Where Would Paizo Not Do an AP for


Pathfinder Adventure Path General Discussion

1 to 50 of 81 << first < prev | 1 | 2 | next > last >>
The Exchange

Okay, since we hit the topic of where we want the next APs to be and lands we are excited to explore more, I have a question for all of you fellow Pathfinders and for the Paizo team (yes you James lol and definitely Ms. Liz): Where do you not plan to do APs in Avistan or Garund?

I am guessing these may top some of the list:
1. Brevoy - even thought it is fun, it may take a lot of resources to work with considering Iobaria is right next door.
2. Druma - The Kalistradites may be interesting, but not enough to do a whole AP.
3. Andoran - Yes, it is the nation of freedom, but then, outside the Darkmoon Vale, it isn't that unique to do a whole AP in.
4. Thuvia - Eh.
5. Nex - Yes we want it, but it would have to be a grand epic ride of exhausting levels to try and do.
6. Alkenstar - Even though we love gunpowder, the adventure alone covers it.
7. Jalmeray - Why do that country when you can just do one in Casmaron?
8. Mediogalti - Adventure sure, but a whole path with the Mantis Assassin? Hmmm....
9. Lastwall - Taldoran crusaders? Nah we have The Wraith of the Righteous to cover it.
10. Mendev - See Lastwall
11. Nirmathas? Eh. Molthune is about as interesting.
12. Isger - Eh..

Those are my thoughts on ones you won't probably do. What are y'all's thoughts?


1 person marked this as a favorite.

I think that with the appropriate "champion" at Paizo there's pretty much no where they wouldn't do an AP as long as the premise of the story is interesting, the lead dev is excited about it, and James Jacobs or other staff don't nix the idea due to other issues (ex. having an AP about Razmir if Jason B. isn't able to give enough input).

Paizo Employee Creative Director

15 people marked this as a favorite.

I could see awesome adventure paths set in all 12 of those locations.


2 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
James Jacobs wrote:
I could see awesome adventure paths set in all 12 of those locations.

I bet I know James's secret project!


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I was going to post and say that the only place I'd be surprised to see is the Mana Wastes, because of how drastically that would affect arcane PCs, but then I got thinking, and I'm pretty sure with the right support, even that's not impossible. Never underestimate Paizo's creativity.

Paizo Employee Creative Director

22 people marked this as a favorite.

If we put a location into Golarion that we can't do an Adventure Path about, we screwed up and shouldn't have put that location into Golarion in the first place.

The Exchange

2 people marked this as a favorite.
James Jacobs wrote:
I could see awesome adventure paths set in all 12 of those locations.

Woo Hoo my psychology worked:)


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The ones that seem to be on hold, pending resolution of creative differences are Taldor and Hermea... otherwise, the Inner Sea in particular is pretty much fair game.

But we're probably done with Cheliax and Varisia for the immediate future, just because those two have by far and away the most material in print already.


1 person marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Not so sure about Varisia.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

About the only location that I could see not (eventually) getting an AP would be Absalom, as the Pathfinder Society scenarios pretty much fill that purpose. Also, making it possible for drastic changes to occur that could invalidate large potions of organized play and/or "spoil" some underpinning assumptions is generally a bad thing (see Spellplague, the Forgotten Realms) unless it's a way to "decide" the organized play setting's "end state" as a finale.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Looking at that list:

Andoran has a cabal of ex-nobles who wish to undermine and ultimately replace the democratic system with a monarchy led by them. In other words, precisely the sort of people who might turn to other powers who are tired of the current state of affairs (and as Andoran heavily promotes its way of life, there are quite a few of those). Picture a Hell's Vangeance for good characters, and you have an AP.

Thuvia is a collection of city-states who have banded together for their own protection, and whose most famed export is an elixir that extends the lifespan one century at a time. What happens if the alchemist vanishes? Sounds like a candidate for an AP to me.

Nex is ruled over by squabbling Arclords, who have gotten into trouble in the past. What if the PCs get swept up in one's plots, and those plots end up making the cold war with Geb go hot?

Alkenstar would have to be an urban AP, which is something that a lot of people have clamoured for. Alternatively, it would spend time in the Mana Wastes. Plenty of fuel for an AP.

