Most fun feats for wizards


Advice


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I've been building a wizard for Way of the Wicked and I'm strongly considering the human feat chain for Defiant Luck to start things off. Of all the classes I think the wizard is least likely to screw something up by taking the wrong feats, so can you recommend some fun feats (or even whole builds) to take which are outside the box for a wizard? I really don't want to fill my first 10 levels with variations of spell focus and spell penetration.

Grand Lodge

This idea is different and perhaps fitting to your campaign.
www.giantitp.com/forums/showthread.php?296095-Wizard-Feats-PF-maximization- shadow-diviner

Scarab Sages

Shadow Gambit is a cool trick if you have any interest in Illusion.

Really, though, what you're interested in is something feat-equivalent and exclusive to Wizards: Arcane Discoveries!

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