Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game

Starfinder


Pathfinder Society


Pathfinder Adventure Card Game

>> Ask NobodysHome Anything <<


Off-Topic Discussions

201 to 220 of 220 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Pathfinder Adventure Path Subscriber Subscriber

... are you sure?


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
Tacticslion wrote:
... are you sure?

I'm sure that you're just bumping this thread to try to get other people to ask me silly questions... :-P


1 person marked this as a favorite.

Two questions:

1. Out of all the characters you've played on the tabletop, who's your favorite?

2. Is the plural of Impus Impuses or Impi?


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
ConstantlyComic wrote:

Two questions:

1. Out of all the characters you've played on the tabletop, who's your favorite?

While I really did enjoy running Halek as a GMNPC, the three I most enjoyed playing were all also massive bruisers:

  • Yolskrieg, a full priest dragonewt Rune Lord/Priest of Humakt in Runequest 2. Rather an amazing dichotomy to play, since dragonewts are fundamentally a reincarnating race, and Humakt is the God of Death and refuses to allow his worshippers to be resurrected at all. So playing a dragonewt who had to be honorable, brave, unafraid of death... and able to die...
  • Quarry, an earth elemental in Champions. A tank who could survive a direct hit from a nuclear bomb. He was slow, and ludicrously vulnerable to mental attacks, but he certainly made a useful wall...
  • Cog, a dark troll in Runequest 2, eventually a Rune Lord of Kyger Litor. He had a dark sense of honor, a quirky sense of humor ("Me eat little man now?"), and rocked a mean maul...

  • And my favorite was...
    Garik, the diminutive human monkey-man (he accepted the Beast rune with some gusto) in a Runequest 2/Runequest 6 hybrid, who was utterly lost as an initiate of Orlanth the Wind Lord, but finally found himself quite at home as a worshipper of Eurmal the Trickster. From climbing the Unclimbable Mountain just to prove it could be done (he used magic to trick the spirit who prevented all comers into not seeing him, then clambered up easily), to wreaking havoc on a horde of zombies with nothing more than a bag of marbles and a flying carpet, he was an utter blast to play, because even *I* had no idea what he'd do next. I'd be sitting at the table, suddenly sit up, and say, "Soap! I need soap!"
    And Garik would rush off and desperately find some soap. And carry it in his bag for 2-3 sessions. And suddenly, much later on, he would always find a way to use it in an incredibly effective manner.
    He dropped a bag over Malia the Goddess of Disease's head. He tripped an entire zombie horde. He occasionally had things backfire (he ended up thinking he was a woman for a couple of weeks), but he took it all good-naturedly.

    My character sheet was a neverending list of random crap Garik would pick up, and every time we faced a problem I would look at the list, and Garik would figure out something to do with it.

    So a lifetime of playing brutish tanks, and my all-time favorite was a trickster. Go figure.

    ConstantlyComic wrote:
    2. Is the plural of Impus Impuses or Impi?

    I insist on "impii", just because spell checkers do marvelous things with it.

    EDIT: And in case you're wondering, *my* phone changes "impii" to "hoping", which I think is kind of sweet.


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Roleplaying Game Subscriber

    So, how did you get started in gaming?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
    Haladir wrote:
    So, how did you get started in gaming?

    Oh, that's an easy one I told elsewhere, but I'll tell it more elaborately here:

    My father was an avid Go player; he actually had a formal ranking and everything. He knew a woman who was also a very good Go player, and it just so happened that she had two boys the same age as my older brother and me. So from the earliest time I can remember, we had weekly overnights: One Saturday my brother and I would spend the night at their house, and the next Saturday the two kids would spend the night at our house. Saturday afternoon my father and the woman would play Go, and the rest of the time they enjoyed a remarkable amount of free time as the four boys ran amok.

    Great setup: You get every other weekend "off" from having kids! Of course, on the other weekends you have FOUR kids instead of two, but at least they're all about the same age...

