TGMaxMaxer |
Actually, if you have a +19 or higher, you can use a wand or a staff without fail.
Try Again: Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, then you can't try to activate that item again for 24 hours.
(Bold Mine)
You only get the 24hour lockdown on wand/rod/staff if you roll a 1 and also fail, but a natural 1 doesn't automatically fail on skill checks.
And the UMD is what is needed for not having it on your spell list, if it was on your spell list you wouldn't need to UMD at all.
Prethen |
Actually, if you have a +19 or higher, you can use a wand or a staff without fail.
CRB UMD Skill wrote:Try Again: Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, then you can't try to activate that item again for 24 hours.(Bold Mine)
You only get the 24hour lockdown on wand/rod/staff if you roll a 1 and also fail, but a natural 1 doesn't automatically fail on skill checks.
And the UMD is what is needed for not having it on your spell list, if it was on your spell list you wouldn't need to UMD at all.
Thanks for the response! Yeah, it seemed like an obvious sort of thing, but I wasn't totally sure since Staves cast at the casters level and Wands do it at the creator's level.
Orfamay Quest |
UMD for a wand is 20. So if your skill is a 20, then don't roll a 1.
If your skill is a 20, you can automatically activate. There is no "1 is an automatic failure" rule in Pathfinder. Furthermore, the wording of the UMD rules confirms this: "[If] you ever roll a natural 1 while attempting to activate an item and you fail, then you can't try to activate that item again for 24 hours." If 1 were an automatic failure, then the highlighted clause would be unnecessary.
So rolling a 1 still gives you 21, which is a success. Success is therefore automatic irrespective of the roll.
David Thomassen |
Use Magic Device does no explicitly cover this, but the nearest examples are "Emulate a Class Feature" & "Use a Scroll" where your effective level is your roll minus 20.
j b 200 |
Use Magic Device does no explicitly cover this, but the nearest examples are "Emulate a Class Feature" & "Use a Scroll" where your effective level is your roll minus 20.
Actually
Use a Wand, Staff, or Other Spell Trigger Item: Normally, to use a wand, you must have the wand's spell on your class spell list. This use of the skill allows you to use a wand as if you had a particular spell on your class spell list. Failing the roll does not expend a charge.
Although the text only refers to a "wand" the section heading clearly indicates that Staffs use the same rules. Since the only thing you need UMD is for the "not on your spell list" issue, I would say uses your caster level, but there is an argument for using the staff CL instead. Ask your GM.