Occult Adventurers questions


Rules Questions

Scarab Sages

4 people marked this as FAQ candidate.

Occult Adventurers: Just got the book.

First, very impressive book. Lots of new, very creative classes with new, fun looking, game mechanics. I love this book.

That said, I keep running into questions regarding how things work in-game. I'm not done with the book yet, so more questions later, but these need answering. Thanks for the help.

1) Ghost Rider archetype: Vaguely written regarding the ghost mount. Do I pick a mount and adjust to a phantom version, or is the provided profile meant to convey both of the listed mount options (horses and wolves)?

2) Onmyoji and Kami Medium archetypes: Both reference Ofudas, but each gives a different definition in terms of rules. Are the two Ofudas supposed to be related concepts, or is each one an entirely different concept?

3) Kami Medium archetype: Are the Ofudas for the Kami Medium archetype considered combustible regarding spells which cause combustibles to ignite? Do they function underwater? They are listed as being made of paper but they also seem to be magical in origin.

4) Is psychic magic affected by wearing armor? Doesn't seem to be directly addressed. I could have missed it.

5) If a Medium enters an anti-magic field or magic dead zone, does the spirit become suppressed, or are they expelled? Does it matter if they are within the field/zone for more than 24 hours?

6) Is the medium able to dismiss their inhabiting spirit before the day is over?

7) If, somehow, a medium's inhabiting spirit is removed, are they able to attempt another in the same day, or is Spirit (Su) intended as a once per day ability?


Murdock Mudeater wrote:

Occult Adventurers: Just got the book.

4) Is psychic magic affected by wearing armor? Doesn't seem to be directly addressed. I could have missed it.

It's not affected, you'll only suffer the usual ACP, but no spell risks.

Scarab Sages

Thanks.

Anyone have answers for the others?


Murdock Mudeater wrote:
1) Ghost Rider archetype: Vaguely written regarding the ghost mount. Do I pick a mount and adjust to a phantom version, or is the provided profile meant to convey both of the listed mount options (horses and wolves)?

Given that it has hooves, I would imagine that's just giving you examples of what a phantom horse would look like. However, it does not match either the phantom's statistics or the horse's, so I believe, regardless of what mount you ultimately select, you use the provided statistics. Though I would personally change natural attacks to match.

Murdock Mudeater wrote:
2) Onmyoji and Kami Medium archetypes: Both reference Ofudas, but each gives a different definition in terms of rules. Are the two Ofudas supposed to be related concepts, or is each one an entirely different concept?

I would treat them as related, especially since they come from the same book. Though how each class may use them is different, ofuda ultimately seem like the same concept.

Murdock Mudeater wrote:
3) Kami Medium archetype: Are the Ofudas for the Kami Medium archetype considered combustible regarding spells which cause combustibles to ignite? Do they function underwater? They are listed as being made of paper but they also seem to be magical in origin.

Even magical paper is still paper. Spellbooks are magical, but are still quite flammable. Treat your ofuda with care.

However, the Onmyoji archetype describes the possibility of metal ofuda. If you use these instead, they are, naturally not flammable.

Murdock Mudeater wrote:
4) Is psychic magic affected by wearing armor? Doesn't seem to be directly addressed. I could have missed it.

If you're referring to the concept of Arcane Spell Failure, it only applies to Arcane Spells. Psychic spells are mental actions and are not hindered by how clunky the things you are wearing are.

Murdock Mudeater wrote:
5) If a Medium enters an anti-magic field or magic dead zone, does the spirit become suppressed, or are they expelled? Does it matter if they are within the field/zone for more than 24 hours?

Spirit is a Supernatural ability, so it functions in an antimagic field normally. Nothing keeps the Medium from conducting seances from within one, either.

Murdock Mudeater wrote:
6) Is the medium able to dismiss their inhabiting spirit before the day is over?

Not as written, but as there are circumstances the spirit may leave on its own, you theoretically could ask it to leave. Otherwise, just keep on breaking taboos.

Murdock Mudeater wrote:
7) If, somehow, a medium's inhabiting spirit is removed, are they able to attempt another in the same day, or is Spirit (Su) intended as a once per day ability?

The wording of the Spirit ability implies it's a once-a-day endeavor. If the spirit decides to leave, you may have to wait until the next day to get a new one.