    So, her husband was an avid gamer. Every Saturday morning he went to Games of Berkeley to find out what was "new" and "different". He had an original copy of Chainmail. We played a huge number of amazing games, from WW I dogfights to Feudal to Wooden Ships and Iron Men to...
    ...yadda yadda yadda.

    Of course when Dungeons and Dragons came out, he bought it immediately, and tested it out on us, running us through a dungeon or two. He quickly decided he didn't like the large and disruptive group, so he started running for just his kids.

    It took a few months, but the older kids decided they wanted to run their own game, but again there were just too many people who wanted to play, so it wasn't until my older brother started running in around 1976 that I started getting to play "full time", as in, "at least once a week".

    And I've preferred to keep my gaming going ever since then, though there have been multi-month lapses due to that strange thing called life.


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Roleplaying Game Subscriber
    NobodysHome wrote:

    It took a few months, but the older kids decided they wanted to run their own game, but again there were just too many people who wanted to play, so it wasn't until my older brother started running in around 1976 that I started getting to play "full time", as in, "at least once a week".

    And I've preferred to keep my gaming going ever since then, though there have been multi-month lapses due to that strange thing called life.

    Wow! I didn't start playing until '81!

    I know what you mean about taking breaks from gaming: I took a three-year gaming hiatus from '91 to '94 due to various life reasons, and I didn't return to GMing until 2010.

    Dark Archive

    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber Subscriber

    As my own Runelords game winds to a close (two more sessions!), I have to ask - what were the highlights from each book for you, from a GM's perspective?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
    Misroi wrote:
    As my own Runelords game winds to a close (two more sessions!), I have to ask - what were the highlights from each book for you, from a GM's perspective?

    Burnt Offerings: I'm afraid this book was all about the "extraneous content" -- Raesh's epic trip from Absalom to Sandpoint, meeting Shiro along the way; the introduction of the man-mountain Halek; the caravan with Nick and Nictiana and Hi's reaction to them; and the epic triple fumble by Tsuto that led to the Silver Tsuto Award forevermore.

    In terms of running things OOTB, I think the fight in the thistles with Gogmurt was the most exciting to run, as one wrong step could result in a TPK.

    The Skinsaw Murders: A couple of my own additions (the creature rolling in Raesh's sheets, the "Sihedron medallions swallow your soul") were the most memorable, but man, was the Misgivings fun. I have yet to run a haunted house what went as beautifully as that did. The party LOVED getting to piece together the story as the paladin ate up what haunts she could, and the fact that some haunts targeted vulnerable party members other than her made it all the creepier.

    The Hook Mountain Massacre: The Graul homestead, plain and simple. Hi used up every last one of his Fireballs to burn that place to the ground. I really managed to creep them out with it. I was proud.

    Fortress of the Stone Giants: Again, my own added content. The party supported Conna in her challenge to become the new chieftan of the stone giants once Mokmurian was dead. The resulting diplomacy, magnificently helpful dice (during her doomed-to-lose formal combat with another would-be chieftan, he fumbled TWICE and hit Raesh. After the second hit the other giants figured, "Meh, he wants you in there so bad. Go kick his a$$"), and, "Let's annihilate the bad ones" battle where Hi's player got to roll more d6's than ever before in his life (Enga's Necklace of Fireballs dropped on an army of hill giants and then triggered by Hi's own Fireball).
    Also Shiro's classic moving behind the Black Monk, dinking him with his rapier to do 0 points of damage, and saying, "Ha! You're flanked!"...
    ...just before Raesh's angry smiting evil drow self annihilated said monk...
    In terms of "book" stuff, probably the attack on Sandpoint.

    Sins of the Saviors: Delvahine. How evil! (The clones casting simultaneous Fireballs takes a distant second.)

    Spires of Xin Shalast: Surprisingly, I think the most memorable for me and the players was the Vekker cabin and Svevenka. Yeah, Raesh convincing an oni to lead the stone giants to freedom was pretty awesome, but in terms of what *I* remember the most, it was the Vekker cabin. And, "Oh, it explodes when it dies! Now we know!"

    Forwarding to Shiro and Raesh's players, because I think they'd have fun.

