Butchering dead animals


Advice


Hello! As a GM my PC's made up an interesting idea. To butcher wolf corpses from recent encounter for meat. Is this even possible? Do you have any idea how to treat that?

Silver Crusade

In my Reign of Winter campaign, after fighting a swarm of crows, I had them roll a survival check to properly butcher and store the meat for travel, so a fairly routine (DC 10-15) survival check would be my vote. I don't know if there are any specific rules for it though.


Survival allows you to obtain food from available natural sources, which this would be one.


Paladin of Baha-who? wrote:
Survival allows you to obtain food from available natural sources, which this would be one.

DC 10 for yourself. For every two you succeed by provide for one more.


Survival skill, DC5 to butcher a dead animal

Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.


Neriathale wrote:
Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.

I don't think there's anything inherently bad about eating carnivores, they're just not that tasty... and well it's generally a waste of resources to domesticate them since you'd need to feed them meat that you could have eaten yourself.


Agree on a low survival check. DC 5 sounds a little too low, maybe 7 or so to butcher them correctly. And the only issues with eating carnivores are they tend to have less body fat, thus you need to supplement with fats/ or carbs or end up dealing with rabbit starvation. (You'll have to google that one if you don't know what rabbit starvation is). People in the states hunt and eat coyotes. Dogs are on the menu in many locations throughout the world, no reason you couldn't eat a wolf.


Yes, long term it would likely be not that good with a diet of just carnivore meat. But short term there shouldn't be any problems.

And I do second the DC 5-10 to butcher, allow any ranger favored terrain bonuses and such as well. I might be tempted to allow a 5 to get usable meat... then have 10 allow for better cuts and better usage of the meat. (I'm rather fond of degrees of success in my skill rolls.)


1 person marked this as a favorite.

Under expanded skill uses in the Unchained book it lists:
"Slaughter and butcher an animal" as falling under Profession [Butcher, cook, or shepherd] at a DC 15.

I'd think using Survival would be waste a lot of the meat vs a correctly butchered animal.
expanded skill uses.


graystone wrote:

Under expanded skill uses in the Unchained book it lists:

"Slaughter and butcher an animal" as falling under Profession [Butcher, cook, or shepherd] at a DC 15.

Shouldn't hunter be added to that list too? Or um, that might not be considered a Profession? I do see Trapper under there... so um, they should be able to butcher an animal I'd think.


1 person marked this as a favorite.
DalmarWolf wrote:
graystone wrote:

Under expanded skill uses in the Unchained book it lists:

"Slaughter and butcher an animal" as falling under Profession [Butcher, cook, or shepherd] at a DC 15.
Shouldn't hunter be added to that list too? Or um, that might not be considered a Profession? I do see Trapper under there... so um, they should be able to butcher an animal I'd think.

The listed "Profession skills are architect, baker, barrister, brewer, butcher, clerk, cook, courtesan, driver, engineer, farmer, fisherman, gambler, gardener, herbalist, innkeeper, librarian, merchant, midwife, miller, miner, porter, sailor, scribe, shepherd, stable master, soldier, tanner, trapper, and woodcutter". Hunter isn't on that list so of course it wouldn't be under the expanded use of the skill.

Trappers are skilled at small animal trapping. Catching animals is a different skill base than preparing them. For instance, craft [Traps] doesn't give you the skill to butcher either. For me it makes perfect sense that the person that catches the food brings it to and/or sells it to someone that is trained to prepare the catch. Miner is skilled in getting ore, not smelting it. Woodcutters can't craft wood. Farmers don't get cook/baker.

The difference for the shepherd is it's dealing with domesticated animal care and use. So they know milking, sheering and basic butchering, skinning and tanning. The hunter/trapper isn't focused on one animal type in a static location so they have to learn tracking basics, camouflage and knowledge of various pray instead. That said you could count it as a related skill like creating padded armor without Craft: armor but instead using Craft: Clothing by increasing the DC by +5.


