Maximizing strength stat bonuses


Advice


Alright, so I'm looking for a build which maximizes the strength statistic for a character. Ignore the original statistics and items/wishes/etc, and focus on race, classes, traits, and feats.

So how can I achieve this? I used to run this as a barbarian, sorcerer, dragon disciple, with improved eldritch heritage for strength of the abyss (which is a 1 point increase over a wish spell) run on a human (I know orc works better, but honestly the hit to cha translates to issues with eldritch heritage).

But with the Blood Rager I think it could look better using 10 of that and 10 of DD, or even more optimized would be 4 of DD and the rest BR...

So can you guys push strength to the next level, going beyond a +18 (Greater Bloodrage, Strength of the Abyss, Dragon Disciple, and +2 racial)?

Silver Crusade

Race: Orc
Classes: Bloodrager(Draconic) 16 / Disciple of the Dragon 4
VMC(So you can dump Cha): Sorcerer(Orc Bloodline)

We are looking here to a 22 Initial STR
+5 from level (untyped)
+6 from Greater Rage (Morale)
+6 from Form of the Dragon II (Size)
+6 from Strength of the Beast (Inherent)
+4 from DD (untyped)
+6 from Belt of Giant Strength (Enhancement)

And now you have a score of 55 STR
Your BAB is 19
You STR mod is 22
You can make a full attack with +41:
one bite (2d6), two claws (1d8), two wing attacks (1d6) and one tail slap attack (1d8).

And you can fly.

I would put one point of atribute on another thing(CON maybe) at max lvl, sou you end up with 54 STR.


I believe Dragon Disciple prevents you taking Sorcerer (Orc) as a multiclass, as ot stipulates you must take Draconic


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Race Orc

Classes: Crossblooded rageshaper(claws) Bloodrager(Draconic/abyssal) 12 / Disciple of the Dragon 4 / Eldritch Guardian Fighter 2 / ragechemist 1 / X 1

Greater bloodrage +6 (morale)
Abyssal Bloodrage +4 (increase)
Eldritch heritage Orc +6 (inherent)
Dragon form 2 +6 (size)
DD +4 (untyped)
levels +5
Sympathetic Rage and Amplify rage +4 (increase)
ragechemist +6 (alchemical)

This is +41
Add belt +6 and starting of 22 total = 69 str.

And now you have a score of 69 STR
Your BAB is 18
You STR mod is 29
You can make a full attack with +47:
one bite (2d6), two claws (2d6), two wing attacks (1d6) and one tail slap attack (1d8).

And you can fly.


I believe ragechemist needs to be 2nd level to get that +6, which caps the character build to 20


Oh, you're right. Good thing I had that "extra" level.


I'm starting to think when my PCs hit the right level including their mythic ranks, I'll have them arena fight my OP maximized characters. This, the shield basher, my 400+HD Undead animater, and my Vital Striker. It looks like you're winning, though, lol.


Dot


Hrm, Improved Familiar states your Arcane Spellcasting Class must be a particular level, yet does that have to be the same class you qualify for the familiar from? Because in this case the Familiar gained is from one class, but you have another arcane casting class


Yes, but you need it non-improved because you need it to be a valet, otherwise it wont have your amplified rage feat.


Oh! Derp. Sorry


It seems no one can beat your 69 in strength. So unless someone else can actually bring something to improve on it...

20 point buy with an 18 base in strength is 3 points left. So...

Str 18 Dex 10 Con 16 Int 7 (4 points) Wis 10 Cha 7 (4 points)

No spellcasting base, with absolutely horrible saves, but it looks like he can take a hit and deal an absolute ton of damage

Dark Archive

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you guys are forgeting the spell Blood Rage, which gives you 10 strength,
Also the the spell Mighty Strength with 10 level wizard discovery Idealize, this also gives you +10 enhancement bonus ( no need to buy a belt)

since blood rage is morale, which means it can be doubled wiht momenet of greatness

And with 3 level of imperious Sorerecr blood line, it gives you +1 morale bonus when you recieve one. this gets doubled by moment of g reatness, which means you actually get +22 strength from it

Since morale bonus do not stack, this will be greater than any kind of barbarian rage.