    And didn't I put this in my RotRL thread? Yes, yes I did! And all my players even posted there!

    Are you trolling for posts again, Mittean? :-P


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Roleplaying Game Subscriber

    Do you go to gaming cons? Will you be going to Paizocon this year?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
    Haladir wrote:
    Do you go to gaming cons? Will you be going to Paizocon this year?

    I go to the local Kublacon and (I think) Dundracon, but I don't particularly enjoy cons -- I have enough gaming (and other things) in my life that I don't feel the need to do more. I'm also not a "celebrity" person -- I really feel no need to meet or see people I see on screen in person. So other than the shopping (and the occasional really well-done cosplay outfit), cons hold no appeal to me.

    But my friends and family all love cons, so I go with them, we do some shopping, and then either Shiro's player runs an awesome Call of Cthulu game for us (he really is the best at CoC), or one of our other friends runs something at an open table.

    So traveling to a con doesn't particularly interest me, so I won't be appearing at Paizocon.

    On the other hand, the rest of my "crew" wants to have shirts made ("Halek", "Raesh", "Shiro", "Hi", and "Goblins") and do Paizcon one year, so I suspect I will eventually appear there.

    Just not this year.


    1 person marked this as a favorite.

    Which came first, the PC or the backstory?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber

    For me, it's an iterative process:

  • Step 1: What does the party need/what do I want to play?
    For example, for the Skull & Shackles game, I was given the role of divine caster. I'd been playing NPC clerics in both Jade Regent and Crimson Throne, so I decided I wanted to be an oracle. Having built a barboracle for one of the kids, I decided I was going to play a half-orc barboracle. Looking at the Player's Guide, I decided I would be playing a male half-orc waves oracle with the lame curse.
  • Step 2: Come up with the background story.
    For Blaarg, it was pretty easy -- he was just another unwanted child of the Shackles, with discipline issues so he moved from ship to ship, typically in command of meting out punishment because he enjoyed hurting people. This made it much easier for me to roleplay his laziness, laissez-faire attitude, and cruelty when it finally came time for him to do his job.
  • Step 3: Choose skills and traits that back up this background.
    For example, after Blaarg died, I came up with a tiefling life oracle who'd been enslaved her entire life. Her skills had nothing to do with anything useful in the AP: Perform: Dance, Profession: Courtesan, and so forth. Once she was immersed in the AP I started taking useful skills based on what she was doing day by day in the AP.
  • So for me it's, "Character concept, then background, then skills and traits based on the background."

    Feats are precious enough that I always choose them based on what I think we'll need for the AP, but again it's not an, "I've planned this out from level 1 to level 20", it's, "OK, what's been happening in the AP, and what do we need to deal with it?"


    Pathfinder Adventure Path Subscriber Subscriber

    Do you even <insert something, here>, bro?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber

    No.


    Pathfinder Adventure Path Subscriber Subscriber

    Aw, maaaaaaaaaannnnnn~!

    So... why not?


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber
    Tacticslion wrote:

    Aw, maaaaaaaaaannnnnn~!

    So... why not?

    Because.


    1 person marked this as a favorite.
    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber

    And yes, I had friends THAT irritating when I was a kid, so I can do this aaaaaaaalll daaaayyy....


    2 people marked this as a favorite.

    Do you think you'll ever be able to use the phrase, 'I'll take your wenches and lie them on benches' in ordinary, day-to-day conversation?


    Pathfinder Adventure Path Subscriber, Campaign Setting, Pawns Subscriber

    Well, now it just has to be a goal of mine, doesn't it?

    201 to 220 of 220 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
    Paizo / Messageboards / Community / Off-Topic Discussions / >> Ask NobodysHome Anything << All Messageboards

    Want to post a reply? Sign in.

    ©2002-2017 Paizo Inc.® | Privacy Policy | Contact Us
    Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours, Monday through Friday, 10:00 AM to 5:00 PM Pacific time.

    Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, the Starfinder logo, GameMastery, and Planet Stories are registered trademarks of Paizo Inc. The Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Legends, Pathfinder Online, Starfinder Adventure Path, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.