Jalmeray... a land powered by wishcraft is intriguing, and the genies can't be all that happy with their servitude. Maybe they are about to break free, and wreak bloody vengeance upon their slavemasters. That might put the PCs in a bind, unless they are in touch with their inner John Brown.

Mediogalti is easy, IMO. The PCs cross the Mantis on their home turf, and can't leave until they get access to teleportation magic. Even after, they find that the Mantis will pursue them to the ends of the earth. They aren't monarchs, after all.

Nirmathas is ripe for an AP. They are incredibly divided, yet they hold their own against an aggressive foe who is (at least on paper) far more powerful. What if a potential ruler rises, and wants to end the war once and for all? What if the ruler is too good to be true?

Paizo Employee Creative Director

23 people marked this as a favorite.

Frankly, if we were to do a Red Mantis AP, I'd push hard for it to be one where the PCs play Red Mantis agents.

RPG Superstar 2009 Top 32

1 person marked this as a favorite.
James Jacobs wrote:
If we put a location into Golarion that we can't do an Adventure Path about, we screwed up and shouldn't have put that location into Golarion in the first place.

I could see a problem with one or more of them. For example:

Nex - This is Eric Mona's baby. And he is far to swamped with his work for Paizo to have time to work on it.

Taldor - Counterwise, Joshua J. Frost created this realm, and he has moved on from Paizo.

Beyond the Inner Sea - While Distant Shores opened that up a little bit. Golarion beyond that region (or the Dragon Empires) is still too poorly defined for an AP to work. (It would be like introducing a whole new setting.)

The Exchange

Lord Fyre wrote:
James Jacobs wrote:
If we put a location into Golarion that we can't do an Adventure Path about, we screwed up and shouldn't have put that location into Golarion in the first place.

I could see a problem with one or more of them. For example:

Nex - This is Eric Mona's baby. And he is far to swamped with his work for Paizo to have time to work on it.

Taldor - Counterwise, Joshua J. Frost created this realm, and he has moved on from Paizo.

Beyond the Inner Sea - While Distant Shores opened that up a little bit. Golarion beyond that region (or the Dragon Empires) is still too poorly defined for an AP to work. (It would be like introducing a whole new setting.)

Now that could be fun. Or start as Red Mantis and then break off to battle them. Tasty fun


4 people marked this as a favorite.

Hermea and Rahadoum, since both places seem to have very different interpretations by different members of the Paizo staff

I could see a Taldor AP happening (It's a big nation), but not one focused on it returning to glory, for the same reasons as above.

Paizo Employee Creative Director

4 people marked this as a favorite.
Lord Fyre wrote:

Taldor - Counterwise, Joshua J. Frost created this realm, and he has moved on from Paizo.

Not quite true.

Taldor was created by Erik and/or Jason during their initial work on Golarion, and first expanded upon in the first hardcover by Rob McCreary.

Josh wrote the 32 page book that expanded on the book (and added some elements that we've later decided don't fit with Golarion's thematics), but is hardly the "creator" of Taldor. Him no longer working at Paizo has absolutely no bearing on whether or not we do a Taldor AP in the future... but Rob McCreary being one of the main people who's worked with the AP line over the past decade certainly does!

Dark Archive

1 person marked this as a favorite.
Flynn Greywalker wrote:


5. Nex - Yes we want it, but it would have to be a grand epic ride of exhausting levels to try and do.

What?! Blasphemy! Nex is the place I've wanted to see an AP set in for ages, especially if it revolves heavily around Nex himself, and not just being set in his nation.

Dark Archive

Pathfinder Adventure Path Subscriber

I think the only location I can think of off the top of my head that we won't see an AP for any time soon is Hermea. Until they solve the Mengkare Problem, they won't be releasing any support materials there.

Just about everywhere else is fair game, though.


Some places probably won't be visited until clearer/new rules for the area are made.


Sarusan.


7 people marked this as a favorite.
Dragon78 wrote:
Sarusan.

... or they did that one already and we just forgot... :)


Pathfinder Adventure, Adventure Path Subscriber

Brevoy would be cool. Loved Kingmaker, and would like to see an AP North of the River Kingdoms.

