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Darkleaf Cloth might work, depending on the fact if you consider whips to be made of leather.
You know, I looked at that originally, but prematurely dismissed it because the description talks primarily about armor. But I think you're right. Darkleaf should work without fear of table variation nixing it.

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You could go with a stinging whip
It is a whip made out of metal that gives a bonus to trip/disarm when a cleric of calistria channels through it.
Of course, you can just use it normally without channeling, and since it is "made from braids of metallic wire" it should qualify for all metals.

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You could go with a stinging whip
It is a whip made out of metal that gives a bonus to trip/disarm when a cleric of calistria channels through it.
Of course, you can just use it normally without channeling, and since it is "made from braids of metallic wire" it should qualify for all metals.
I knew that thing existed, but couldn't find it. Thanks for digging that up.
This is the obscure trick item that makes it work.

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Lau: It is not a magic item. It is mundane. So I don't think the rules against enchanting specific magic items apply.
Joe and 'Sani: if it isn't a weapon, then how do you make a trip combat maneuver check with it? The description says three times that it is a whip. I think it's safe to assume that it is a whip.
My question is, does it actually say anywhere that the Channel foci ability is limited to Calistria worshippers? The description doesn't, and channel foci are not usually limited by deity. Then again, the cost to get the bonus is pretty high, anyway, so that aspect of the item isn't really the appeal.

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I'm not even sure the stinging whip counts as a weapon. It doesn't have any damage listed, only the combat maneuver bonus it gives.
The description explicitly states it is a whip.
Stinging Whip: This whip is made from braids of metallic wire. When it is activated, the wielder can expend the power within it to gain a sacred (if activated with positive energy) or profane (if activated with negative energy) bonus on her next disarm or trip combat maneuver with the whip. This bonus is equal to the number of dice of the activating cleric’s channel energy ability. The whip remains charged until its magic is used or 1 hour has passed.
Channel Foci are not magical.
A channel focus ( first introduced in Path nder Player Companion: Adventurer’s Armory) is a garment or other object that incorporates a holy symbol of a particular faith and counts as a divine focus of that faith. By spending a use of channel energy, a cleric (or other character with that ability) can trigger a special ability of the item. The spent channel has no e ect except to activate the channel focus. A channel focus can be reused many times. When not activated, the focus has no magical aura or abilities. Unless otherwise stated, an activated channel focus can be used by any member of the indicated faith, even if he wasn’t the one who activated it.
This table entry says the indicated Faith is Calistra. That tells me only her faithful can activate it as a channel focus, but it otherwise it is just a whip.

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When I sat it's listed as a Channel Foci not a weapon, I'm simply stating a fact. I have no problem allowing it to be a weapon that uses the stats of a whip. I'm simply advising that there can be later problems with table variation - can it be enchanted? can it masterworked? can it be used as a weapon? is it an improvised weapon (which you could still use to make combat maneuvers? I think it is a whip with some added abilities - though I'm not sure on the enchanting part - probably as it's actually mundane and named not magical.
Unless otherwise stated, an activated channel focus can be used by any member of the indicated faith, even if he wasn’t the one who activated it.
To get the bonus you'd have to be a Calistirian - though as far as I can tell a Calistiran does not need to be the person to put the channel into the whip.

Kitty Catoblepas |

If you think about it, it's actually cheaper to do it the other way around. Make it out of Ad for 3k and then you don't need to go to +4. The other advantage is that it would be very difficult to sunder. It would also be useful against things with hardness.
That leads to an interesting situation where you could tear off someone's Full Plate like it was tissue paper, but couldn't hurt someone inside of Leather Armor.
"Disrobing Whip"

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N N 959 wrote:If you think about it, it's actually cheaper to do it the other way around. Make it out of Ad for 3k and then you don't need to go to +4. The other advantage is that it would be very difficult to sunder. It would also be useful against things with hardness.That leads to an interesting situation where you could tear off someone's Full Plate like it was tissue paper, but couldn't hurt someone inside of Leather Armor.
"Disrobing Whip"
???
what?can you go into greater detail on this? You got my interest...

Cevah |

N N 959 wrote:If you think about it, it's actually cheaper to do it the other way around. Make it out of Ad for 3k and then you don't need to go to +4. The other advantage is that it would be very difficult to sunder. It would also be useful against things with hardness.That leads to an interesting situation where you could tear off someone's Full Plate like it was tissue paper, but couldn't hurt someone inside of Leather Armor.
"Disrobing Whip"
Some bards demonstrating the "Disrobing Whip"
/cevah

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Kitty Catoblepas wrote:N N 959 wrote:If you think about it, it's actually cheaper to do it the other way around. Make it out of Ad for 3k and then you don't need to go to +4. The other advantage is that it would be very difficult to sunder. It would also be useful against things with hardness.That leads to an interesting situation where you could tear off someone's Full Plate like it was tissue paper, but couldn't hurt someone inside of Leather Armor.
"Disrobing Whip"
???
what?
can you go into greater detail on this? You got my interest...
Whip: A whip deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher.
Adamantine: Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20.
So you could sunder plate mail, ignoring it's hardness. But someone in leather armor would take no damage from your whip. (Well, until you sundered the armor...)
Hmm... Sunder warpriest of Calistria...

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Whip: A whip deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher.
Adamantine: Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20.
So you could sunder plate mail, ignoring it's hardness. But someone in leather armor would take no damage from your whip. (Well, until you sundered the armor...)
Hmm... Sunder warpriest of Calistria...
Or would that be a tsundere warpriest of Calistria?