A Question For Rogue Genius about Freelancing


Product Discussion

Advocates

Pathfinder Adventure, Adventure Path, Maps, Starfinder Roleplaying Game Subscriber

I am a freelancer with a couple things out there and wanted to work for some other companies to expand my repertoire.
How would I start freelancing for Rogue Genius?


1 person marked this as a favorite.

You should go to their Contact Page (as per the Writer Guidelines) and follow the directions there.

Make sure to keep your pitches concise (RGG is super duper duper busy and hitting them with a wall of text is not advised) and good luck! :)

Liberty's Edge

2 people marked this as a favorite.

That's actually good advice for anyone who wants to freelance for any company. Get the correct contact info and then send a short introduction e-mail.


1 person marked this as a favorite.

This is excellent advice from both Mike and Marc, which is no surprise.

Mike Myler retains the record from bringing me the most detailed proposal every (which resulted in Veranthea Codex, a massive campaign setting and GM tool that recently got a 5/5 review from Endzeitgeist!).

Marc Radle worked on many projects with me in the early days of Super Genius Games, which is one of the crucial origin points of Rogue Genius Games, and he's now the Art director at Kobold Press!

And Mike is also right in that we are super-duper busy. I run RGG in addition to being a full-time staff developer for Paizo, and the Freeport and Pathfinder Developer for Green Ronin.

So if you have a pitch you want to make, we absolutely want to see it. And if you are on Facebook, I'm easy to talk to there briefly (as Owen KC Stephens) if you want pitch pointers.

But most of the new folks we are working with now are people we assign one of the projects we have on our "to do" list that we haven;t gotten to yet, which helps us take care of our existing backlog with adding new projects to the schedule.

So you can also just contact me and express interest in doing that.


Owen KC Stephens wrote:
But most of the new folks we are working with now are people we assign one of the projects we have on our "to do" list that we haven;t gotten to yet, which helps us take care of our existing backlog with adding new projects to the schedule.

This is a pretty important bit, because it applies a lot wider than Rogue Genius. Ideas are very, very plentiful, and whats most in demand is the time and expertise to turn those ideas into something usable. So, there's a lot of publishers out there who would potentially be interested in more freelancers, but may have minimal interest in a completely new product.

So if you know a publisher you like and are familiar with what they do, you might have more success expressing interest in helping them with what they already do and selling yourself on your basis to do that. If you do have something specific in mind you want to publish, be willing to pitch it to a lot of people (and do look around and see where it would best fit).

Also, if you're interested in more information about how to freelance and get into freelancing, there's a lot of resources to be found on the subject. I know some Paizo employees have written a fair amount on the topic (Jessica Price and Wesley Schneider have put a bunch about it on their tumblrs), and that's worth checking out. I also recommend Creighton's advice for freelancers, which he keeps relatively short and simple, while still useful.

Sorry if this advice really isn't necessary for you (you did say you've put out a few pieces already), but its a topic I like talking about. And maybe someone can find it helpful?

Community / Forums / Pathfinder / Pathfinder First Edition / Third-Party Pathfinder RPG Products / Product Discussion / A Question For Rogue Genius about Freelancing All Messageboards

Want to post a reply? Sign in.
Recent threads in Product Discussion