Let's guess what will be in Strange Aeons.


Strange Aeons

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Things you think will be in:

* PCs start with no money.
* Padded Walls! Lots of padded wall.
* Horrible things.
* Green Dotted Pink Elephant.
* A Character that look a lot like H.P. Lovecraft.

Things that probably won't be in:

* Sanity.
* Time to rest.
* Countless changes of clothes after you soil them.

Paizo Employee Developer

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Insane KillMaster wrote:

...

* Padded Walls! Lots of padded wall.
...

Pffft. Pads are for amateurs.

Silver Crusade

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Pathfinder Adventure Path Subscriber

I think that maybe, perhaps, we will get to fight some monsters, take their loot and level up. Maybe.


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tentacles! lot's of tentacles


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Hythlodeus wrote:

tentacles! lot's of tentacles [/QUOTES]

Spiked Tentacles of Forced Intrusion!

Liberty's Edge

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Adam Daigle wrote:
Insane KillMaster wrote:

...

* Padded Walls! Lots of padded wall.
...
Pffft. Pads are for amateurs.

We definitely need Asylums of Golarion in the Campaign Setting line to go with this AP.

Nidalese asylum, Galtan asylum, Pharasmin asylum, Asmodean asylum, Elven asylum, Orcish asylum ...

Liberty's Edge

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Nephren-Ka wrote:
Hythlodeus wrote:
tentacles! lot's of tentacles
Spiked Tentacles of Forced Intrusion!

The horror ...

the horror !


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  • Even death may die.


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    The Raven Black wrote:
    Adam Daigle wrote:
    Insane KillMaster wrote:

    ...

    * Padded Walls! Lots of padded wall.
    ...
    Pffft. Pads are for amateurs.

    We definitely need Asylums of Golarion in the Campaign Setting line to go with this AP.

    Nidalese asylum, Galtan asylum, Pharasmin asylum, Asmodean asylum, Elven asylum, Orcish asylum ...

    The mere thought of a Nidalese asylum would drive many insane.


    6 people marked this as a favorite.

    For atmosphere.

    (as attributed by ‘The Internet’ to H. P. Lovecraft) wrote:


    “The world is indeed comic, but the joke is on mankind.”

    “Pleasure to me is wonder—the unexplored, the unexpected, the thing that is hidden and the changeless thing that lurks behind superficial mutability.”

    “Almost nobody dances sober, unless they happen to be insane.”

    “From even the greatest of horrors irony is seldom absent.”
    ― H.P. Lovecraft, Tales of H.P. Lovecraft

    “The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”

    “The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents... some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new Dark Age.”

    “Never Explain Anything”

    “To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..”

    “At night, when the objective world has slunk back into its cavern and left dreamers to their own, there come inspirations and capabilities impossible at any less magical and quiet hour. No one knows whether or not he is a writer unless he has tried writing at night.”

    “I know always that I am an outsider; a stranger in this century and among those who are still men.”
    ― H.P. Lovecraft, The Outsider

    “If I am mad, it is mercy! May the gods pity the man who in his callousness can remain sane to the hideous end!”

    “It is good to be a cynic — it is better to be a contented cat — and it is best not to exist at all.”

    “I have seen the dark universe yawning
    Where the black planets roll without aim,
    Where they roll in their horror unheeded,
    Without knowledge, or lustre, or name.”

    “Pleasure to me is wonder—the unexplored, the unexpected, the thing that is hidden and the changeless thing that lurks behind superficial mutability. To trace the remote in the immediate; the eternal in the ephemeral; the past in the present; the infinite in the finite; these are to me the springs of delight and beauty.”

    “Religion is still useful among the herd - that it helps their orderly conduct as nothing else could. The crude human animal is in-eradicably superstitious, and there is every biological reason why they should be.
    Take away his Christian god and saints, and he will worship something else...”

    “I never ask a man what his business is, for it never interests me. What I ask him about are his thoughts and dreams.”

    Creative minds are uneven, and the best of fabrics have their dull spots.”