Liberty's Edge

Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
If we put a location into Golarion that we can't do an Adventure Path about, we screwed up and shouldn't have put that location into Golarion in the first place.

There were probably locations like that in the past, though--wonderful, idyllic places where everyone was happy and contented, and no bad things ever happened.

Until they did.

For example, I'm sure that Lirgen used to be a great place to live. Now, though, not so much.

Silver Crusade

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'm sure Paizo can do any AP anywhere ... as long as they don't put attractive female nipples on the cover :)

Acquisitives

Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
Bionavar wrote:
Brevoy would be cool. Loved Kingmaker, and would like to see an AP North of the River Kingdoms.

Brevoy would indeed be cool. I can see a fun one involving aliens and such and trying to solve the mystery of what happened to the royal family.


1 person marked this as a favorite.

@ Gorbacz - Paizo could do that (or a cover where a dude has his junk just hanging out there), but it wouldn't be a good business decision - bookstores and LFGS might balk at a game book that needs to be bagged =P

(Aside: I have no idea what sort of distribution the Book of Exalted Deeds and the Book of Vile Darkness actually saw, but WotC can also afford poor financial decisions that Paizo can't.)

(And what Paizo can and can't use for the artwork of stuff primarily marketed in the USA is also pretty off-topic =P A discussion of what Erol Otus could get away with in the 70s compared to the constraints of today (or the 90s. Dear lord the 90s. Couldn't even call demons "demons" anymore, let alone get away with something like nudity) could perhaps be an interesting topic in its own right.)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

There's the classic "Galt is the place we leave alone for DMs to develop on their own" semi-myth.

I think Nidal would be hard to do as either a good *or* evil campaign. The evil there has a sort of ... oppressive inevitability to it that makes the change instigating or wrought by an AP difficult.

Off Topic:
Zhangar wrote:
(or the 90s. Dear lord the 90s. Couldn't even call demons "demons" anymore, let alone get away with something like nudity) could perhaps be an interesting topic in its own right.)

That was the 80's, just carried into the 90's.

And FWIW, those two hardbacks had the usual "this is a tome" type covers, nothing scandalous except the Adult only sticker.


1 person marked this as a favorite.

I am very confident that Paizo will not do an AP which takes place entirely within the Rusty Dragon Inn, no matter how many of the Pathfinder Battles sets they (and WizKids) would like to sell.

RPG Superstar 2009 Top 32

1 person marked this as a favorite.
GM Rednal wrote:
I am very confident that Paizo will not do an AP which takes place entirely within the Rusty Dragon Inn, no matter how many of the Pathfinder Battles sets they (and WizKids) would like to sell.

Now that you have said it out loud, I could see Paizo doing just that. :)


2 people marked this as a favorite.

[Two years later, the "Revenge of the Runelords" Adventure Path took place, wherein the heroes were in the Rusty Dragon Inn when one of the returning Runelords cursed it and transformed it into its own demiplane from which they had to escape. And Rednal, humbled, admitted that he should probably have come up with something even more improbable.]


2 people marked this as a favorite.

So they can put unattractive female nipples on the cover then?

RPG Superstar 2009 Top 32

1 person marked this as a favorite.
Gorbacz wrote:
I'm sure Paizo can do any AP anywhere ... as long as they don't put attractive female nipples on the cover :)

Protesting the art direction that Paizo has chosen since Skull & Shackles is a topic for a different thread.


2 people marked this as a favorite.

I would love to see a multi-region adventure path. Jade Regent was a good start, but you don't get enough time to spend in Minkai it seems.


Is Galt off the table? How semi- is that myth?

Liberty's Edge

1 person marked this as a favorite.

I strongly suspect we won't see an AP set in the Absalom Trade Tax Office.


5 people marked this as a favorite.
Joshua Goudreau wrote:
I strongly suspect we won't see an AP set in the Absalom Trade Tax Office.

Abadar-focused tax AP with a new subsystem for representing bureaucratic red tape.

