Dire Elf |
109. Your hair got stuck to your eyelashes and you couldn't see a thing.
110. Your familiar was licking... something... and you were hypnotized by the sensation carried through your empathic link.
111. You ran out of arrows... last round.
112. What the heck is that guy doing?
113. When was the last time you ate?
114. What are you going to have for dinner?
Qaianna |
123: Weapon missed because it called in sick. You schedule it to work overtime tomorrow and curse at being shorthanded today.
124: User error.
125: Weapon not updated to current version. Now downloading.
126: Enemy's successful feint.
127: Enemy's successful faint.
128: Your successful feint causes enemies, allies, and even spectators to look and even go elsewhere. No-one left to hit.
The Alkenstarian |
133. Your dice have developed sentience of their own (an all too common, yet little-discussed problem) and are conspiring to make your life miserable.
Bonus information: threatening them with three hours in the freezer usually helps. If it doesn't, follow through on the threat. If you live north of the Polar Circle, you can simply threaten to leave them out in the cold if it's winter-time.