    “Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

    “Contrary to what you may assume, I am not a pessimist but an indifferentist- that is, I don't make the mistake of thinking that the... cosmos... gives a damn one way or the other about the especial wants and ultimate welfare of mosquitoes, rats, lice, dogs, men, horses, pterodactyls, trees, fungi, dodos, or other forms of biological energy.”

    “The oldest and strongest emotion of mankind is fear.”

    “Ultimate horror often paralyses memory in a merciful way.”

    “Searchers after horror haunt strange, far places.”

    “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.”

    Sovereign Court

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    Gorbacz wrote:
    I think that maybe, perhaps, we will get to fight some monsters, take their loot and level up. Maybe.

    ...fight some monsters, be driven insane and die you say? Yes, I think there will be a lot of that :P

    Shadow Lodge

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    Many things immediately obvious from the AP premise(Yithian connection) and from reading scenario names(Hastur) and posts on the boards may have become red herrings by now.

    Acquisitives

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    Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

    episodes 2-6 should be the fevered dreams of the PCs from their padded cells.


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    Galt.

    Just kidding! ;)


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    Well, Reign of Winter was released in 2013, meaning that it's set in 4713. In that AP, we discover that the year on Earth is 1918.

    Strange Aeons is being released 2016-2017, or 4716-4717, meaning that the year on Earth is 1921-1922.

    In 1921, the Nameless City was released - considered to be the first story in the Cthulhu mythos. In 1922, the Necronimicon was discovered/unearthed as part of the Cthulhu mythos.

    I'm hoping that I'm giving the design team enough credit, here, but I expect the events in Strange Aeons to tie-in with the events that occur within the Cthulhu mythos timeline based on the date they've established in Reign of Winter.

    Silver Crusade

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    The nightmare realm of Leng and its denizens. Its horrible, horrible denizens...


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    Phylotus wrote:
    The nightmare realm of Leng and its denizens. Its horrible, horrible denizens...

    It is all in the eye/eyes of the beholder(s).

    Paizo Employee Creative Director

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    Gulthor wrote:

    Well, Reign of Winter was released in 2013, meaning that it's set in 4713. In that AP, we discover that the year on Earth is 1918.

    Strange Aeons is being released 2016-2017, or 4716-4717, meaning that the year on Earth is 1921-1922.

    In 1921, the Nameless City was released - considered to be the first story in the Cthulhu mythos. In 1922, the Necronimicon was discovered/unearthed as part of the Cthulhu mythos.

    I'm hoping that I'm giving the design team enough credit, here, but I expect the events in Strange Aeons to tie-in with the events that occur within the Cthulhu mythos timeline based on the date they've established in Reign of Winter.

    Note that "The Nameless City" is also the story in which the two words "Strange Aeons" first appear.


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    James Jacobs wrote:
    Gulthor wrote:

    Well, Reign of Winter was released in 2013, meaning that it's set in 4713. In that AP, we discover that the year on Earth is 1918.

    Strange Aeons is being released 2016-2017, or 4716-4717, meaning that the year on Earth is 1921-1922.

    In 1921, the Nameless City was released - considered to be the first story in the Cthulhu mythos. In 1922, the Necronimicon was discovered/unearthed as part of the Cthulhu mythos.

    I'm hoping that I'm giving the design team enough credit, here, but I expect the events in Strange Aeons to tie-in with the events that occur within the Cthulhu mythos timeline based on the date they've established in Reign of Winter.

    Note that "The Nameless City" is also the story in which the two words "Strange Aeons" first appear.

    I had missed that; you've just taken our gaming group's already-significant excitement and ramped it up to 11.


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    I'm hoping for some much needed cleric love.... possibly in the form of a new archetype ;))

    Shameless plug for my own bit of Lovecraft (latest tweak at the bottom).... Dark Apostle

    "To sleep perchance to dream...."


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    We discover that time, really is, a Flat Circle.

    Contributor

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    M'naaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaar...

    That feels better now.


    2 people marked this as a favorite.
    Pathfinder Adventure Path, Rulebook Subscriber
    James Jacobs wrote:
    Gulthor wrote:

    I'm hoping that I'm giving the design team enough credit, here, but I expect the events in Strange Aeons to tie-in with the events that occur within the Cthulhu mythos timeline based on the date they've established in Reign of Winter.

    Note that "The Nameless City" is also the story in which the two words "Strange Aeons" first appear.

    Wait... are we going to visit H.P. Lovecraft himself?!


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    Masks. Masks of the Crawling Chaos.
    That and plenty of books, most of which aren't made for mortal minds.
    The walls close in, the shadows whisper of conspiracy.


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    Nullpunkt wrote:
    Wait... are we going to visit H.P. Lovecraft himself?!

    Visit? The only sane survivor of this Adventure Path will settle down on Earth and publish his adventures under the pseudonym H.P.Lovecraft. :)

    Dark Archive

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    Pathfinder Adventure Path Subscriber

    Cyclopes, as Howard did love to talk about their tombs so.

    Liberty's Edge

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    I bet there will be a bunch of monsters that would be scary in a different system but essentially be bags of xp in PF!

    Paizo Employee Creative Director

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    J-Bone wrote:
    I bet there will be a bunch of monsters that would be scary in a different system but essentially be bags of xp in PF!

    They are what your group makes them.


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    Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
    James Jacobs wrote:
    J-Bone wrote:
    I bet there will be a bunch of monsters that would be scary in a different system but essentially be bags of xp in PF!
    They are what your group makes them.

    Quoting this for emphasis.

    Done properly, PF Goblins can be scary.
    Done poorly, nothing is scary (had a very mediocre Call of Cthulhu game once where, thanks to hasty descriptions and a tendency to just roll dem bones, we were never able to get properly afraid of anything)

    The Exchange

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    Adam Daigle wrote:
    Insane KillMaster wrote:

    ...

    * Padded Walls! Lots of padded wall.
    ...
    Pffft. Pads are for amateurs.

    Okay then, hard stone walls with lots of dark stains and dented heads. Lol

    The Exchange

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    Okay, here goes:

    Hastur and Cthulhu dance a jig...Skum setup a birthing rig...
    Azathoth messes with minds,
    Bokrug eats a few helpless village finds,
    Mhar sends the sky a ringin',
    While Color from Space starts characters helplessly singing.
    Orgesh sneaks in without a sound,
    Strange fishlike offspring seem to abound.
    Shub-Niggurath ruts with everyone it sees,
    And Xhamen-Dor releases an incurable disease.
    Nyarlathotep sends creepy crawly children,
    The realm is in a mess and anything but Zen.
    Dagon sends presents of mirth and joy,
    And Mi-go reap minds for their betterment oh boy!

    Acquisitives

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    Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
    tweinbrenner wrote:
    Nullpunkt wrote:
    Wait... are we going to visit H.P. Lovecraft himself?!
    Visit? The only sane survivor of this Adventure Path will settle down on Earth and publish his adventures under the pseudonym H.P.Lovecraft. :)

    Sane?


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    Gulthor wrote:
    Strange Aeons is being released 2016-2017, or 4716-4717, meaning that the year on Earth is 1921-1922

    Time might flow at same rate on both planets, it depends on a lot of factors such as how far away they are from gravitational sources like the planet itself and neighboring Stars and even galaxies.

    While difference in the flow of time from the bottom of a skyscraper to the top is negligible it is measurable. Scale up the varying gravitational variables across a large distance of interstellar or perhaps intergalactic space and they're bound to be out of sync in the perception and measurement of time.

    This is why startrek had stardates or Warhammer 40K has its weird years, as they supposedly are a way of correlating the vagaries of maintaining an agreed calendar over instellar distances.


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    Nightgaunts. As was recently confirmed by JJ.

    Shadow Lodge

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    They're in the cover of the first adventure to boot.

    Hoping for a bhole, personally.

    We're going to Casmaron though so a dhole would be fine too.


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    Soooo....

    I have a nice Copy of Cthulhu Wars with all it wonderous miniatures of horrible doom

    Any recomendations on which ones to paint first for this particular adventure path

    Paizo Employee Developer

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    Muser wrote:

    They're in the cover of the first adventure to boot.

    Hoping for a bhole, personally.

    A bhole in the first adventure? I'll see what I can do. ;)

    Shadow Lodge

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    HIRE THIS MAN

    ...wait, you have.

    Well, give him more work!

    Grand Lodge

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    Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Charter Superscriber

    During one of the adventures the players will be mind swapped with members of the Great Race of Yith, who will use their bodies to complete their own mission while the players research something dreadful in their library.


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    Kadasbrass Loreweaver wrote:
    During one of the adventures the players will be mind swapped with members of the Great Race of Yith, who will use their bodies to complete their own mission while the players research something dreadful in their library.

    I get the feeling that'll be a problem prior to/throughout the AP, considering the whole 'amnesia' thing.

    Dark Archive

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    Pathfinder Adventure Path Subscriber

    Actually, that'd be a good way to handle the campaign traits. While the Yithians borrowed the PCs' bodies, they spent time reading or carousing or what-not in the Yithian cities, and these traits represent the distant echoes of those forgotten memories.


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    It would be neat to see the Anaphexia or Asmodean redactors used as the "good guys" at some point in the game. Knowledge so dire that it tears people's sanity apart is a cornerstone of Lovecraft, so having the normally antagonistic organizations usually maligned for hoarding knowledge and keeping the masses ignorant take on the role of guarding man's fragile psyche would be interesting.


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    I just hope there is this:

    In ancient times, the Nameless City was built and inhabited by an unnamed race of reptiles with a body shaped like a cross between a crocodile and a seal with a strange head common to neither, involving a protruding forehead, horns, lack of a nose and an alligator-like jaw. These beings moved by crawling; thus, the architecture of the city has very low ceilings and some places are too low for a human being to stand upright. Their city was originally coastal, but when the seas receded it was left in the depths of a desert. This resulted in the decline and eventual ruin of the city.

    That way we can officially have a "Dungeon Crawl"


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    I think it'd be reasonable to assume the main villain is Sutter Cane.


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    Oliver Veyrac wrote:

    I just hope there is this:

    In ancient times, the Nameless City was built and inhabited by an unnamed race of reptiles with a body shaped like a cross between a crocodile and a seal with a strange head common to neither, involving a protruding forehead, horns, lack of a nose and an alligator-like jaw. These beings moved by crawling; thus, the architecture of the city has very low ceilings and some places are too low for a human being to stand upright. Their city was originally coastal, but when the seas receded it was left in the depths of a desert. This resulted in the decline and eventual ruin of the city.

    That way we can officially have a "Dungeon Crawl"

    No, actually, their species needs to have been massive. The nameless species were a starfaring race, ever seeking new worlds. The only one of their kind pierced Golarion's crust and nearly opened itself to the black vaults of Orv. You have heard of the Gugs, perhaps. Chronicle 44 made mention of them. Well, child, not only are they real, but they have a Nameless City, built upon the back of a giant beast from beyond the stars. They shuffle it from place to place, and only one being has ever escaped it. It had no name 'til he gave it one: Dhen'jonn. And Dhen'jonn... crawls.


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    Perhaps the the thing I'm the most interested as to whether or not will be featured in Strange Aeons is Aucturn, and more specifically, the Citadel of the Black and Carsai the King.

    I'm currently involved in a high concept campaign where each player is going to be dming a section of the game. For my section I'm planning on utilizing Aucturn for my section with Carsai being either the primary antagonist or otherwise a major npc.

    Right now I'm planning on using the Hundun from Bestiary 5 if Carsai either isn't statted out or is too weak(or strong) for my purposes, but any more information on the Citadel and the King that I can get, I'm going to eat up.


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    Not nearly enough bleak and hopeless.


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    Scythia wrote:
  • Even death may die.
  • Well, given that he's in Bestiary 5...

    I also hope that the zygomind isssssssssss definitely not part of this AP; way, too scary!

    Silver Crusade

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    I'm actually hoping for a Flumph quest giver.


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    I bet someone gets amnesia. :-)

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