Liberty's Edge

3 people marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
QuidEst wrote:
Joshua Goudreau wrote:
I strongly suspect we won't see an AP set in the Absalom Trade Tax Office.
Abadar-focused tax AP with a new subsystem for representing bureaucratic red tape.

The trouble with that subsystem is that it refers to rules from AD&D 2.0.

Liberty's Edge

1 person marked this as a favorite.

Profession: Accounting would finally prove useful.

Acquisitives

4 people marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber
QuidEst wrote:
Joshua Goudreau wrote:
I strongly suspect we won't see an AP set in the Absalom Trade Tax Office.
Abadar-focused tax AP with a new subsystem for representing bureaucratic red tape.

Hell's Accountants.

PCs undertake a range of financial activities for the Thrice Cursed House of Thrune, compiling and tallying insurance claims from the Glorious Reclamation's failed revolt and assessing damages against the newly independent Ravounel.

The PCs will have to compile a new tax assessment for the ravaged kingdom, find financing for the reconstruction of Westcrown, and brave the ancient land records office of Egorian to discover the rightful heirs to disputed agricultural properties!


2 people marked this as a favorite.

I'm fairly certain that there will not be an adventure set...in O'Hare International Airport in Chicago. (I mean, it cooould happen but I doubt it!)


Pathfinder Adventure Path Subscriber

Well, going by least likely locations, on Golarion

1)Time travel back to ancient Thassilon, Azlant/time travel- I highly doubt they'd ever do this because it has way too much potential of changing stuff in the current timeline, unless the adventure path was really railroaded into preserving the status quo. That and they've always been slow to play their hand about ancient cultures.

2) Jinin- The Inner Seas will always dominate over other continents. And Golarion has always been centered on humans. A nation with samurai elves already has two strikes against it. The third is that if they were going to do elves (again) it would most likely be in the Inner Seas.

3) Crown of the World (other than a pass by) If you go North, there are other more fan favorites.

4) Hermea- this is one of the most controversial, remote, and tightly wound societies there is. I rarely here people championing for Hermea like I do some of the other strongly "themed" places.

5) Druma- merchants and bureaucracies don't lend themselves to widely loved AP themes. There's potential in investigating possible shenanigans behind it, but it's doubtful that it by itself could carry a full AP (unless it turns out to be an aboleth conspiracy, in which case you'd probably be heading elsewhere quick.)


Dreaming Psion wrote:

Well, going by least likely locations, on Golarion

1)Time travel back to ancient Thassilon, Azlant/time travel- I highly doubt they'd ever do this because it has way too much potential of changing stuff in the current timeline, unless the adventure path was really railroaded into preserving the status quo. That and they've always been slow to play their hand about ancient cultures.

That wouldn't be a problem. None of the AP's feed back into mainline canon, because almost all of them are severe world-changing events.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Drahliana Moonrunner wrote:
Dreaming Psion wrote:

Well, going by least likely locations, on Golarion

1)Time travel back to ancient Thassilon, Azlant/time travel- I highly doubt they'd ever do this because it has way too much potential of changing stuff in the current timeline, unless the adventure path was really railroaded into preserving the status quo. That and they've always been slow to play their hand about ancient cultures.

That wouldn't be a problem. None of the AP's feed back into mainline canon, because almost all of them are severe world-changing events.

Not what the T-rex told me.


Dreaming Psion wrote:
4) Hermea- this is one of the most controversial, remote, and tightly wound societies there is. I rarely here people championing for Hermea like I do some of the other strongly "themed" places.

Isn't there disagreement among the devs regarding Hermea? I thought I read that somewhere but could be wrong. That controversy no doubt would keep it out of an AP, of course.

If not for that I think an AP that started elsewhere and led up to Hermea in some way could be pretty cool.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Marvin Ghey wrote:
Isn't there disagreement among the devs regarding Hermea? I thought I read that somewhere but could be wrong. That controversy no doubt would keep it out of an AP, of course.

The disagreement focuses on Mengkare, and whether he is LE or LN. Given that Mengkare basically is Hermea, the team would need to be in accord in order for an AP to work.