Scarab Sages

@Saethori:

1: That works, thanks.
2: The main concern is that the Kami Medium's Ofudas are described as "an inexpensive material component" while the Onmyoji's cost (and function) as a holy symbol.
3: Well, the Kami Medium only has the option for the paper ones, as far as I can tell. The concern is that if these are considered combustibles and aren't waterproof, then the class archetype entirely prevents the Kami Medium from being able to cast spells in situations where paper would normally be destroyed (like underwater or on the plane of fire).
4: Awesome, a second reply to the same effect. Looks like this one is a certainty. Thanks.
5: You might want to look up the anti-magic field again. It does "suppress" Su abilities too, hence the question.
6: Thanks, though I'm still unclear on this one. Can't really figure out if the spirit has the ability to leave, or even if the spirit has any rules at all.
7: True, but the wording of Spirit also mentions that the spirit remains for 24 hours. If the spirit were to leave or be removed, it creates an iffy situation within the spirit (su) rules. And it doesn't say it can only be done once per day, but it certainly doesn't stack so with a 24 hour duration, doing it more than once per day would be pointless UNLESS the spirit was somehow removed.


Murdock Mudeater wrote:

@Saethori:

5: You might want to look up the anti-magic field again. It does "suppress" Su abilities too, hence the question.

Fair point, I admit I was slightly hasty in my response. I suppose, in this instance, that seances could not be conducted, and as it causes summoned creatures to 'wink out', I think that might apply to the channeled spirit too; it's hard to argue it's not summoned.

Murdock Mudeater wrote:
7: True, but the wording of Spirit also mentions that the spirit remains for 24 hours. If the spirit were to leave or be removed, it creates an iffy situation within the spirit (su) rules. And it doesn't say it can only be done once per day, but it certainly doesn't stack so with a 24 hour duration, doing it more than once per day would be pointless UNLESS the spirit was somehow removed.

At least you don't need a hypothetical situation to imagine a spirit leaving early; the Taboo ability offers a possible scenario, explicitly denying the Medium their spirit-related abilities until they next conduct a seance.

I also understand the concerns about ofuda, and must admit that I am establishing a lot of decisions on gut feelings rather than strict rules basis, due to being unable to find appropriate sources for the latter. Please take anything I say in a subjective manner with a grain of salt; I try to use language such as "I think" or "in my opinion" as often as I can.


Anti-magic fields nullify supernatural abilities. Magical creatures are not affected unless they are summoned (In which case they wink out until the field is gone or the duration of whatever summoned them expires.)

Scarab Sages

darth_borehd wrote:

Anti-magic fields nullify supernatural abilities. Magical creatures are not affected unless they are summoned (In which case they wink out until the field is gone or the duration of whatever summoned them expires.)

All true.

That said, Spirit (Su) doesn't actually summon anything. It has a flavor text bit regarding the spirit possessing the Medium, but as far as I can tell, there is no rules mechanic for the spirit itself.


1 person marked this as a favorite.
Murdock Mudeater wrote:

And it doesn't say it can only be done once per day, but it certainly doesn't stack so with a 24 hour duration, doing it more than once per day would be pointless UNLESS the spirit was somehow removed.

It does, however, say this:

Quote:
By channeling a spirit, the medium allows the spirit to gain 1 point of influence over him. If the medium loses that 1 point of influence, he loses contact with the spirit, though he is still unable to perform a new seance until the normal 24 hour period has elapsed since his last seance.

PRD

I think when it says: "Each day, a medium can channel a spirit through a ritual known as a seance." it meant "Once each day" but i agree it could have been made clearer.

Scarab Sages

2 people marked this as a favorite.

FAQ'ed. These are solid questions, and I hope they'll be answered.

Scarab Sages

Okay, found a few more:

8. Ghost Rider: If the phantom created is indeed an animal (phantom) as the description states for base statistics, do we use the phantom level progression which is clearly designed for outsiders? For example, a 1 HD animal (phantom) would have a BAB of +1, despite animals not getting that BAB until 2 HD.

9. Ghost Rider: Assuming we use the phantom table, does the Magical Attacks (Su) gained by 4th level phantoms get applied to the Bite or hoof attacks of the Ghost Mount? As written, it only applies to slam attacks, which the base Ghost Mount lacks. Yet, as written, they don't lose this ability.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Occult Adventurers questions All Messageboards

Want to post a reply? Sign in.