Wizard: " Yo barbarian, you mad bro?"

With this and the things from above, we could easily get our strength up towards the 70s.

fun fact, with effects that increase/multiply our carrying capacity, we could literally put the world on our shoulder.

Dark Archive

you also for got the tome of phyiscal might +5. high 70s


Can't stack the Tome, already have Inherent from the Abyssal bloodline.

Bloodrage doesn't stack since you already have a +10 morale bonus from Greater Bloodrage and Amplified Rage.

Mighty Strength may work, but it would be a +2 to the overall (71) as it would not stack with the belt.

Moment of Greatness requires a caster ally, but would work for one roll.

A 20th Level Wizard ally who somehow gets both those spells would be ideal. Looking at a +12 on Mighty Strength, no belt.

320k as an epic level piece of enchanted gear, vs 144k as an epic level enchantment.

But the target being "you" is a major problem in this for Mighty Strength.

Any way around that?

So if there is a way to get mighty strength on this character we are at like 75


Mighty strength? Nah. What you need is an empowered maximized siphon might, for a +1d3+13 enhancement bonus to Strength. You can grab an extra +1 morale by using a ring of tactical precision to boost your Amplified Rage, and another +2 inherent by using a blood reservoir of physical prowess. You could also snag a +4 sacred bonus from eaglesoul or bracers of might, as well as a +4 profane bonus from a bound lilitu. And as long as we're imagining level 20 spellcaster allies, can we have a level 20 brown-fur transmuter to hand out a +14 size bonus from form of the dragon III?


So that's a +11 for 20 rounds, +6 for one round, and +5 all the time. But, as a dragon, could one still use the resevoir?

Also, +4 of that probably comes from being very very evil.


Yeah, we could knock the form of the dragon up a notch. That would still be within the realm of ridoculous nonsense for this to have its strength score maximized. As long as I can do this to horribly destroy my PCs and I don't throw the casters into the ring we're looking at something close to an intense boss fight.

Still, we need to side develop the allied spellcaster nonsense to the actual build, and assume he can actually function on his own. But yeah, if we wanna push this to thr limit, by all means


Now we have a +8 size bonus with an allied Brown Fur Transmuter, +4 from being an evil pact holding psycho, +1 from a ring, +8-10 from a spell for 20 rounds, and +6 for one round

That's a +29

Dark Archive

Have Heard Of The fighter way of quickenimg spells?
allow m e to enlighten you. Grab those 3 feats. Equipment trick(potion) , quick draw, potion glutton. This lets ypu quick draw a potion and drink ot as swift action. There you go. Moment of greatness every turn.

Want someone to cast those OP person buff spells on you? No problem. Allow me

Have a wizard/cleric theurge as you magic buddy. Uave him cast marieanute possesion on you. Viola he can now cast personal spells on you as he is in ypu body.

Also i just realised we could get out strengtu even higher pishingbit towards 80. Or even 90
have another guy be the druid ranger archtype. With animal as their favored enemy. Have him cast intant enemy on you. Treating you as a animal for all purpose. Ans have him "awaken animal" and animal growth you. O f%*~ing P


Actually that +29 brought it up to 98, so we are already pushing almost 100


We are at gargantuan size, with a +8 higher, so 106.

Dark Archive

Dont forget to lower the hulking guy's int to 1. So u dont have to worry about will save durin the fight


With the mutagen he's at a 3. Very one-trick pony, but that trick is currently a +48 strength modifier.

Dark Archive

Ring of ferocious action. Lowers you iny by 2 more. Clould also take some
Int damaging poison if ypu are feeling dangerous. Lol

The other word for one trick pony is optimized as hell. Also we still have most of our feast to choose. When we readies a punch, our muscles are so dense it creates its own fravitational pull thus making enemy ipossible to escape the mini black hole. Thata how we land our hits. GG

Dark Archive

Now we just need to combine dragon style and pummeling charge. To get two times strength on all our attcks. Thats some good damage yo.


It wouldn't be unarmed would it? It'd be claws and bites

Dark Archive

with natural attack its a bit harder, we would wnat to get pounce, then dragon style would still work

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