Honestly, I'd have to disagree with that rule, and that interpretation.
Speaking from experience, most hunters butcher their own game, the exception being if the game is too large (Deer or bigger), then they may involve a butcher. Butchering anything smaller than a dog is not complicated, one can learn to prep a pheasant, duck, goose etc within 15-20 minutes.
Butchering larger game is more a question of having the right materials: A gambrel to hang it from, knives, saws, packaging or some other way to preserve like a smoker, etc.
The principal is pretty basic: Open belly, remove guts, cut away edible muscle and or organs: Liver, heart, etc, cook, eat.
Now if someone wanted to professionally (stress on that word) butcher an animal for sale in a market I might make them roll a profession based difficulty check of 15, but this would be for cutting T Bone steaks in the right size, making the roasts well rounded and appealing looking, and prepping the ground meat so that it looks nice and isn't contaminated with e-coli.
However a bunch of maniacs in the woods eating by campfires aren't going to really care if their sirlions are cut properly, or if there's a little bit of lung left in the body cavity when they cook their wolf.
So I would assume that just about anyone with any survival experience can butcher an animal for eating, but the profession skills come in if you were going to prep it for sale.
The long-term preservation of the meat is another situation. If they were trying to extend this meat beyond 3 to 4 days without refrigeration, smoking or salting of some kind then I'd make another survival roll to test their skills for preserving meat this long. Maybe DC 10 increasing by 3 for each day beyond the 3rd.


I'll also add that proper skinning, hide prep, and tanning is a whole other matter much more complicated than just cutting up meat for eating.


1 person marked this as a favorite.

While a tapper may butcher his own game, it's a completely different skill set from the trapping.

Most trappers just happen to have ranks in profession (trapper) and profession (butcher). It's also important to note that masterwork tools would add +2, a decent wisdom score a bit, and you can take 10. So with a single rank you're likely able to make a DC 15 without any trouble.


2 people marked this as a favorite.

EEEEEEP!


Neriathale wrote:

Survival skill, DC5 to butcher a dead animal

Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.

There's nothing inherently unhealthy about eating the meat of carnivores. Aligator, snake, dog, frogs, and other carnivores are eaten by humans safely. Omnivores like pigs and chickens are very common in American diet, too. Hunted bear isn't uncommon in areas of North America.

As long as you cook the meat well-done, there's no issue at all.


MeanMutton wrote:
Neriathale wrote:

Survival skill, DC5 to butcher a dead animal

Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.

There's nothing inherently unhealthy about eating the meat of carnivores. Aligator, snake, dog, frogs, and other carnivores are eaten by humans safely. Omnivores like pigs and chickens are very common in American diet, too. Hunted bear isn't uncommon in areas of North America.

As long as you cook the meat well-done, there's no issue at all.

Well, specific to wolves and some scavangers, there are some diseases that they can carry that get into the meat which can be bad for humans, rabies is a big one. Not to say you can't do it, but there are legitimate reasons not to seek out those animals as a food source, or to pass them up as meals of opportunity unless you know what you're doing. I think that a DC 10 survival check to make sure the animal is safe to eat is perfectly reasonable. anyone trained in survival could just 'take 10' to pass that, and move on.


2 people marked this as a favorite.

Survival should be able harvest meat from an animal. The skill butcher will allow you to do a better job with less waste and properly prepare the cuts. If all you want to do is to eat the meat survival would work. If you want to be able to sell the meat for a decent profit than butcher would be the appropriate skill.


MeanMutton wrote:
Neriathale wrote:

Survival skill, DC5 to butcher a dead animal

Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.

There's nothing inherently unhealthy about eating the meat of carnivores. Aligator, snake, dog, frogs, and other carnivores are eaten by humans safely. Omnivores like pigs and chickens are very common in American diet, too. Hunted bear isn't uncommon in areas of North America.

As long as you cook the meat well-done, there's no issue at all.

You don't need to cook to well done. You just need to cook to the right temperature which varies depending on the cut. So if unsure cook the crap out of it.


MeanMutton wrote:
Neriathale wrote:

Survival skill, DC5 to butcher a dead animal

Survival skill DC10 to know that eating carnivores is generally not a good idea, and you are better off trapping a rabbit or two.

There's nothing inherently unhealthy about eating the meat of carnivores. Aligator, snake, dog, frogs, and other carnivores are eaten by humans safely. Omnivores like pigs and chickens are very common in American diet, too. Hunted bear isn't uncommon in areas of North America.

As long as you cook the meat well-done, there's no issue at all.

There are problems with eating carnivores. Some are related to environmental issues, not health, and doesn't directly matter for the individual eating them.

But one thing does: accumulation of toxins. The higher up in the food web, the more toxins like heavy metals and PFOS are in the meat. Apex predators in really long food chains like killer whales (they eat great white sharks!) are pretty loaded with unpleasantness but your average north American wolf is going to have some 10 times more toxins than the deer it eats. This, obviously, depends on the amount of those toxins in the environment the animal lives in. So its probably no problem at all in Golarion. Animals that are farmed, like alligators, should have lower levels of toxins than their wild counterparts.

Bears, by the way, are almost entirely vegetarian. At least our brown bears in northern Europe.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Butchering dead animals All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice