Fates favored


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Hi fates favored is an awsome trait I was wondering what are all the luck bonuses you can get a bonus to from this trait


Well, a few common ones

half orc alt trait for tattoos- saves
jingasa of the fortunate soldier- AC?
luck stone- saves
pretty much any divine class with divine favor- attack/damage
archaeologist- attack/damages/saves/skills

Those are just a few off of the top of my head that seem like they would come up fairly often. Things you might be able to build for.


old thread Thirty seconds of google-fu


And another this seems to come up a lot. :)


Hmmm...didn't notice divine power.

Yes, better version of divine favor (+3 cap, extra attack of haste), although I will note that for the warpriest, divine favor is probably going to remain their bread and butter.

They can get +4/+4 from favor with the trait. That basically makes it on par with things like rage. And as a 1st level spell, it is a low enough cost that they can get quite a few uses of it fairly early on (you almost have all the casts per day you can do at level 5- plus, moderate wis investment will show up on 1st level spell slots, and you can get pearls of power fairly cheap- hell, enough that even a dip could get a few uses). So it is easy to abandon 1st level spell solely so they can act as as a buffing class feature with a fervor swift cast each fight.

But 4th level spells? That is a rather beefy resource investment for a 6 level caster. So it is certainly worth a debate whether you would want to use more than 1-2 spell slots for that spell (cause yes- it is really good).


Crown of Conquest if you don't have access to divine spells. Creates 5-round Prayer on a critical hit.


lemeres wrote:

Well, a few common ones

half orc alt trait for tattoos- saves
jingasa of the fortunate soldier- AC?
luck stone- saves
pretty much any divine class with divine favor- attack/damage
archaeologist- attack/damages/saves/skills

Those are just a few off of the top of my head that seem like they would come up fairly often. Things you might be able to build for.

It's worth noting that the bonus from a Luckstone also applies to all skill checks and abilities checks, so Fate's Favored will bump those up too. A passive +2 bonus to all skill checks that will stack with pretty much everything is certainly nothing to scoff at... A Luck Blade also provides a +1 luck bonus to all saving throws.


Destined bloodrager's fourth level bloodline power grants a scaling luck bonus to ac and all saves.


Lucky horseshoe (6800GP) gives a +1 luck bonus on saving throws and can do +4 once per day.


The bonus gained through hero points is a luck bonus. It applies to any one d20 roll.


A Halfling's Adaptable Luck alternate racial trait is a luck bonus.

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nicholas storm wrote:
Lucky horseshoe (6800GP) gives a +1 luck bonus on saving throws and can do +4 once per day.

What's the source for the horseshoe?


I should like to note something about the luck stone that has been overlooked in this thread. It gives a +1 bonus to ability checks in addition to saves and skills. Initiative is an ability check, that ability being dexterity. So with the trait you would get a permanent +2 to initiative.

Scarab Sages

Maezer wrote:
nicholas storm wrote:
Lucky horseshoe (6800GP) gives a +1 luck bonus on saving throws and can do +4 once per day.
What's the source for the horseshoe?

It's in Occult Adventures. There's also the Four-Leaf Clover, which is cheaper, and gives a +2 3/day on a save or skill check. The horseshoe is the better value, though.

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