (expect table variation here). I am also unsure if this luck bonus applies to all stated CMB checks or a single CMB check chosen at the time of creation because a flat increase in of +3 (for +1 weapon) on all four stated CMB checks seems a bit high. Other then that, I can't see anything wrong with your interpretation. Just have a page from the PFS Guide printed out up-front so the GMs can see it, otherwise they might mix the two enchantments with the same name.
Edit: You receive 2x Ench bonus as luck and weapon Ench on CMB rolls, but same doesn't apply to CMD. You only receive fixed luck bonus on CMD, so essentially you would get +9 on CMB and +6 on CMD (in your example above).
Adam
Darksol the Painbringer |
Keep in mind that these CMB checks are done via weapon exclusively. While you do get a significant boost, you still risk dropping the weapon via disarm per normal rules and some dirty trick maneuvers might not apply (expect table variation here). I am also unsure if this luck bonus applies to all stated CMB checks or a single CMB check chosen at the time of creation because a flat increase in of +3 (for +1 weapon) on all four stated CMB checks seems a bit high. Other then that, I can't see anything wrong with your interpretation. Just have a page from the PFS Guide printed out up-front so the GMs can see it, otherwise they might mix the two enchantments with the same name.
Edit: You receive 2x Ench bonus as luck and weapon Ench on CMB rolls, but same doesn't apply to CMD. You only receive fixed luck bonus on CMD, so essentially you would get +9 on CMB and +6 on CMD (in your example above).
Adam
Incorrect.
The dueling weapon also grants this same luck bonus to the wielder’s CMD score against these types of combat maneuvers.
It says it provides the same bonus to CMD. That bonus it references is 2x Enhancement as a Luck Bonus.
That being said, I don't know why it's not an Insight Bonus, because it involves being skilled in your ability to perform combat maneuvers, not being lucky...
Malag |
Incorrect.
Dueling wrote:The dueling weapon also grants this same luck bonus to the wielder’s CMD score against these types of combat maneuvers.It says it provides the same bonus to CMD. That bonus it references is 2x Enhancement as a Luck Bonus.
That being said, I don't know why it's not an Insight Bonus, because it involves being skilled in your ability to perform combat maneuvers, not being lucky...
Please don't write "Incorrect." if it isn't incorrect. Read the property again and slow down those typing fingers.
A +3 dueling weapon (with Dueling enhancement from PFS Guide of course) provides the +3 bonus on attack rolls done via weapon and +6 luck bonus on specific CMB checks already mentioned in dueling property with a total net gain of +9 on specific CMB checks. The bonus that applies to attack rolls however doesn't apply to CMD because CMD isn't an attack roll, so you only receive +6 luck bonus on CMD against these same maneuvers, not a +9.
Aelryinth RPG Superstar 2012 Top 16 |
Moto Muck |
Enhancement bonuses only add to cmb of disarm, trip, and sunder. Drag and reposition are also included if it is a weapon with the trip special. Dirty trick might be added if the GM allows on a case by case basis. I can't post link by SKR but ruling was made back in 2011. Unsure if there has been further update or errata.
Cavall |
The weapon grants the bonus to the character.
Is that really the case? If I hold this weapon in one hand but trip with my body, is the weapon granting the bonus to me? It seems that it must be used as part of the attack according to the writing. So I ask then, does this mean the character gets it or is the character adding a bonus to the weapon and then the weapon to the check?
I realize it's only a plus 1 bonus. But it does say increase the amount on the character not things the character holds. So it's valid.
Darksol the Painbringer |
Enhancement bonuses only add to cmb of disarm, trip, and sunder. Drag and reposition are also included if it is a weapon with the trip special. Dirty trick might be added if the GM allows on a case by case basis. I can't post link by SKR but ruling was made back in 2011. Unsure if there has been further update or errata.
The ruling was made in regards to how Weapon Finesse interacted with such maneuvers. Here it is.
Keep in mind that the effects of Weapon Finesse (and other subjects that you utilize the benefits for the weapon,) only work when you are using the weapon in question to perform the maneuver. Otherwise, subjects which don't use the weapon (such as Grapple or Bull Rush) don't receive the weapon's benefits, unless they specifically state so.
Moto Muck |
Moto Muck wrote:Enhancement bonuses only add to cmb of disarm, trip, and sunder. Drag and reposition are also included if it is a weapon with the trip special. Dirty trick might be added if the GM allows on a case by case basis. I can't post link by SKR but ruling was made back in 2011. Unsure if there has been further update or errata.The ruling was made in regards to how Weapon Finesse interacted with such maneuvers. Here it is.
Keep in mind that the effects of Weapon Finesse (and other subjects that you utilize the benefits for the weapon,) only work when you are using the weapon in question to perform the maneuver. Otherwise, subjects which don't use the weapon (such as Grapple or Bull Rush) don't receive the weapon's benefits, unless they specifically state so.
That wasn't the ruling I was referring to. Find it here:
[url=http://paizo.com/paizo/blog/v5748dyo5lcom][/url]