Help with Ninja build


Beginner Box


Just want to ensure I'm on the right track or are there some glaring issues I'm just not seeing.
Str 14 Dex 18 Con 10 Int 12 Wis 10 Cha 12
Race: Human
Class: Ninja
Archtype: Scout
Feats: Dodge & Two Wpn fighting

idea is the next 2 combat feats would be mobility & spring atk

This would allow for a auto sneak attk at 4th level with "scout's Charge" then with no AOO flip out of combat 10ft away. If my party is in front to help I should be able to rinse and repeat this until all are dead. I don't see any issue of why this wouldn't work. He's a total hit'n run character.


Note that twf and spring attack don't aork together.


Got it so no matter what it's only 1 attack with a charge, no feats or ninja talents change that. So scout archetype is only good for 1 big hit. Ninja would be better off with throwing shuiken's for sneak attacks. When I get flurry of stars I toss 4 with -4 to hit. Two weapon still makes sense, but dodge and other feats will have to be changed.


Don't overlook vanish trick and eventually invisible for sneak attack.

We have a 13th lvl ninja in my Runelords game that routinely out damages the barbarian and war cleric w twf and invisible blade. I don't think she has ever rolled to hit with her 5th attack on a full attack.

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