Flynn Greywalker |
This can be anything topic wise for core books, but what are some books the Paizo team or even loyal players want to see written for the system?
Me, I would love to see another class book with the following: Treasure Hunter, Elementalist (not the Kineticist, but an elementalist themed class), Scion, Sailor, Sky Captain (for the airships of Alkenstar),Tinkerer (or Clockwork animator) and Grey Guard.
What are things y'all want to do or see done?
Bard of Ages |
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Honestly, as a long time player? I would like to see another setting book roughly the size of the inner sea world guide that delved into an equal amount of fluff and crunch for some of the other continents on Golarion. The empire of Casmaron, Vudra, Arcadia. Distant shores only wet my appetite for those sorts of things.
Flynn Greywalker |
Honestly, as a long time player? I would like to see another setting book roughly the size of the inner sea world guide that delved into an equal amount of fluff and crunch for some of the other continents on Golarion. The empire of Casmaron, Vudra, Arcadia. Distant shores only wet my appetite for those sorts of things.
Now there, I am with you. I would love that.
master_marshmallow |
I imagine that the rulebooks they want to write are the ones they've been writing. Their publishing schedule isn't spit out by a computer.
Actually I'm pretty sure they try to keep themselves to two major releases a year plus a Bestiary/Codex of some kind.
I'm sure before the 'end of Pathfinder' that we'll see another class book, but probably not another Advanced Class Guide. Expect something more along the lines of the Ultimate Intrigue/Magic/Combat where they introduce a single new class and a slew of new Role Playing mechanics.
Ultimate Campaign was a great release full of quintessential mechanics and options that had zero classes in it.
I personally would love to see Ultimate Exploration- a book about dungeon design, with a dungeon generator based on the CR system which could include your treasure hunter/Indiana Jones base class. Most likely called the Archaeologist and turns the bard archetype into a full class, since they released a whole book that essentially did just that.
I could get behind an Advanced Archetype Guide which compiles some of the popular archetypes that aren't part of the core releases and/or new 'patched' versions of popular (but weak) archetypes, since they like to do that also. Said book could include rules on mixing and matching various alternate class features of different archetypes/classes in a Variant Multiclassing like fashion. It would be a very popular release for certain, and requires them to write no new classes. Here we could get something akin to a Grey Guard and other 'archetypes' that we see missing from 3.x releases. A lot of the old Prestige classes that were basically thematic upgrades to other classes would work very well as archetypes in the Pathfinder system.
Sci-Fi Adventures could see a slew of technology guide expansion, and futuristic fantasy themes, classes, and archetypes like something you'd see in a Final Fantasy game.
Also, Paizo give me money.