2 people marked this as a favorite.
Dreaming Psion wrote:

Well, going by least likely locations, on Golarion

{. . .}
5) Druma- merchants and bureaucracies don't lend themselves to widely loved AP themes. There's potential in investigating possible shenanigans behind it, but it's doubtful that it by itself could carry a full AP (unless it turns out to be an aboleth conspiracy, in which case you'd probably be heading elsewhere quick.)

Wait . . . You mean we aren't going to get to see the long awaited (since **1st Edition**) release of Papers and Paychecks?

Franchisee - Game Kastle College Park

5 people marked this as a favorite.
Quote:


Wait . . . You mean we aren't going to get to see the long awaited (since **1st Edition**) release of Papers and Paychecks?

It's been delayed for the April release of Accountants & Actuaries.


Cole Deschain wrote:
Drahliana Moonrunner wrote:
Dreaming Psion wrote:

Well, going by least likely locations, on Golarion

1)Time travel back to ancient Thassilon, Azlant/time travel- I highly doubt they'd ever do this because it has way too much potential of changing stuff in the current timeline, unless the adventure path was really railroaded into preserving the status quo. That and they've always been slow to play their hand about ancient cultures.

That wouldn't be a problem. None of the AP's feed back into mainline canon, because almost all of them are severe world-changing events.
Not what the T-rex told me.

Yeah, as JJ said in the linked post, time travel makes all sorts of crap go wonky. I mean... the gods alone have probably changed unrecognizably. Let's say we go to Thassilon. You not only lose Iomedae, Cayden Caillean, Norgorber, and Aroden, you also probably lose Nethys and might lose Irori. Who is and isn't major changes too; Torag probably isn't known among the surface-dwellers, as there are no surface dwarves, because they haven't begun the Quest for Sky. Zon-Kuthon isn't present, because Abadar has banished him for the time being. For all we know, Rovagug's prison was stronger in that time; if so, the Pit of Gormuz might not be open and we might not have even heard the Rough Beast's name in an age.

And that's just the uncertainty of the God situation. Forget everything else.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Graeme Lewis wrote:
Cole Deschain wrote:
Drahliana Moonrunner wrote:
Dreaming Psion wrote:

Well, going by least likely locations, on Golarion

1)Time travel back to ancient Thassilon, Azlant/time travel- I highly doubt they'd ever do this because it has way too much potential of changing stuff in the current timeline, unless the adventure path was really railroaded into preserving the status quo. That and they've always been slow to play their hand about ancient cultures.

That wouldn't be a problem. None of the AP's feed back into mainline canon, because almost all of them are severe world-changing events.
Not what the T-rex told me.

Yeah, as JJ said in the linked post, time travel makes all sorts of crap go wonky. I mean... the gods alone have probably changed unrecognizably. Let's say we go to Thassilon. You not only lose Iomedae, Cayden Caillean, Norgorber, and Aroden, you also probably lose Nethys and might lose Irori. Who is and isn't major changes too; Torag probably isn't known among the surface-dwellers, as there are no surface dwarves, because they haven't begun the Quest for Sky. Zon-Kuthon isn't present, because Abadar has banished him for the time being. For all we know, Rovagug's prison was stronger in that time; if so, the Pit of Gormuz might not be open and we might not have even heard the Rough Beast's name in an age.

And that's just the uncertainty of the God situation. Forget everything else.

IMO, if they ever did put time travel into a Golarion AP, Paizo will use a similar scenario as in The Library of Last Resort (Age of Worms AP):

Spoiler:
The PCs experience a tangible flashback sequence of past events where they learn details that are needed to advance the plot and/or things that they would otherwise have no way to find out (i.e., the location of Dragotha's phylactery, which is blocked from all scrying/divination). The PCs actions have meaningful effects and they gain full experience (and possibly treasure), but they are ultimately peripheral to the major historical canon (they can't go fight Dragotha in the past, for example; they're too low level to survive facing him at that point in the AP, anyway).

Or possibly in The Armageddon Echo:

Spoiler:
It's not time travel, just an "alternate reality" that keeps replaying the past on an endless loop (Groundhog Day, basically).

1 to 50 of 81 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder Adventure Path / General Discussion / Where Would Paizo Not Do an AP for All Messageboards

Want to post a reply? Sign in.