Freeze mage


Advice


Rolling up a level 1 sorcerer and want to have some control while dealing damage and love the idea of a "frost mage" that thinks he's better then everyone. I know with a little changing I can have the character snowballing for 4d6+8 level 1, but I want more control more often.

Sorcerer(cross-blooded)
Bloodline: arcane(sage)/Boreal(rime-blooded)
Feats: spell focus(evocation) rime spell
Traits: wayang spellhunter(snowball) magical lineage (ray of frost)

What this does is allow me to fire off ray of frost with the time spell metamagic every round to deal 1d3 cold + give them the slow condition. Also have the option of touch of fatigue to really stack on the hurt.

For level 1 spells I have color spray for mooks, protection evil for well protection and snowball for my 1d6+ staggered + slowed.

Let me know what you all think of this cool frost mage idea :)


Staggered and slow don't stack well. Fortunately rime spell actually gives entangled.

If you're going crossblooded you get one less spell known per level which means just one first spell known at character level 1. It's usually two, I'm not sure how you came up with three. It'd be a dealbreaker for me but YMMV.

Shadow Lodge

I did a level of Oracle (winter) before going with lots of Sorcerer (Water). Sorcerer let me turn any elemental spell into cold, and Oracle made any cold spell that dealt damage also Slow them for a round.

You might also take 1 level of Witch with the Winter Witch archetype. It raises the DC of your cold spells. But you can never learn any more fire spells and can not cast any that you have as fire spells (But changing them to cold first is fine)

I've heard cross-blooded is a bad deal, so you might rethink that part.

Scarab Sages

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Why so obsessed with Ice magic, man? Let it go. :)


avr wrote:

Staggered and slow don't stack well. Fortunately rime spell actually gives entangled.

If you're going crossblooded you get one less spell known per level which means just one first spell known at character level 1. It's usually two, I'm not sure how you came up with three. It'd be a dealbreaker for me but YMMV.

Oh ok, I was looking at human favored class bonus, but it has to be a lower level spell(0) that would make 3 level 0s and 1 level 1

P.s. rime-blooded bloodline ability slows, rime spell entangles and snowball staggers


Rime Spell only entangles for a number of rounds equal to the original level of the spell. So I'm not sure why you are using Magical Lineage + Rime Spell on Ray of Frost.


thomas kiger 930 wrote:

Oh ok, I was looking at human favored class bonus, but it has to be a lower level spell(0) that would make 3 level 0s and 1 level 1

P.s. rime-blooded bloodline ability slows, rime spell entangles and snowball staggers

Ah, right. Tho' by FAQ crossblooded can't be used to pick up wildblooded bloodlines. Given how little slow adds on top of staggered this doesn't hurt too badly, you might be better going with just sage (or straight arcane or boreal) without crossblooded anyway.


Magical Lineage + Rime + Frostbite is the way to go. Fatigue and Entangle with no save. Even better, go Magus and use Close Range arcana with Ray of Frost for an always-available, spellstrike-compatible option for use with Spell Combat.

Sovereign Court

The oracle revelation freezing spells only affects spells that do damage and only slow on a failed save. This has been tripping me up because the cleric list has very few of those.

I have something similar going on, but focused on acid splash (with winter witch, spirit guide oracle, medium and crossblooded sorcerer). Something like 1d3+5 +1d4+2 empowered, lasts 2 rounds as a 0th level spell. Going to keep advancing oracle and add acid splash to its list from the wandering spirit (lore, arcane enlightenment hex). Being level 4 with 0 BAB is annoying though.


I'd use crossblooded with boreal and elemental(cold). Then you can turn any spell you want into cold spells, such as fireball.


thomas kiger 930 wrote:

Rolling up a level 1 sorcerer and want to have some control while dealing damage and love the idea of a "frost mage" that thinks he's better then everyone. I know with a little changing I can have the character snowballing for 4d6+8 level 1, but I want more control more often.

Sorcerer(cross-blooded)
Bloodline: arcane(sage)/Boreal(rime-blooded)
Feats: spell focus(evocation) rime spell
Traits: wayang spellhunter(snowball) magical lineage (ray of frost)

What this does is allow me to fire off ray of frost with the time spell metamagic every round to deal 1d3 cold + give them the slow condition. Also have the option of touch of fatigue to really stack on the hurt.

For level 1 spells I have color spray for mooks, protection evil for well protection and snowball for my 1d6+ staggered + slowed.

Let me know what you all think of this cool frost mage idea :)

For blasters, I'm a fan of 1 level of cross-blooded sorcerer and then going into wizard. That helps mitigate some of the serious disadvantages of cross-blooded sorcerers.

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