GM Chyro |
Hello.
Mission: Delirium's Tangle.
One of the PCs has rolled a successful diplomacy check against an ambassador for his Sovereign Court checkbox to 'recruit for cooperation'.
However, this particular ambassador is a minotaur.
The Minotaur 'Prince' Nuar Spiritskin, Absalom's minotaurean diplomat.
Now the PF wiki gave me a little info on him, and now i'm wondering how and if a minotaur who represents the interests of minotaur tribes (who are less politically gifted/interested?, than other humanoids) would be interested in working with the Sovereign Court.
Nobles (posh/haughty/manipulative) / Tribes (not so much)
I ended the mission with the minotaur being in the company of grandmaster Torch, inside the Grand Lodge office.
How easy is it to have a conversation in private in such a place?
How easy would it be to get him aside even?
I'd consider of rolling for a perception vs stealth, but i'd like the advice of my fellow GMs on this, as i don't want to mess up but neither do i want this to be a dead give away.
Thanks in advance.
Cpt_kirstov |
While I agree the NPC in question may not have been the best option, with the faction cards saying that some monarchies think of the sovergn court as criminal. But as long as they can find some private time, it shouldn't Be a problem. This NPC got his position specifically because he was less Minotaur- y than most, and understood human emotions better.
BretI Venture-Lieutenant, Minnesota—Minneapolis |
I would allow it.
The faction cards are supposed to be a fun aside to the scenarios.
If this were a home game, I would then have the faction make that character be the main intermediary between the people that ambassador represents and their faction. The faction heads wouldn't really want to directly interact with those dirty barbarians, but if they have someone to work through I can see it benefiting both sides.